[Mesa-dev] [RFC][PATCH 1/5] mesa: add support for GL_AMD_depth_clamp_separate tokens
Sagar Ghuge
sagar.ghuge at intel.com
Thu Aug 2 03:31:10 UTC 2018
_mesa_set_enable() and _mesa_IsEnabled() extended
to accept new two tokens GL_DEPTH_CLAMP_NEAR_AMD and
GL_DEPTH_CLAMP_FAR_AMD.
Signed-off-by: Sagar Ghuge <sagar.ghuge at intel.com>
---
src/mesa/main/enable.c | 44 +++++++++++++++++++++++++++++++++++++++++-
1 file changed, 43 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index d1b2f3a962..54729743ab 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -1013,6 +1013,32 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
_NEW_TRANSFORM);
ctx->NewDriverState |= ctx->DriverFlags.NewDepthClamp;
ctx->Transform.DepthClamp = state;
+ ctx->Transform.DepthClampNear = state;
+ ctx->Transform.DepthClampFar = state;
+ break;
+
+ case GL_DEPTH_CLAMP_NEAR_AMD:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_enum_error;
+ CHECK_EXTENSION(AMD_depth_clamp_separate, cap);
+ if (ctx->Transform.DepthClampNear == state)
+ return;
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClampNear ? 0 :
+ _NEW_TRANSFORM);
+ ctx->NewDriverState |= ctx->DriverFlags.NewDepthClampNear;
+ ctx->Transform.DepthClampNear = state;
+ break;
+
+ case GL_DEPTH_CLAMP_FAR_AMD:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_enum_error;
+ CHECK_EXTENSION(AMD_depth_clamp_separate, cap);
+ if (ctx->Transform.DepthClampFar == state)
+ return;
+ FLUSH_VERTICES(ctx, ctx->DriverFlags.NewDepthClampFar ? 0 :
+ _NEW_TRANSFORM);
+ ctx->NewDriverState |= ctx->DriverFlags.NewDepthClampFar;
+ ctx->Transform.DepthClampFar = state;
break;
case GL_FRAGMENT_SHADER_ATI:
@@ -1684,7 +1710,23 @@ _mesa_IsEnabled( GLenum cap )
if (!_mesa_is_desktop_gl(ctx))
goto invalid_enum_error;
CHECK_EXTENSION(ARB_depth_clamp);
- return ctx->Transform.DepthClamp;
+ return (ctx->Transform.DepthClamp ||
+ ctx->Transform.DepthClampNear ||
+ ctx->Transform.DepthClampFar);
+
+ /* GL_AMD_depth_clamp_separate */
+ case GL_DEPTH_CLAMP_NEAR_AMD:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_enum_error;
+ CHECK_EXTENSION(AMD_depth_clamp_separate);
+ return ctx->Transform.DepthClampNear;
+
+ /* GL_AMD_depth_clamp_separate */
+ case GL_DEPTH_CLAMP_FAR_AMD:
+ if (!_mesa_is_desktop_gl(ctx))
+ goto invalid_enum_error;
+ CHECK_EXTENSION(AMD_depth_clamp_separate);
+ return ctx->Transform.DepthClampFar;
case GL_FRAGMENT_SHADER_ATI:
if (ctx->API != API_OPENGL_COMPAT)
--
2.17.1
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