[Mesa-dev] [Bug 106052] shader-db crashes when running piglit shaders

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Apr 15 22:00:32 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=106052

--- Comment #10 from ben at besd.de <ben at besd.de> ---
Created attachment 138854
  --> https://bugs.freedesktop.org/attachment.cgi?id=138854&action=edit
fix incorrect assignment of float to vec4 in
tests/shaders/glsl-max-vertex-attrib.c

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