[Mesa-dev] [RFC][PATCH 0/5] mesa: Add types for AMD_depth_clamp_separate.
Sagar Ghuge
sagar.ghuge at intel.com
Thu Aug 2 03:31:09 UTC 2018
Add some basic types and storage for the
AMD_depth_clamp_separate extension.
Signed-off-by: Sagar Ghuge <sagar.ghuge at intel.com>
---
include/GL/glcorearb.h | 2 ++
src/mesa/main/extensions_table.h | 1 +
src/mesa/main/mtypes.h | 9 +++++++++
3 files changed, 12 insertions(+)
diff --git a/include/GL/glcorearb.h b/include/GL/glcorearb.h
index a78bbb6e18..d73ca5a8df 100644
--- a/include/GL/glcorearb.h
+++ b/include/GL/glcorearb.h
@@ -1558,6 +1558,8 @@ typedef int64_t GLint64;
#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
#define GL_CONTEXT_PROFILE_MASK 0x9126
#define GL_DEPTH_CLAMP 0x864F
+#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E
+#define GL_DEPTH_CLAMP_FAR_AMD 0x901F
#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
#define GL_FIRST_VERTEX_CONVENTION 0x8E4D
#define GL_LAST_VERTEX_CONVENTION 0x8E4E
diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
index 3f01896cae..8dc668e087 100644
--- a/src/mesa/main/extensions_table.h
+++ b/src/mesa/main/extensions_table.h
@@ -9,6 +9,7 @@
EXT(3DFX_texture_compression_FXT1 , TDFX_texture_compression_FXT1 , GLL, GLC, x , x , 1999)
EXT(AMD_conservative_depth , ARB_conservative_depth , GLL, GLC, x , x , 2009)
+EXT(AMD_depth_clamp_separate , AMD_depth_clamp_separate , x , GLC, x , x , 2009)
EXT(AMD_draw_buffers_blend , ARB_draw_buffers_blend , GLL, GLC, x , x , 2009)
EXT(AMD_performance_monitor , AMD_performance_monitor , GLL, GLC, x , ES2, 2007)
EXT(AMD_pinned_memory , AMD_pinned_memory , GLL, GLC, x , x , 2013)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d71872835d..406746a84c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1280,6 +1280,8 @@ struct gl_transform_attrib
GLboolean RescaleNormals; /**< GL_EXT_rescale_normal */
GLboolean RasterPositionUnclipped; /**< GL_IBM_rasterpos_clip */
GLboolean DepthClamp; /**< GL_ARB_depth_clamp */
+ GLboolean DepthClampNear; /**< GL_AMD_depth_clamp_separate */
+ GLboolean DepthClampFar; /**< GL_AMD_depth_clamp_separate */
/** GL_ARB_clip_control */
GLenum16 ClipOrigin; /**< GL_LOWER_LEFT or GL_UPPER_LEFT */
GLenum16 ClipDepthMode;/**< GL_NEGATIVE_ONE_TO_ONE or GL_ZERO_TO_ONE */
@@ -4235,6 +4237,7 @@ struct gl_extensions
GLboolean OES_texture_view;
GLboolean OES_viewport_array;
/* vendor extensions */
+ GLboolean AMD_depth_clamp_separate;
GLboolean AMD_performance_monitor;
GLboolean AMD_pinned_memory;
GLboolean AMD_seamless_cubemap_per_texture;
@@ -4577,6 +4580,12 @@ struct gl_driver_flags
/** gl_context::Transform::DepthClamp */
uint64_t NewDepthClamp;
+ /** gl_context::Transform::DepthClampNear */
+ uint64_t NewDepthClampNear;
+
+ /** gl_context::Transform::DepthClampFar */
+ uint64_t NewDepthClampFar;
+
/** gl_context::Line */
uint64_t NewLineState;
--
2.17.1
More information about the mesa-dev
mailing list