[Mesa-dev] [PATCH 2/2] radeonsi: fix a regression in integer cube map handling
Nicolai Hähnle
nhaehnle at gmail.com
Fri Sep 29 10:12:46 UTC 2017
From: Nicolai Hähnle <nicolai.haehnle at amd.com>
A recent commit fixed the case of 8888 integer cube maps, which need the
workaround of replacing the data format with USCALED/SSCALED. However,
this broke the case of non-8888 integer cube maps; those still need the
fix of shifting the texture coordinates.
Fixes KHR-GL45.texture_gather.plain-gather-int-cube-array and similar.
Fixes: 6fb0c1013b35 ("radeonsi: workaround for gather4 on integer cube maps")
---
src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c | 34 +++++++++++++++++------
1 file changed, 26 insertions(+), 8 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
index be92044750c..0863876ed89 100644
--- a/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
+++ b/src/gallium/drivers/radeonsi/si_shader_tgsi_mem.c
@@ -1715,72 +1715,78 @@ static void tex_fetch_args(
* runtime. In this case, return an i1 value that indicates whether the
* descriptor was overridden (and hence a fixup of the sampler result is needed).
*/
static LLVMValueRef
si_lower_gather4_integer(struct si_shader_context *ctx,
struct ac_image_args *args,
unsigned target,
enum tgsi_return_type return_type)
{
LLVMBuilderRef builder = ctx->gallivm.builder;
+ LLVMValueRef wa_8888 = NULL;
LLVMValueRef coord = args->addr;
LLVMValueRef half_texel[2];
/* Texture coordinates start after:
* {offset, bias, z-compare, derivatives}
* Only the offset and z-compare can occur here.
*/
unsigned coord_vgpr_index = (int)args->offset + (int)args->compare;
int c;
assert(return_type == TGSI_RETURN_TYPE_SINT ||
return_type == TGSI_RETURN_TYPE_UINT);
if (target == TGSI_TEXTURE_CUBE ||
target == TGSI_TEXTURE_CUBE_ARRAY) {
LLVMValueRef formats;
LLVMValueRef data_format;
LLVMValueRef wa_formats;
- LLVMValueRef wa;
formats = LLVMBuildExtractElement(builder, args->resource, ctx->i32_1, "");
data_format = LLVMBuildLShr(builder, formats,
LLVMConstInt(ctx->i32, 20, false), "");
data_format = LLVMBuildAnd(builder, data_format,
LLVMConstInt(ctx->i32, (1u << 6) - 1, false), "");
- wa = LLVMBuildICmp(builder, LLVMIntEQ, data_format,
- LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false),
- "");
+ wa_8888 = LLVMBuildICmp(
+ builder, LLVMIntEQ, data_format,
+ LLVMConstInt(ctx->i32, V_008F14_IMG_DATA_FORMAT_8_8_8_8, false),
+ "");
uint32_t wa_num_format =
return_type == TGSI_RETURN_TYPE_UINT ?
S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_USCALED) :
S_008F14_NUM_FORMAT_GFX6(V_008F14_IMG_NUM_FORMAT_SSCALED);
wa_formats = LLVMBuildAnd(builder, formats,
LLVMConstInt(ctx->i32, C_008F14_NUM_FORMAT_GFX6, false),
"");
wa_formats = LLVMBuildOr(builder, wa_formats,
LLVMConstInt(ctx->i32, wa_num_format, false), "");
- formats = LLVMBuildSelect(builder, wa, wa_formats, formats, "");
+ formats = LLVMBuildSelect(builder, wa_8888, wa_formats, formats, "");
args->resource = LLVMBuildInsertElement(
builder, args->resource, formats, ctx->i32_1, "");
-
- return wa;
}
if (target == TGSI_TEXTURE_RECT ||
target == TGSI_TEXTURE_SHADOWRECT) {
+ assert(!wa_8888);
half_texel[0] = half_texel[1] = LLVMConstReal(ctx->f32, -0.5);
} else {
struct tgsi_full_instruction txq_inst = {};
struct lp_build_emit_data txq_emit_data = {};
+ struct lp_build_if_state if_ctx;
+
+ if (wa_8888) {
+ /* Skip the texture size query entirely if we don't need it. */
+ lp_build_if(&if_ctx, &ctx->gallivm, LLVMBuildNot(builder, wa_8888, ""));
+ }
/* Query the texture size. */
txq_inst.Texture.Texture = target;
txq_emit_data.inst = &txq_inst;
txq_emit_data.dst_type = ctx->v4i32;
set_tex_fetch_args(ctx, &txq_emit_data, target,
args->resource, NULL, &ctx->i32_0,
1, 0xf);
txq_emit(NULL, &ctx->bld_base, &txq_emit_data);
@@ -1789,36 +1795,48 @@ si_lower_gather4_integer(struct si_shader_context *ctx,
half_texel[c] =
LLVMBuildExtractElement(builder, txq_emit_data.output[0],
LLVMConstInt(ctx->i32, c, 0), "");
half_texel[c] = LLVMBuildUIToFP(builder, half_texel[c], ctx->f32, "");
half_texel[c] =
lp_build_emit_llvm_unary(&ctx->bld_base,
TGSI_OPCODE_RCP, half_texel[c]);
half_texel[c] = LLVMBuildFMul(builder, half_texel[c],
LLVMConstReal(ctx->f32, -0.5), "");
}
+
+ if (wa_8888) {
+ lp_build_endif(&if_ctx);
+
+ LLVMBasicBlockRef bb[2] = { if_ctx.true_block, if_ctx.entry_block };
+
+ for (c = 0; c < 2; c++) {
+ LLVMValueRef values[2] = { half_texel[c], ctx->ac.f32_0 };
+ half_texel[c] = ac_build_phi(&ctx->ac, ctx->f32, 2,
+ values, bb);
+ }
+ }
}
for (c = 0; c < 2; c++) {
LLVMValueRef tmp;
LLVMValueRef index = LLVMConstInt(ctx->i32, coord_vgpr_index + c, 0);
tmp = LLVMBuildExtractElement(builder, coord, index, "");
tmp = LLVMBuildBitCast(builder, tmp, ctx->f32, "");
tmp = LLVMBuildFAdd(builder, tmp, half_texel[c], "");
tmp = LLVMBuildBitCast(builder, tmp, ctx->i32, "");
coord = LLVMBuildInsertElement(builder, coord, tmp, index, "");
}
args->addr = coord;
- return NULL;
+ return wa_8888;
}
/* The second half of the cube texture 8_8_8_8 integer workaround: adjust the
* result after the gather operation.
*/
static LLVMValueRef
si_fix_gather4_integer_result(struct si_shader_context *ctx,
LLVMValueRef result,
enum tgsi_return_type return_type,
LLVMValueRef wa)
--
2.11.0
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