[Mesa-dev] [PATCH 12/22] compiler/link: add linker_util.h, move linker_error/warning to it

Alejandro Piñeiro apinheiro at igalia.com
Tue Apr 17 14:36:49 UTC 2018


Linker utilities common to glsl and nir. As a first step, it moves
linker_error/warning from glsl/linker.h
---
 src/compiler/Makefile.sources                      |  2 +
 .../glsl/link_uniform_block_active_visitor.cpp     |  1 +
 src/compiler/glsl/linker.cpp                       | 27 ------------
 src/compiler/glsl/linker.h                         |  8 +---
 src/compiler/glsl/program.h                        |  8 ----
 src/compiler/linker_util.cpp                       | 51 ++++++++++++++++++++++
 src/compiler/linker_util.h                         | 43 ++++++++++++++++++
 src/compiler/meson.build                           |  2 +
 8 files changed, 101 insertions(+), 41 deletions(-)
 create mode 100644 src/compiler/linker_util.cpp
 create mode 100644 src/compiler/linker_util.h

diff --git a/src/compiler/Makefile.sources b/src/compiler/Makefile.sources
index aca9dab476e..bb86972ea1a 100644
--- a/src/compiler/Makefile.sources
+++ b/src/compiler/Makefile.sources
@@ -4,6 +4,8 @@ LIBCOMPILER_FILES = \
 	builtin_type_macros.h \
 	glsl_types.cpp \
 	glsl_types.h \
+	linker_util.h \
+	linker_util.cpp \
 	nir_types.cpp \
 	nir_types.h \
 	shader_enums.c \
diff --git a/src/compiler/glsl/link_uniform_block_active_visitor.cpp b/src/compiler/glsl/link_uniform_block_active_visitor.cpp
index cd1baf78e80..578a201b0f0 100644
--- a/src/compiler/glsl/link_uniform_block_active_visitor.cpp
+++ b/src/compiler/glsl/link_uniform_block_active_visitor.cpp
@@ -23,6 +23,7 @@
 
 #include "link_uniform_block_active_visitor.h"
 #include "program.h"
+#include "compiler/linker_util.h"
 
 static link_uniform_block_active *
 process_block(void *mem_ctx, struct hash_table *ht, ir_variable *var)
diff --git a/src/compiler/glsl/linker.cpp b/src/compiler/glsl/linker.cpp
index f060c5316fa..09488cbd4d2 100644
--- a/src/compiler/glsl/linker.cpp
+++ b/src/compiler/glsl/linker.cpp
@@ -447,33 +447,6 @@ private:
 
 } /* anonymous namespace */
 
-void
-linker_error(gl_shader_program *prog, const char *fmt, ...)
-{
-   va_list ap;
-
-   ralloc_strcat(&prog->data->InfoLog, "error: ");
-   va_start(ap, fmt);
-   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
-   va_end(ap);
-
-   prog->data->LinkStatus = LINKING_FAILURE;
-}
-
-
-void
-linker_warning(gl_shader_program *prog, const char *fmt, ...)
-{
-   va_list ap;
-
-   ralloc_strcat(&prog->data->InfoLog, "warning: ");
-   va_start(ap, fmt);
-   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
-   va_end(ap);
-
-}
-
-
 /**
  * Given a string identifying a program resource, break it into a base name
  * and an optional array index in square brackets.
diff --git a/src/compiler/glsl/linker.h b/src/compiler/glsl/linker.h
index 454b65aebdf..20dbd7adcfa 100644
--- a/src/compiler/glsl/linker.h
+++ b/src/compiler/glsl/linker.h
@@ -29,6 +29,8 @@ struct gl_shader_program;
 struct gl_shader;
 struct gl_linked_shader;
 
+#include "compiler/linker_util.h"
+
 extern bool
 link_function_calls(gl_shader_program *prog, gl_linked_shader *main,
                     gl_shader **shader_list, unsigned num_shaders);
@@ -192,12 +194,6 @@ private:
                   const glsl_struct_field *named_ifc_member);
 };
 
-void
-linker_error(gl_shader_program *prog, const char *fmt, ...);
-
-void
-linker_warning(gl_shader_program *prog, const char *fmt, ...);
-
 /**
  * Sometimes there are empty slots left over in UniformRemapTable after we
  * allocate slots to explicit locations. This struct represents a single
diff --git a/src/compiler/glsl/program.h b/src/compiler/glsl/program.h
index 480379b10b8..9df42ddc1c4 100644
--- a/src/compiler/glsl/program.h
+++ b/src/compiler/glsl/program.h
@@ -48,14 +48,6 @@ extern void
 build_program_resource_list(struct gl_context *ctx,
                             struct gl_shader_program *shProg);
 
-extern void
-linker_error(struct gl_shader_program *prog, const char *fmt, ...)
-   PRINTFLIKE(2, 3);
-
-extern void
-linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
-   PRINTFLIKE(2, 3);
-
 extern long
 parse_program_resource_name(const GLchar *name,
                             const GLchar **out_base_name_end);
diff --git a/src/compiler/linker_util.cpp b/src/compiler/linker_util.cpp
new file mode 100644
index 00000000000..c7d26616245
--- /dev/null
+++ b/src/compiler/linker_util.cpp
@@ -0,0 +1,51 @@
+/*
+ * Copyright © 2018 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ *
+ */
+#include "main/mtypes.h"
+#include "linker_util.h"
+
+void
+linker_error(struct gl_shader_program *prog, const char *fmt, ...)
+{
+   va_list ap;
+
+   ralloc_strcat(&prog->data->InfoLog, "error: ");
+   va_start(ap, fmt);
+   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
+   va_end(ap);
+
+   prog->data->LinkStatus = LINKING_FAILURE;
+}
+
+
+void
+linker_warning(struct gl_shader_program *prog, const char *fmt, ...)
+{
+   va_list ap;
+
+   ralloc_strcat(&prog->data->InfoLog, "warning: ");
+   va_start(ap, fmt);
+   ralloc_vasprintf_append(&prog->data->InfoLog, fmt, ap);
+   va_end(ap);
+
+}
diff --git a/src/compiler/linker_util.h b/src/compiler/linker_util.h
new file mode 100644
index 00000000000..162db3e532f
--- /dev/null
+++ b/src/compiler/linker_util.h
@@ -0,0 +1,43 @@
+/*
+ * Copyright © 2018 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef GLSL_LINKER_UTIL_H
+#define GLSL_LINKER_UTIL_H
+
+struct gl_shader_program;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+void
+linker_error(struct gl_shader_program *prog, const char *fmt, ...);
+
+void
+linker_warning(struct gl_shader_program *prog, const char *fmt, ...);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* GLSL_LINKER_UTIL_H */
diff --git a/src/compiler/meson.build b/src/compiler/meson.build
index da2464d7b8c..9a567d0ffa1 100644
--- a/src/compiler/meson.build
+++ b/src/compiler/meson.build
@@ -29,6 +29,8 @@ files_libcompiler = files(
   'builtin_type_macros.h',
   'glsl_types.cpp',
   'glsl_types.h',
+  'linker_util.h',
+  'linker_util.cpp',
   'nir_types.cpp',
   'nir_types.h',
   'shader_enums.c',
-- 
2.14.1



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