[Mesa-dev] [PATCH] intel/blorp/hiz: Emit CC viewport

Pohjolainen, Topi topi.pohjolainen at gmail.com
Tue Apr 3 18:04:48 UTC 2018


On Tue, Apr 03, 2018 at 07:40:34PM +0300, Topi Pohjolainen wrote:
> Otherwise simulator for ICL complains that:
> 
> B-spec CC_ViewPort Minimum Depth cannot be greater than Maximum Depth

And it looks that there is real reason why even HIZ ops should
specify it. In Bspec:

GT - 3D - vol2a.11 3D Pipeline - Windower - Depth Clear Value Format:

The clear value must be between the min and max depth values
(inclusive) defined in the CC_VIEWPORT.

> 
> CC: Jason Ekstrand <jason at jlekstrand.net>
> CC: Kenneth Graunke <kenneth at whitecape.org>
> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
>  src/intel/blorp/blorp_genX_exec.h | 1 +
>  1 file changed, 1 insertion(+)
> 
> diff --git a/src/intel/blorp/blorp_genX_exec.h b/src/intel/blorp/blorp_genX_exec.h
> index 992bc99..e16d10c 100644
> --- a/src/intel/blorp/blorp_genX_exec.h
> +++ b/src/intel/blorp/blorp_genX_exec.h
> @@ -1570,6 +1570,7 @@ blorp_emit_gen8_hiz_op(struct blorp_batch *batch,
>      * emit 3DSTATE_MULTISAMPLE.
>      */
>     blorp_emit_3dstate_multisample(batch, params);
> +   blorp_emit_cc_viewport(batch);
>  
>     /* If we can't alter the depth stencil config and multiple layers are
>      * involved, the HiZ op will fail. This is because the op requires that a
> -- 
> 2.7.4
> 


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