[Mesa-dev] [Bug 105807] [Regression, bisected]: 3D Rendering not working correctly in Warhammer 40k: Dawn of War II

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Apr 10 14:43:57 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105807

--- Comment #8 from ben at besd.de <ben at besd.de> ---
These are from shaderdumps (good thing I have the sha naming in place otherwise
these would have been overwritten ;)

When GLSL is not forced

[require]
GLSL >= 0.00 // this is generated by OpenGL so maybe something is going on
there

[fragment shader]
#version 140
#extension GL_ARB_explicit_attrib_location : enable

When forcing GLSL 1.3

[require]
GLSL >= 1.30

[vertex shader]
#version 130
#extension GL_ARB_explicit_attrib_location : enable

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