[Mesa-dev] [Bug 105932] OpenGL scene corrupt using VMware driver

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Fri Apr 6 19:51:19 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105932

            Bug ID: 105932
           Summary: OpenGL scene corrupt using VMware driver
           Product: Mesa
           Version: 17.2
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/X11
          Assignee: mesa-dev at lists.freedesktop.org
          Reporter: logan at bacoosta.com
        QA Contact: mesa-dev at lists.freedesktop.org

Created attachment 138661
  --> https://bugs.freedesktop.org/attachment.cgi?id=138661&action=edit
apitrace of scene

I have attached an apitrace of the scene in question.

The apitrace plays back normally in Windows, and using the llvmpipe driver in
Mesa. However, in VMware, the scene is "garbled", everything looks wrong.

I actually took the apitrace capture using the VMware driver, where it looked
wrong, and when I play it back anywhere else, it looks normal.

I should point out, we've had one other user report this issue on a different
GPU, and it happens on Android as well, but no other desktop drivers.

https://github.com/gonetz/GLideN64/issues/1702

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