[Mesa-dev] [PATCH 13/14] intel: tools: add aubinator viewer

Lionel Landwerlin lionel.g.landwerlin at intel.com
Thu Aug 2 09:39:25 UTC 2018


A graphical user interface version of aubinator.
Allows you to :

   - simultaneously look at multiple points in the aub file (using all
     the goodness of the existing decoding in aubinator)

   - edit an aub file

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
---
 src/intel/tools/aubinator_viewer.cpp         | 1173 ++++++++++++++++++
 src/intel/tools/aubinator_viewer.h           |   61 +
 src/intel/tools/aubinator_viewer_decoder.cpp |  849 +++++++++++++
 src/intel/tools/imgui/imgui_memory_editor.h  |  426 +++++++
 src/intel/tools/meson.build                  |   13 +
 5 files changed, 2522 insertions(+)
 create mode 100644 src/intel/tools/aubinator_viewer.cpp
 create mode 100644 src/intel/tools/aubinator_viewer.h
 create mode 100644 src/intel/tools/aubinator_viewer_decoder.cpp
 create mode 100644 src/intel/tools/imgui/imgui_memory_editor.h

diff --git a/src/intel/tools/aubinator_viewer.cpp b/src/intel/tools/aubinator_viewer.cpp
new file mode 100644
index 00000000000..ef111a52229
--- /dev/null
+++ b/src/intel/tools/aubinator_viewer.cpp
@@ -0,0 +1,1173 @@
+/*
+ * Copyright © 2016 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <stdint.h>
+#include <getopt.h>
+#include <unistd.h>
+#include <fcntl.h>
+#include <string.h>
+#include <errno.h>
+#include <sys/stat.h>
+#include <sys/mman.h>
+#include <sys/types.h>
+
+#include "util/macros.h"
+
+#include "aub_read.h"
+#include "aub_mem.h"
+
+#include "common/gen_disasm.h"
+
+#define xtzalloc(name) ((decltype(&name)) calloc(1, sizeof(name)))
+#define xtalloc(name) ((decltype(&name)) malloc(sizeof(name)))
+
+struct aub_file {
+   uint8_t *map, *end, *cursor;
+
+   uint16_t pci_id;
+   char app_name[33];
+
+   /* List of batch buffers to process */
+   struct {
+      const uint8_t *start;
+      const uint8_t *end;
+   } *execs;
+   int n_execs;
+   int n_allocated_execs;
+
+   uint32_t idx_reg_write;
+
+   /* Device state */
+   struct gen_device_info devinfo;
+   struct gen_spec *spec;
+   struct gen_disasm *disasm;
+};
+
+static void
+store_exec_begin(struct aub_file *file)
+{
+   if (unlikely(file->n_execs >= file->n_allocated_execs)) {
+      file->n_allocated_execs = MAX2(2U * file->n_allocated_execs,
+                                     4096 / sizeof(file->execs[0]));
+      file->execs = (decltype(file->execs))
+         realloc(static_cast<void *>(file->execs),
+                 file->n_allocated_execs * sizeof(file->execs[0]));
+   }
+
+   file->execs[file->n_execs++].start = file->cursor;
+}
+
+static void
+store_exec_end(struct aub_file *file)
+{
+   if (file->n_execs > 0 && file->execs[file->n_execs - 1].end == NULL)
+      file->execs[file->n_execs - 1].end = file->cursor;
+}
+
+static void
+handle_mem_write(void *user_data, uint64_t phys_addr,
+                 const void *data, uint32_t data_len)
+{
+   struct aub_file *file = (struct aub_file *) user_data;
+   file->idx_reg_write = 0;
+   store_exec_end(file);
+}
+
+static void
+handle_ring_write(void *user_data, enum gen_engine engine,
+                  const void *ring_data, uint32_t ring_data_len)
+{
+   struct aub_file *file = (struct aub_file *) user_data;
+   file->idx_reg_write = 0;
+   store_exec_begin(file);
+}
+
+static void
+handle_reg_write(void *user_data, uint32_t reg_offset, uint32_t reg_value)
+{
+   struct aub_file *file = (struct aub_file *) user_data;
+
+   /* Only store the first register write of a series (execlist writes take
+    * involve 2 dwords).
+    */
+   if (file->idx_reg_write++ == 0)
+      store_exec_begin(file);
+}
+
+static void
+handle_info(void *user_data, int pci_id, const char *app_name)
+{
+   struct aub_file *file = (struct aub_file *) user_data;
+   store_exec_end(file);
+
+   file->pci_id = pci_id;
+   snprintf(file->app_name, sizeof(app_name), "%s", app_name);
+
+   if (!gen_get_device_info(file->pci_id, &file->devinfo)) {
+      fprintf(stderr, "can't find device information: pci_id=0x%x\n", file->pci_id);
+      exit(EXIT_FAILURE);
+   }
+   file->spec = gen_spec_load(&file->devinfo);
+   file->disasm = gen_disasm_create(&file->devinfo);
+}
+
+static struct aub_file *
+aub_file_open(const char *filename)
+{
+   struct aub_file *file;
+   struct stat sb;
+   int fd;
+
+   file = xtzalloc(*file);
+   fd = open(filename, O_RDWR);
+   if (fd == -1) {
+      fprintf(stderr, "open %s failed: %s\n", filename, strerror(errno));
+      exit(EXIT_FAILURE);
+   }
+
+   if (fstat(fd, &sb) == -1) {
+      fprintf(stderr, "stat failed: %s\n", strerror(errno));
+      exit(EXIT_FAILURE);
+   }
+
+   file->map = (uint8_t *) mmap(NULL, sb.st_size,
+                                PROT_READ, MAP_SHARED, fd, 0);
+   if (file->map == MAP_FAILED) {
+      fprintf(stderr, "mmap failed: %s\n", strerror(errno));
+      exit(EXIT_FAILURE);
+   }
+
+   close(fd);
+
+   file->cursor = file->map;
+   file->end = file->map + sb.st_size;
+
+   struct aub_read aub_read = {};
+   aub_read.user_data = file;
+   aub_read.info = handle_info;
+   aub_read.reg_write = handle_reg_write;
+   aub_read.ring_write = handle_ring_write;
+   aub_read.local_write = handle_mem_write;
+   aub_read.phys_write = handle_mem_write;
+   aub_read.ggtt_write = handle_mem_write;
+   aub_read.ggtt_entry_write = handle_mem_write;
+
+   int consumed;
+   while (file->cursor < file->end &&
+          (consumed = aub_read_command(&aub_read, file->cursor,
+                                       file->end - file->cursor)) > 0) {
+      file->cursor += consumed;
+   }
+
+   /* Ensure we have an end on the last register write. */
+   if (file->n_execs > 0 && file->execs[file->n_execs - 1].end == NULL)
+      file->execs[file->n_execs - 1].end = file->end;
+
+   return file;
+}
+
+/**/
+
+static void
+update_mem_for_exec(struct aub_mem *mem, struct aub_file *file, int exec_idx)
+{
+   struct aub_read read = {};
+   read.user_data = mem;
+   read.local_write = aub_mem_local_write;
+   read.phys_write = aub_mem_phys_write;
+   read.ggtt_write = aub_mem_ggtt_write;
+   read.ggtt_entry_write = aub_mem_ggtt_entry_write;
+
+   /* Replay the aub file from the beginning up to just before the
+    * commands we want to read. where the context setup happens.
+    */
+   const uint8_t *iter = file->map;
+   while (iter < file->execs[exec_idx].start) {
+      iter += aub_read_command(&read, iter, file->execs[exec_idx].start - iter);
+   }
+}
+
+/* UI */
+
+#include <epoxy/gl.h>
+#include <GLFW/glfw3.h>
+
+#include "imgui.h"
+#include "imgui_impl_glfw.h"
+#include "imgui_impl_opengl3.h"
+
+#include "aubinator_viewer.h"
+#include "imgui_memory_editor.h"
+
+struct window {
+   struct list_head link; /* link in the global list of windows */
+   struct list_head parent_link; /* link in parent window list of children */
+
+   char name[128];
+   bool opened;
+
+   ImVec2 position;
+   ImVec2 size;
+
+   void (*display)(struct window*);
+   void (*destroy)(struct window*);
+};
+
+struct edit_window {
+   struct window base;
+
+   struct aub_mem *mem;
+   uint64_t address;
+   uint32_t len;
+
+   struct gen_batch_decode_bo aub_bo;
+   uint64_t aub_offset;
+
+   struct gen_batch_decode_bo gtt_bo;
+   uint64_t gtt_offset;
+
+   struct MemoryEditor editor;
+};
+
+struct pml4_window {
+   struct window base;
+
+   struct aub_mem *mem;
+};
+
+struct shader_window {
+   struct window base;
+
+   uint64_t address;
+   char *shader;
+   size_t shader_size;
+};
+
+struct batch_window {
+   struct window base;
+
+   struct aub_mem mem;
+   struct aub_read read;
+
+   bool uses_ppgtt;
+
+   bool collapsed;
+   int exec_idx;
+
+   struct aub_viewer_decode_cfg decode_cfg;
+   struct aub_viewer_decode_ctx decode_ctx;
+
+   struct pml4_window pml4_window;
+
+   char edit_address[20];
+
+   struct list_head children_windows;
+};
+
+static struct {
+   struct aub_file *file;
+   char *input_file;
+   char *xml_path;
+
+   GLFWwindow *glfw_window;
+   uint32_t n_draws;
+
+   /* UI state*/
+   bool show_commands_window;
+   bool show_registers_window;
+
+   struct aub_viewer_cfg cfg;
+
+   struct list_head windows;
+
+   struct window file_window;
+   struct window commands_window;
+   struct window registers_window;
+} context;
+
+static bool
+has_ctrl_key(int key)
+{
+   return ImGui::GetIO().KeyCtrl && ImGui::IsKeyPressed(key);
+}
+
+static bool
+window_has_ctrl_key(int key)
+{
+   return ImGui::IsRootWindowOrAnyChildFocused() && has_ctrl_key(key);
+}
+
+static void
+destroy_window_noop(struct window *win)
+{
+}
+
+/* Shader windows */
+
+static void
+display_shader_window(struct window *win)
+{
+   struct shader_window *window = (struct shader_window *) win;
+
+   if (window->shader) {
+      ImGui::InputTextMultiline("Assembly",
+                                window->shader, window->shader_size,
+                                ImGui::GetContentRegionAvail(),
+                                ImGuiInputTextFlags_ReadOnly);
+   } else {
+      ImGui::Text("Shader not available");
+   }
+}
+
+static void
+destroy_shader_window(struct window *win)
+{
+   struct shader_window *window = (struct shader_window *) win;
+
+   free(window->shader);
+   free(window);
+}
+
+static struct shader_window *
+new_shader_window(struct aub_mem *mem, uint64_t address, const char *desc)
+{
+   struct shader_window *window = xtzalloc(*window);
+
+   snprintf(window->base.name, sizeof(window->base.name),
+            "%s (0x%lx)##%p", desc, address, window);
+
+   list_inithead(&window->base.parent_link);
+   window->base.position = ImVec2(-1, -1);
+   window->base.size = ImVec2(700, 300);
+   window->base.opened = true;
+   window->base.display = display_shader_window;
+   window->base.destroy = destroy_shader_window;
+
+   struct gen_batch_decode_bo shader_bo;
+   if (mem->pml4)
+      shader_bo = aub_mem_get_ppgtt_bo(mem, address);
+   else
+      shader_bo = aub_mem_get_ggtt_bo(mem, address);
+
+   if (shader_bo.map) {
+      FILE *f = open_memstream(&window->shader, &window->shader_size);
+      if (f) {
+         gen_disasm_disassemble(context.file->disasm, shader_bo.map, 0, f);
+         fclose(f);
+      }
+   }
+
+   list_addtail(&window->base.link, &context.windows);
+
+   return window;
+}
+
+/* Memory editor windows */
+
+static uint8_t
+read_edit_window(uint8_t *data, size_t off)
+{
+   struct edit_window *window = (struct edit_window *) data;
+
+   return *((const uint8_t *) window->gtt_bo.map + window->gtt_offset + off);
+}
+
+static void
+write_edit_window(uint8_t *data, size_t off, uint8_t d)
+{
+   struct edit_window *window = (struct edit_window *) data;
+   uint8_t *gtt = (uint8_t *) window->gtt_bo.map + window->gtt_offset + off;
+   uint8_t *aub = (uint8_t *) window->aub_bo.map + window->aub_offset + off;
+
+   *gtt = *aub = d;
+}
+
+static void
+display_edit_window(struct window *win)
+{
+   struct edit_window *window = (struct edit_window *) win;
+
+   if (window->aub_bo.map && window->gtt_bo.map) {
+      ImGui::BeginChild(ImGui::GetID("##block"));
+      window->editor.DrawContents((uint8_t *) window,
+                                  MIN3(window->len,
+                                       window->gtt_bo.size - window->gtt_offset,
+                                       window->aub_bo.size - window->aub_offset),
+                                  window->address);
+      ImGui::EndChild();
+   } else {
+      ImGui::Text("Memory view at 0x%lx not available", window->address);
+   }
+}
+
+static void
+destroy_edit_window(struct window *win)
+{
+   struct edit_window *window = (struct edit_window *) win;
+
+   if (window->aub_bo.map)
+      mprotect((void *) window->aub_bo.map, 4096, PROT_READ);
+   free(window);
+}
+
+static struct edit_window *
+new_edit_window(struct aub_mem *mem, uint64_t address, uint32_t len)
+{
+   struct edit_window *window = xtzalloc(*window);
+
+   snprintf(window->base.name, sizeof(window->base.name),
+            "Editing aub at 0x%lx##%p", address, window);
+
+   list_inithead(&window->base.parent_link);
+   window->base.position = ImVec2(-1, -1);
+   window->base.size = ImVec2(500, 600);
+   window->base.opened = true;
+   window->base.display = display_edit_window;
+   window->base.destroy = destroy_edit_window;
+
+   window->mem = mem;
+   window->address = address;
+   window->aub_bo = aub_mem_get_ppgtt_addr_aub_data(mem, address);
+   window->gtt_bo = aub_mem_get_ppgtt_addr_data(mem, address);
+   window->len = len;
+   window->editor = MemoryEditor();
+   window->editor.OptShowAscii = false;
+   window->editor.ReadFn = read_edit_window;
+   window->editor.WriteFn = write_edit_window;
+
+   if (window->aub_bo.map) {
+      uint64_t unaligned_map = (uint64_t) window->aub_bo.map;
+      window->aub_bo.map = (const void *)(unaligned_map & ~0xffful);
+      window->aub_offset = unaligned_map - (uint64_t) window->aub_bo.map;
+
+      if (mprotect((void *) window->aub_bo.map, window->aub_bo.size, PROT_READ | PROT_WRITE) != 0) {
+         window->aub_bo.map = NULL;
+      }
+   }
+
+   window->gtt_offset = address - window->gtt_bo.addr;
+
+   list_addtail(&window->base.link, &context.windows);
+
+   return window;
+}
+
+/* 4 level page table walk windows */
+
+static void
+display_pml4_level(struct aub_mem *mem, uint64_t table_addr, uint64_t table_virt_addr, int level)
+{
+   if (level == 0)
+      return;
+
+   struct gen_batch_decode_bo table_bo =
+      aub_mem_get_phys_addr_data(mem, table_addr);
+   const uint64_t *table = (const uint64_t *) ((const uint8_t *) table_bo.map +
+                                               table_addr - table_bo.addr);
+   if (!table) {
+      ImGui::TextColored(context.cfg.missing_color, "Page not available");
+      return;
+   }
+
+   uint64_t addr_increment = 1ULL << (12 + 9 * (level - 1));
+
+   if (level == 1) {
+      for (int e = 0; e < 512; e++) {
+         bool available = (table[e] & 1) != 0;
+         uint64_t entry_virt_addr = table_virt_addr + e * addr_increment;
+         if (!available)
+            continue;
+         ImGui::Text("Entry%03i - phys_addr=0x%lx - virt_addr=0x%lx",
+                     e, table[e], entry_virt_addr);
+      }
+   } else {
+      for (int e = 0; e < 512; e++) {
+         bool available = (table[e] & 1) != 0;
+         uint64_t entry_virt_addr = table_virt_addr + e * addr_increment;
+         if (available &&
+             ImGui::TreeNodeEx(&table[e],
+                               available ? ImGuiTreeNodeFlags_Framed : 0,
+                               "Entry%03i - phys_addr=0x%lx - virt_addr=0x%lx",
+                               e, table[e], entry_virt_addr)) {
+            display_pml4_level(mem, table[e] & ~0xffful, entry_virt_addr, level -1);
+            ImGui::TreePop();
+         }
+      }
+   }
+}
+
+static void
+display_pml4_window(struct window *win)
+{
+   struct pml4_window *window = (struct pml4_window *) win;
+
+   ImGui::Text("pml4: %lx", window->mem->pml4);
+   ImGui::BeginChild(ImGui::GetID("##block"));
+   display_pml4_level(window->mem, window->mem->pml4, 0, 4);
+   ImGui::EndChild();
+}
+
+static void
+show_pml4_window(struct pml4_window *window, struct aub_mem *mem)
+{
+   if (window->base.opened) {
+      window->base.opened = false;
+      return;
+   }
+
+   snprintf(window->base.name, sizeof(window->base.name),
+            "4-Level page tables##%p", window);
+
+   list_inithead(&window->base.parent_link);
+   window->base.position = ImVec2(-1, -1);
+   window->base.size = ImVec2(500, 600);
+   window->base.opened = true;
+   window->base.display = display_pml4_window;
+   window->base.destroy = destroy_window_noop;
+
+   window->mem = mem;
+
+   list_addtail(&window->base.link, &context.windows);
+}
+
+/* Batch decoding windows */
+
+static void
+display_decode_options(struct aub_viewer_decode_cfg *cfg)
+{
+   char name[40];
+   snprintf(name, sizeof(name), "command filter##%p", &cfg->command_filter);
+   cfg->command_filter.Draw(name); ImGui::SameLine();
+   snprintf(name, sizeof(name), "field filter##%p", &cfg->field_filter);
+   cfg->field_filter.Draw(name); ImGui::SameLine();
+   if (ImGui::Button("Dwords")) cfg->show_dwords ^= 1;
+}
+
+static void
+batch_display_shader(void *user_data, const char *shader_desc, uint64_t address)
+{
+   struct batch_window *window = (struct batch_window *) user_data;
+   struct shader_window *shader_window =
+      new_shader_window(&window->mem, address, shader_desc);
+
+   list_add(&shader_window->base.parent_link, &window->children_windows);
+}
+
+static void
+batch_edit_address(void *user_data, uint64_t address, uint32_t len)
+{
+   struct batch_window *window = (struct batch_window *) user_data;
+   struct edit_window *edit_window =
+      new_edit_window(&window->mem, address, len);
+
+   list_add(&edit_window->base.parent_link, &window->children_windows);
+}
+
+static struct gen_batch_decode_bo
+batch_get_bo(void *user_data, uint64_t address)
+{
+   struct batch_window *window = (struct batch_window *) user_data;
+
+   if (window->uses_ppgtt)
+      return aub_mem_get_ppgtt_bo(&window->mem, address);
+   else
+      return aub_mem_get_ggtt_bo(&window->mem, address);
+}
+
+static void
+update_batch_window(struct batch_window *window, bool reset, int exec_idx)
+{
+   if (reset)
+      aub_mem_fini(&window->mem);
+   aub_mem_init(&window->mem);
+
+   window->exec_idx = MAX2(MIN2(context.file->n_execs - 1, exec_idx), 0);
+   update_mem_for_exec(&window->mem, context.file, window->exec_idx);
+}
+
+static void
+display_batch_ring_write(void *user_data, enum gen_engine engine,
+                         const void *data, uint32_t data_len)
+{
+   struct batch_window *window = (struct batch_window *) user_data;
+
+   window->uses_ppgtt = false;
+
+   aub_viewer_render_batch(&window->decode_ctx, data, data_len, 0);
+}
+
+static void
+display_batch_execlist_write(void *user_data, enum gen_engine engine,
+                             uint64_t context_descriptor)
+{
+   struct batch_window *window = (struct batch_window *) user_data;
+
+   const uint32_t pphwsp_size = 4096;
+   uint32_t pphwsp_addr = context_descriptor & 0xfffff000;
+   struct gen_batch_decode_bo pphwsp_bo =
+      aub_mem_get_ggtt_bo(&window->mem, pphwsp_addr);
+   uint32_t *context_img = (uint32_t *)((uint8_t *)pphwsp_bo.map +
+                                        (pphwsp_addr - pphwsp_bo.addr) +
+                                        pphwsp_size);
+
+   uint32_t ring_buffer_head = context_img[5];
+   uint32_t ring_buffer_tail = context_img[7];
+   uint32_t ring_buffer_start = context_img[9];
+
+   window->mem.pml4 = (uint64_t)context_img[49] << 32 | context_img[51];
+
+   struct gen_batch_decode_bo ring_bo =
+      aub_mem_get_ggtt_bo(&window->mem, ring_buffer_start);
+   assert(ring_bo.size > 0);
+   void *commands = (uint8_t *)ring_bo.map + (ring_buffer_start - ring_bo.addr);
+
+   window->uses_ppgtt = true;
+
+   aub_viewer_render_batch(&window->decode_ctx, commands,
+                           ring_buffer_tail - ring_buffer_head,
+                           ring_buffer_start);
+}
+
+static void
+display_batch_window(struct window *win)
+{
+   struct batch_window *window = (struct batch_window *) win;
+
+   ImGui::PushItemWidth(ImGui::GetContentRegionAvailWidth() / (2 * 2));
+   if (window_has_ctrl_key(GLFW_KEY_F)) ImGui::SetKeyboardFocusHere();
+   display_decode_options(&window->decode_cfg);
+   ImGui::PopItemWidth();
+
+   if (ImGui::InputInt("Execbuf", &window->exec_idx))
+      update_batch_window(window, true, window->exec_idx);
+
+   if (window_has_ctrl_key(GLFW_KEY_P))
+      update_batch_window(window, true, window->exec_idx - 1);
+   if (window_has_ctrl_key(GLFW_KEY_N))
+      update_batch_window(window, true, window->exec_idx + 1);
+
+   ImGui::Text("execbuf %i", window->exec_idx);
+   if (ImGui::Button("Show PPGTT")) { show_pml4_window(&window->pml4_window, &window->mem); }
+
+   ImGui::BeginChild(ImGui::GetID("##block"));
+
+   struct aub_read read = {};
+   read.user_data = window;
+   read.ring_write = display_batch_ring_write;
+   read.execlist_write = display_batch_execlist_write;
+
+   const uint8_t *iter = context.file->execs[window->exec_idx].start;
+   while (iter < context.file->execs[window->exec_idx].end) {
+      iter += aub_read_command(&read, iter,
+                               context.file->execs[window->exec_idx].end - iter);
+   }
+
+   ImGui::EndChild();
+}
+
+static void
+destroy_batch_window(struct window *win)
+{
+   struct batch_window *window = (struct batch_window *) win;
+
+   aub_mem_fini(&window->mem);
+
+   /* This works because children windows are inserted at the back of the
+    * list, ensuring the deletion loop goes through the children after calling
+    * this function.
+    */
+   list_for_each_entry(struct window, child_window,
+                       &window->children_windows, parent_link)
+      child_window->opened = false;
+   window->pml4_window.base.opened = false;
+
+   free(window);
+}
+
+static void
+new_batch_window(int exec_idx)
+{
+   struct batch_window *window = xtzalloc(*window);
+
+   snprintf(window->base.name, sizeof(window->base.name),
+            "Batch view##%p", window);
+
+   list_inithead(&window->base.parent_link);
+   window->base.position = ImVec2(-1, -1);
+   window->base.size = ImVec2(600, 700);
+   window->base.opened = true;
+   window->base.display = display_batch_window;
+   window->base.destroy = destroy_batch_window;
+
+   window->collapsed = true;
+   window->decode_cfg.show_dwords = true;
+   list_inithead(&window->children_windows);
+
+   aub_viewer_decode_ctx_init(&window->decode_ctx,
+                              &context.cfg,
+                              &window->decode_cfg,
+                              context.file->spec,
+                              context.file->disasm,
+                              batch_get_bo,
+                              NULL,
+                              window);
+   window->decode_ctx.display_shader = batch_display_shader;
+   window->decode_ctx.edit_address = batch_edit_address;
+
+   update_batch_window(window, false, exec_idx);
+
+   list_addtail(&window->base.link, &context.windows);
+}
+
+/**/
+
+static void
+display_registers_window(struct window *win)
+{
+   static struct ImGuiTextFilter filter;
+   if (window_has_ctrl_key(GLFW_KEY_F)) ImGui::SetKeyboardFocusHere();
+   filter.Draw();
+
+   ImGui::BeginChild(ImGui::GetID("##block"));
+   struct hash_entry *entry;
+   hash_table_foreach(context.file->spec->registers_by_name, entry) {
+      struct gen_group *reg = (struct gen_group *) entry->data;
+      if (filter.PassFilter(reg->name) &&
+          ImGui::CollapsingHeader(reg->name)) {
+         const struct gen_field *field = reg->fields;
+         while (field) {
+            ImGui::Text("%s : %i -> %i\n", field->name, field->start, field->end);
+            field = field->next;
+         }
+      }
+   }
+   ImGui::EndChild();
+}
+
+static void
+show_register_window(void)
+{
+   struct window *window = &context.registers_window;
+
+   if (window->opened) {
+      window->opened = false;
+      return;
+   }
+
+   snprintf(window->name, sizeof(window->name), "Registers");
+
+   list_inithead(&window->parent_link);
+   window->position = ImVec2(-1, -1);
+   window->size = ImVec2(200, 400);
+   window->opened = true;
+   window->display = display_registers_window;
+   window->destroy = destroy_window_noop;
+
+   list_addtail(&window->link, &context.windows);
+}
+
+static void
+display_commands_window(struct window *win)
+{
+   static struct ImGuiTextFilter cmd_filter;
+   if (window_has_ctrl_key(GLFW_KEY_F)) ImGui::SetKeyboardFocusHere();
+   cmd_filter.Draw("name filter");
+   static struct ImGuiTextFilter field_filter;
+   field_filter.Draw("field filter");
+
+   static char opcode_str[9] = { 0, };
+   ImGui::InputText("opcode filter", opcode_str, sizeof(opcode_str),
+                    ImGuiInputTextFlags_CharsHexadecimal);
+   size_t opcode_len = strlen(opcode_str);
+   uint64_t opcode = strtol(opcode_str, NULL, 16);
+
+   static bool show_dwords = true;
+   if (ImGui::Button("Dwords")) show_dwords ^= 1;
+
+   ImGui::BeginChild(ImGui::GetID("##block"));
+   struct hash_entry *entry;
+   hash_table_foreach(context.file->spec->commands, entry) {
+      struct gen_group *cmd = (struct gen_group *) entry->data;
+      if ((cmd_filter.PassFilter(cmd->name) &&
+           (opcode_len == 0 || (opcode & cmd->opcode_mask) == cmd->opcode)) &&
+          ImGui::CollapsingHeader(cmd->name)) {
+         const struct gen_field *field = cmd->fields;
+         int32_t last_dword = -1;
+         while (field) {
+            if (show_dwords && field->start / 32 != last_dword) {
+               for (last_dword = MAX2(0, last_dword + 1);
+                    last_dword < field->start / 32; last_dword++) {
+                  ImGui::TextColored(context.cfg.dwords_color,
+                                     "Dword %d", last_dword);
+               }
+               ImGui::TextColored(context.cfg.dwords_color, "Dword %d", last_dword);
+            }
+            if (field_filter.PassFilter(field->name))
+               ImGui::Text("%s : %i -> %i\n", field->name, field->start, field->end);
+            field = field->next;
+         }
+      }
+   }
+   hash_table_foreach(context.file->spec->structs, entry) {
+      struct gen_group *cmd = (struct gen_group *) entry->data;
+      if (cmd_filter.PassFilter(cmd->name) && opcode_len == 0 &&
+          ImGui::CollapsingHeader(cmd->name)) {
+         const struct gen_field *field = cmd->fields;
+         int32_t last_dword = -1;
+         while (field) {
+            if (show_dwords && field->start / 32 != last_dword) {
+               last_dword = field->start / 32;
+               ImGui::TextColored(context.cfg.dwords_color,
+                                  "Dword %d", last_dword);
+            }
+            if (field_filter.PassFilter(field->name))
+               ImGui::Text("%s : %i -> %i\n", field->name, field->start, field->end);
+            field = field->next;
+         }
+      }
+   }
+   ImGui::EndChild();
+}
+
+static void
+show_commands_window(void)
+{
+   struct window *window = &context.commands_window;
+
+   if (window->opened) {
+      window->opened = false;
+      return;
+   }
+
+   snprintf(window->name, sizeof(window->name), "Commands & structs");
+
+   list_inithead(&window->parent_link);
+   window->position = ImVec2(-1, -1);
+   window->size = ImVec2(300, 400);
+   window->opened = true;
+   window->display = display_commands_window;
+   window->destroy = destroy_window_noop;
+
+   list_addtail(&window->link, &context.windows);
+}
+
+/* Main window */
+
+static const char *
+human_size(size_t size)
+{
+   unsigned divisions = 0;
+   double v = size;
+   double divider = 1024;
+   while (v >= divider) {
+      v /= divider;
+      divisions++;
+   }
+
+   static const char *units[] = { "Bytes", "Kilobytes", "Megabytes", "Gigabytes" };
+   static char result[20];
+   snprintf(result, sizeof(result), "%.2f %s",
+            v, divisions >= ARRAY_SIZE(units) ? "Too much!" : units[divisions]);
+   return result;
+}
+
+static void
+display_aubfile_window(struct window *win)
+{
+   ImGuiColorEditFlags cflags = (ImGuiColorEditFlags_NoAlpha |
+                                 ImGuiColorEditFlags_NoLabel |
+                                 ImGuiColorEditFlags_NoInputs);
+   struct aub_viewer_cfg *cfg = &context.cfg;
+
+   ImGui::ColorEdit3("background", (float *)&cfg->clear_color, cflags); ImGui::SameLine();
+   ImGui::ColorEdit3("missing", (float *)&cfg->missing_color, cflags); ImGui::SameLine();
+   ImGui::ColorEdit3("error", (float *)&cfg->error_color, cflags); ImGui::SameLine();
+   ImGui::ColorEdit3("highlight", (float *)&cfg->highlight_color, cflags); ImGui::SameLine();
+   ImGui::ColorEdit3("dwords", (float *)&cfg->dwords_color, cflags); ImGui::SameLine();
+
+   if (ImGui::Button("Commands list") || has_ctrl_key(GLFW_KEY_C)) { show_commands_window(); } ImGui::SameLine();
+   if (ImGui::Button("Registers list") || has_ctrl_key(GLFW_KEY_R)) { show_register_window(); } ImGui::SameLine();
+   if (ImGui::Button("Help") || has_ctrl_key(GLFW_KEY_H)) { ImGui::OpenPopup("Help"); }
+
+   if (ImGui::Button("New batch window") || has_ctrl_key(GLFW_KEY_B)) { new_batch_window(0); }
+
+   ImGui::Text("File name:        %s", context.input_file);
+   ImGui::Text("File size:        %s", human_size(context.file->end - context.file->map));
+   ImGui::Text("Execbufs          %u", context.file->n_execs);
+   ImGui::Text("PCI ID:           0x%x", context.file->pci_id);
+   ImGui::Text("Application name: %s", context.file->app_name);
+   ImGui::Text(gen_get_device_name(context.file->pci_id));
+
+   ImGui::SetNextWindowContentWidth(500);
+   if (ImGui::BeginPopupModal("Help", NULL, ImGuiWindowFlags_AlwaysAutoResize)) {
+      ImGui::Text("Some global keybindings:");
+      ImGui::Separator();
+
+      static const char *texts[] = {
+         "Ctrl-h",          "show this screen",
+         "Ctrl-c",          "show commands list",
+         "Ctrl-r",          "show registers list",
+         "Ctrl-b",          "new batch window",
+         "Ctrl-s",          "new state window",
+         "Ctrl-p/n",        "switch to previous/next batch buffer",
+         "Ctrl-Tab",        "switch focus between window",
+         "Ctrl-left/right", "align window to the side of the screen",
+      };
+      float align = 0.0f;
+      for (uint32_t i = 0; i < ARRAY_SIZE(texts); i += 2)
+         align = MAX2(align, ImGui::CalcTextSize(texts[i]).x);
+      align += ImGui::GetStyle().WindowPadding.x + 10;
+
+      for (uint32_t i = 0; i < ARRAY_SIZE(texts); i += 2) {
+         ImGui::Text(texts[i]); ImGui::SameLine(align); ImGui::Text(texts[i + 1]);
+      }
+
+      if (ImGui::Button("Done") || ImGui::IsKeyPressed(ImGuiKey_Escape))
+         ImGui::CloseCurrentPopup();
+      ImGui::EndPopup();
+   }
+}
+
+static void
+show_aubfile_window(void)
+{
+   struct window *window = &context.file_window;
+
+   if (window->opened)
+      return;
+
+   snprintf(window->name, sizeof(window->name),
+            "Aubinator Viewer: Intel AUB file decoder/editor");
+
+   list_inithead(&window->parent_link);
+   window->size = ImVec2(-1, 250);
+   window->position =
+      ImVec2(0, ImGui::GetIO().DisplaySize.y - window->size.y);
+   window->opened = true;
+   window->display = display_aubfile_window;
+   window->destroy = NULL;
+
+   list_addtail(&window->link, &context.windows);
+}
+
+/* Main redrawing */
+
+static void
+display_windows(void)
+{
+   /* Start by disposing closed windows, we don't want to destroy windows that
+    * have already been scheduled to be painted. So destroy always happens on
+    * the next draw cycle, prior to any drawing.
+    */
+   list_for_each_entry_safe(struct window, window, &context.windows, link) {
+      if (window->opened)
+         continue;
+
+      if (window->destroy) {
+         list_del(&window->link);
+         list_del(&window->parent_link);
+         window->destroy(window);
+      } else
+         window->opened = true;
+   }
+
+   list_for_each_entry(struct window, window, &context.windows, link) {
+      ImGui::SetNextWindowPos(window->position, ImGuiCond_FirstUseEver);
+      ImGui::SetNextWindowSize(window->size, ImGuiCond_FirstUseEver);
+      if (ImGui::Begin(window->name, &window->opened)) {
+         window->display(window);
+         window->position = ImGui::GetWindowPos();
+         window->size = ImGui::GetWindowSize();
+      }
+      if (window != &context.file_window && window_has_ctrl_key(GLFW_KEY_W))
+         window->opened = false;
+      ImGui::End();
+   }
+}
+
+static void
+init_ui(void)
+{
+   ImGui::StyleColorsDark();
+
+   list_inithead(&context.windows);
+
+   struct aub_viewer_cfg *cfg = &context.cfg;
+   cfg->clear_color = ImColor(114, 144, 154);
+   cfg->dwords_color = ImColor(29, 177, 194, 255);
+   cfg->error_color = ImColor(236, 255, 0, 255);
+   cfg->highlight_color = ImColor(0, 230, 0, 255);
+   cfg->missing_color = ImColor(230, 0, 230, 255);
+}
+
+static void
+handle_mouse_pos(GLFWwindow *, double, double)
+{
+   context.n_draws = 2;
+}
+
+static void
+handle_mouse_button(GLFWwindow *window, int button, int action, int mods)
+{
+   context.n_draws = 2;
+   ImGui_ImplGlfw_MouseButtonCallback(window, button, action, mods);
+}
+
+static void
+handle_scroll(GLFWwindow* window, double xoffset, double yoffset)
+{
+   context.n_draws = 2;
+   ImGui_ImplGlfw_ScrollCallback(window, xoffset, yoffset);
+}
+
+static void
+handle_key(GLFWwindow *window, int key, int scancode, int action, int mods)
+{
+   context.n_draws = 2;
+   ImGui_ImplGlfw_KeyCallback(window, key, scancode, action, mods);
+}
+
+static void
+handle_char(GLFWwindow *window, unsigned int c)
+{
+   context.n_draws = 2;
+   ImGui_ImplGlfw_CharCallback(window, c);
+}
+
+static void
+print_help(const char *progname, FILE *file)
+{
+   fprintf(file,
+           "Usage: %s [OPTION]... FILE\n"
+           "Decode aub file contents from FILE.\n\n"
+           "      --help             display this help and exit\n"
+           "  -x, --xml=DIR          load hardware xml description from directory DIR\n",
+           progname);
+}
+
+int main(int argc, char *argv[])
+{
+   int c, i;
+   bool help = false;
+   const struct option aubinator_opts[] = {
+      { "help",          no_argument,       (int *) &help,                 true },
+      { "xml",           required_argument, NULL,                          'x' },
+      { NULL,            0,                 NULL,                          0 }
+   };
+
+   memset(&context, 0, sizeof(context));
+
+   i = 0;
+   while ((c = getopt_long(argc, argv, "x:s:", aubinator_opts, &i)) != -1) {
+      switch (c) {
+      case 'x':
+         context.xml_path = strdup(optarg);
+         break;
+      default:
+         break;
+      }
+   }
+
+   if (optind < argc)
+      context.input_file = argv[optind];
+
+   if (help || !context.input_file) {
+      print_help(argv[0], stderr);
+      exit(0);
+   }
+
+   context.file = aub_file_open(context.input_file);
+
+   if (!glfwInit()) {
+      fprintf(stderr, "Unable to initialize GLFW\n");
+      exit(EXIT_FAILURE);
+   }
+
+   glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
+   glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 2);
+   glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
+
+   context.glfw_window = glfwCreateWindow(1280, 720, "Aubinator Viewer", NULL, NULL);
+   glfwMakeContextCurrent(context.glfw_window);
+   glfwSwapInterval(1); // Enable vsync
+
+   ImGui::CreateContext();
+   ImGuiIO& io = ImGui::GetIO(); (void)io;
+   io.Fonts->AddFontDefault();
+
+   if (!ImGui_ImplGlfw_InitForOpenGL(context.glfw_window, false)) {
+      fprintf(stderr, "Unable to enable to OpenGL for GLFW\n");
+      exit(EXIT_FAILURE);
+   }
+
+   if (!ImGui_ImplOpenGL3_Init(NULL)) {
+      fprintf(stderr, "Unable to enable to OpenGL3\n");
+      exit(EXIT_FAILURE);
+   }
+
+   /* Insert our own event callbacks so that we redraw at least a couple of
+    * frame after each events.
+    */
+   glfwSetCursorPosCallback(context.glfw_window, handle_mouse_pos);
+   glfwSetMouseButtonCallback(context.glfw_window, handle_mouse_button);
+   glfwSetScrollCallback(context.glfw_window, handle_scroll);
+   glfwSetKeyCallback(context.glfw_window, handle_key);
+   glfwSetCharCallback(context.glfw_window, handle_char);
+
+   init_ui();
+
+   while (!glfwWindowShouldClose(context.glfw_window)) {
+      ImGui_ImplOpenGL3_NewFrame();
+      ImGui_ImplGlfw_NewFrame();
+      ImGui::NewFrame();
+
+      show_aubfile_window();
+
+      display_windows();
+
+      int display_w, display_h;
+      glfwGetFramebufferSize(context.glfw_window, &display_w, &display_h);
+      glViewport(0, 0, display_w, display_h);
+      glClearColor(context.cfg.clear_color.x,
+                   context.cfg.clear_color.y,
+                   context.cfg.clear_color.z, 1.0);
+      glClear(GL_COLOR_BUFFER_BIT);
+      ImGui::Render();
+      ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
+      glfwSwapBuffers(context.glfw_window);
+
+      if (context.n_draws == 0)
+         glfwWaitEvents();
+      else
+         context.n_draws--;
+   }
+
+   ImGui_ImplGlfw_Shutdown();
+   ImGui::DestroyContext();
+
+   free(context.xml_path);
+
+   return EXIT_SUCCESS;
+}
diff --git a/src/intel/tools/aubinator_viewer.h b/src/intel/tools/aubinator_viewer.h
new file mode 100644
index 00000000000..f5ceffa67e0
--- /dev/null
+++ b/src/intel/tools/aubinator_viewer.h
@@ -0,0 +1,61 @@
+#ifndef AUBINATOR_VIEWER_H
+#define AUBINATOR_VIEWER_H
+
+#include "imgui.h"
+
+#include "common/gen_decoder.h"
+#include "common/gen_disasm.h"
+
+struct aub_viewer_cfg {
+   ImVec4 clear_color;
+   ImVec4 dwords_color;
+   ImVec4 highlight_color;
+   ImVec4 error_color;
+   ImVec4 missing_color;
+};
+
+struct aub_viewer_decode_cfg {
+   struct ImGuiTextFilter command_filter;
+   struct ImGuiTextFilter field_filter;
+
+   bool drop_filtered;
+   bool show_dwords;
+};
+
+struct aub_viewer_decode_ctx {
+   struct gen_batch_decode_bo (*get_bo)(void *user_data, uint64_t address);
+   unsigned (*get_state_size)(void *user_data,
+                              uint32_t offset_from_dynamic_state_base_addr);
+
+   void (*display_shader)(void *user_data, const char *shader_desc, uint64_t address);
+   void (*edit_address)(void *user_data, uint64_t address, uint32_t length);
+
+   void *user_data;
+
+   struct gen_spec *spec;
+   struct gen_disasm *disasm;
+
+   struct aub_viewer_cfg *cfg;
+   struct aub_viewer_decode_cfg *decode_cfg;
+
+   uint64_t surface_base;
+   uint64_t dynamic_base;
+   uint64_t instruction_base;
+
+   int max_vbo_decoded_lines;
+};
+
+void aub_viewer_decode_ctx_init(struct aub_viewer_decode_ctx *ctx,
+                                struct aub_viewer_cfg *cfg,
+                                struct aub_viewer_decode_cfg *decode_cfg,
+                                struct gen_spec *spec,
+                                struct gen_disasm *disasm,
+                                struct gen_batch_decode_bo (*get_bo)(void *, uint64_t),
+                                unsigned (*get_state_size)(void *, uint32_t),
+                                void *user_data);
+
+void aub_viewer_render_batch(struct aub_viewer_decode_ctx *ctx,
+                             const void *batch, uint32_t batch_size,
+                             uint64_t batch_addr);
+
+#endif /* AUBINATOR_VIEWER_H */
diff --git a/src/intel/tools/aubinator_viewer_decoder.cpp b/src/intel/tools/aubinator_viewer_decoder.cpp
new file mode 100644
index 00000000000..059b903eecb
--- /dev/null
+++ b/src/intel/tools/aubinator_viewer_decoder.cpp
@@ -0,0 +1,849 @@
+/*
+ * Copyright © 2017 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <string.h>
+
+#include "util/macros.h"
+
+#include "aubinator_viewer.h"
+
+void
+aub_viewer_decode_ctx_init(struct aub_viewer_decode_ctx *ctx,
+                           struct aub_viewer_cfg *cfg,
+                           struct aub_viewer_decode_cfg *decode_cfg,
+                           struct gen_spec *spec,
+                           struct gen_disasm *disasm,
+                           struct gen_batch_decode_bo (*get_bo)(void *, uint64_t),
+                           unsigned (*get_state_size)(void *, uint32_t),
+                           void *user_data)
+{
+   memset(ctx, 0, sizeof(*ctx));
+
+   ctx->get_bo = get_bo;
+   ctx->get_state_size = get_state_size;
+   ctx->user_data = user_data;
+
+   ctx->cfg = cfg;
+   ctx->decode_cfg = decode_cfg;
+   ctx->spec = spec;
+   ctx->disasm = disasm;
+
+   ctx->max_vbo_decoded_lines = -1; /* No limit! */
+}
+
+static void
+aub_viewer_print_group(struct aub_viewer_decode_ctx *ctx,
+                       struct gen_group *group,
+                       uint64_t address, const void *map)
+{
+   struct gen_field_iterator iter;
+   int last_dword = -1;
+   const uint32_t *p = (const uint32_t *) map;
+
+   gen_field_iterator_init(&iter, group, p, 0, false);
+   while (gen_field_iterator_next(&iter)) {
+      if (ctx->decode_cfg->show_dwords) {
+         int iter_dword = iter.end_bit / 32;
+         if (last_dword != iter_dword) {
+            for (int i = last_dword + 1; i <= iter_dword; i++) {
+               ImGui::TextColored(ctx->cfg->dwords_color,
+                                  "0x%08" PRIx64 ":  0x%08x : Dword %d",
+                                  address + 4 * i, iter.p[i], i);
+            }
+            last_dword = iter_dword;
+         }
+      }
+      if (!gen_field_is_header(iter.field)) {
+         if (ctx->decode_cfg->field_filter.PassFilter(iter.name)) {
+            ImGui::Text("%s: %s", iter.name, iter.value);
+            if (iter.struct_desc) {
+               int struct_dword = iter.start_bit / 32;
+               uint64_t struct_address = address + 4 * struct_dword;
+               aub_viewer_print_group(ctx, iter.struct_desc, struct_address,
+                                      &p[struct_dword]);
+            }
+         }
+      }
+   }
+}
+
+static struct gen_batch_decode_bo
+ctx_get_bo(struct aub_viewer_decode_ctx *ctx, uint64_t addr)
+{
+   if (gen_spec_get_gen(ctx->spec) >= gen_make_gen(8,0)) {
+      /* On Broadwell and above, we have 48-bit addresses which consume two
+       * dwords.  Some packets require that these get stored in a "canonical
+       * form" which means that bit 47 is sign-extended through the upper
+       * bits. In order to correctly handle those aub dumps, we need to mask
+       * off the top 16 bits.
+       */
+      addr &= (~0ull >> 16);
+   }
+
+   struct gen_batch_decode_bo bo = ctx->get_bo(ctx->user_data, addr);
+
+   if (gen_spec_get_gen(ctx->spec) >= gen_make_gen(8,0))
+      bo.addr &= (~0ull >> 16);
+
+   /* We may actually have an offset into the bo */
+   if (bo.map != NULL) {
+      assert(bo.addr <= addr);
+      uint64_t offset = addr - bo.addr;
+      bo.map = (const uint8_t *)bo.map + offset;
+      bo.addr += offset;
+      bo.size -= offset;
+   }
+
+   return bo;
+}
+
+static int
+update_count(struct aub_viewer_decode_ctx *ctx,
+             uint32_t offset_from_dsba,
+             unsigned element_dwords,
+             unsigned guess)
+{
+   unsigned size = 0;
+
+   if (ctx->get_state_size)
+      size = ctx->get_state_size(ctx->user_data, offset_from_dsba);
+
+   if (size > 0)
+      return size / (sizeof(uint32_t) * element_dwords);
+
+   /* In the absence of any information, just guess arbitrarily. */
+   return guess;
+}
+
+static void
+ctx_disassemble_program(struct aub_viewer_decode_ctx *ctx,
+                        uint32_t ksp, const char *type)
+{
+   uint64_t addr = ctx->instruction_base + ksp;
+   struct gen_batch_decode_bo bo = ctx_get_bo(ctx, addr);
+   if (!bo.map) {
+      ImGui::TextColored(ctx->cfg->missing_color, "Shader unavailable");
+      return;
+   }
+
+   ImGui::PushID(addr);
+   if (ImGui::Button(type) && ctx->display_shader)
+      ctx->display_shader(ctx->user_data, type, addr);
+   ImGui::PopID();
+}
+
+static void
+handle_state_base_address(struct aub_viewer_decode_ctx *ctx, const uint32_t *p)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+
+   struct gen_field_iterator iter;
+   gen_field_iterator_init(&iter, inst, p, 0, false);
+
+   while (gen_field_iterator_next(&iter)) {
+      if (strcmp(iter.name, "Surface State Base Address") == 0) {
+         ctx->surface_base = iter.raw_value;
+      } else if (strcmp(iter.name, "Dynamic State Base Address") == 0) {
+         ctx->dynamic_base = iter.raw_value;
+      } else if (strcmp(iter.name, "Instruction Base Address") == 0) {
+         ctx->instruction_base = iter.raw_value;
+      }
+   }
+}
+
+static void
+dump_binding_table(struct aub_viewer_decode_ctx *ctx, uint32_t offset, int count)
+{
+   struct gen_group *strct =
+      gen_spec_find_struct(ctx->spec, "RENDER_SURFACE_STATE");
+   if (strct == NULL) {
+      ImGui::TextColored(ctx->cfg->missing_color, "did not find RENDER_SURFACE_STATE info");
+      return;
+   }
+
+   if (count < 0)
+      count = update_count(ctx, offset, 1, 8);
+
+   if (offset % 32 != 0 || offset >= UINT16_MAX) {
+      ImGui::TextColored(ctx->cfg->missing_color, "invalid binding table pointer");
+      return;
+   }
+
+   struct gen_batch_decode_bo bind_bo =
+      ctx_get_bo(ctx, ctx->surface_base + offset);
+
+   if (bind_bo.map == NULL) {
+      ImGui::TextColored(ctx->cfg->missing_color,
+                         "binding table unavailable addr=0x%08" PRIx64,
+                         ctx->surface_base + offset);
+      return;
+   }
+
+   const uint32_t *pointers = (const uint32_t *) bind_bo.map;
+   for (int i = 0; i < count; i++) {
+      if (pointers[i] == 0)
+         continue;
+
+      uint64_t addr = ctx->surface_base + pointers[i];
+      struct gen_batch_decode_bo bo = ctx_get_bo(ctx, addr);
+      uint32_t size = strct->dw_length * 4;
+
+      if (pointers[i] % 32 != 0 ||
+          addr < bo.addr || addr + size >= bo.addr + bo.size) {
+         ImGui::TextColored(ctx->cfg->missing_color,
+                            "pointer %u: %08x <not valid>", i, pointers[i]);
+         continue;
+      }
+
+      ImGui::Text("pointer %u: %08x", i, pointers[i]);
+      aub_viewer_print_group(ctx, strct, addr, (const uint8_t *) bo.map + (addr - bo.addr));
+   }
+}
+
+static void
+dump_samplers(struct aub_viewer_decode_ctx *ctx, uint32_t offset, int count)
+{
+   struct gen_group *strct = gen_spec_find_struct(ctx->spec, "SAMPLER_STATE");
+
+   if (count < 0)
+      count = update_count(ctx, offset, strct->dw_length, 4);
+
+   uint64_t state_addr = ctx->dynamic_base + offset;
+   struct gen_batch_decode_bo bo = ctx_get_bo(ctx, state_addr);
+   const uint8_t *state_map = (const uint8_t *) bo.map;
+
+   if (state_map == NULL) {
+      ImGui::TextColored(ctx->cfg->missing_color,
+                         "samplers unavailable addr=0x%08" PRIx64, state_addr);
+      return;
+   }
+
+   if (offset % 32 != 0 || state_addr - bo.addr >= bo.size) {
+      ImGui::TextColored(ctx->cfg->missing_color, "invalid sampler state pointer");
+      return;
+   }
+
+   for (int i = 0; i < count; i++) {
+      ImGui::Text("sampler state %d", i);
+      aub_viewer_print_group(ctx, strct, state_addr, state_map);
+      state_addr += 16;
+      state_map += 16;
+   }
+}
+
+static void
+handle_media_interface_descriptor_load(struct aub_viewer_decode_ctx *ctx,
+                                       const uint32_t *p)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+   struct gen_group *desc =
+      gen_spec_find_struct(ctx->spec, "INTERFACE_DESCRIPTOR_DATA");
+
+   struct gen_field_iterator iter;
+   gen_field_iterator_init(&iter, inst, p, 0, false);
+   uint32_t descriptor_offset = 0;
+   int descriptor_count = 0;
+   while (gen_field_iterator_next(&iter)) {
+      if (strcmp(iter.name, "Interface Descriptor Data Start Address") == 0) {
+         descriptor_offset = strtol(iter.value, NULL, 16);
+      } else if (strcmp(iter.name, "Interface Descriptor Total Length") == 0) {
+         descriptor_count =
+            strtol(iter.value, NULL, 16) / (desc->dw_length * 4);
+      }
+   }
+
+   uint64_t desc_addr = ctx->dynamic_base + descriptor_offset;
+   struct gen_batch_decode_bo bo = ctx_get_bo(ctx, desc_addr);
+   const uint32_t *desc_map = (const uint32_t *) bo.map;
+
+   if (desc_map == NULL) {
+      ImGui::TextColored(ctx->cfg->missing_color,
+                         "interface descriptors unavailable addr=0x%08" PRIx64, desc_addr);
+      return;
+   }
+
+   for (int i = 0; i < descriptor_count; i++) {
+      ImGui::Text("descriptor %d: %08x", i, descriptor_offset);
+
+      aub_viewer_print_group(ctx, desc, desc_addr, desc_map);
+
+      gen_field_iterator_init(&iter, desc, desc_map, 0, false);
+      uint64_t ksp = 0;
+      uint32_t sampler_offset = 0, sampler_count = 0;
+      uint32_t binding_table_offset = 0, binding_entry_count = 0;
+      while (gen_field_iterator_next(&iter)) {
+         if (strcmp(iter.name, "Kernel Start Pointer") == 0) {
+            ksp = strtoll(iter.value, NULL, 16);
+         } else if (strcmp(iter.name, "Sampler State Pointer") == 0) {
+            sampler_offset = strtol(iter.value, NULL, 16);
+         } else if (strcmp(iter.name, "Sampler Count") == 0) {
+            sampler_count = strtol(iter.value, NULL, 10);
+         } else if (strcmp(iter.name, "Binding Table Pointer") == 0) {
+            binding_table_offset = strtol(iter.value, NULL, 16);
+         } else if (strcmp(iter.name, "Binding Table Entry Count") == 0) {
+            binding_entry_count = strtol(iter.value, NULL, 10);
+         }
+      }
+
+      ctx_disassemble_program(ctx, ksp, "compute shader");
+
+      dump_samplers(ctx, sampler_offset, sampler_count);
+      dump_binding_table(ctx, binding_table_offset, binding_entry_count);
+
+      desc_map += desc->dw_length;
+      desc_addr += desc->dw_length * 4;
+   }
+}
+
+static void
+handle_3dstate_vertex_buffers(struct aub_viewer_decode_ctx *ctx,
+                              const uint32_t *p)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+   struct gen_group *vbs = gen_spec_find_struct(ctx->spec, "VERTEX_BUFFER_STATE");
+
+   struct gen_batch_decode_bo vb = {};
+   uint32_t vb_size = 0;
+   int index = -1;
+   int pitch = -1;
+   bool ready = false;
+
+   struct gen_field_iterator iter;
+   gen_field_iterator_init(&iter, inst, p, 0, false);
+   while (gen_field_iterator_next(&iter)) {
+      if (iter.struct_desc != vbs)
+         continue;
+
+      uint64_t buffer_addr;
+
+      struct gen_field_iterator vbs_iter;
+      gen_field_iterator_init(&vbs_iter, vbs, &iter.p[iter.start_bit / 32], 0, false);
+      while (gen_field_iterator_next(&vbs_iter)) {
+         if (strcmp(vbs_iter.name, "Vertex Buffer Index") == 0) {
+            index = vbs_iter.raw_value;
+         } else if (strcmp(vbs_iter.name, "Buffer Pitch") == 0) {
+            pitch = vbs_iter.raw_value;
+         } else if (strcmp(vbs_iter.name, "Buffer Starting Address") == 0) {
+            buffer_addr = vbs_iter.raw_value;
+            vb = ctx_get_bo(ctx, buffer_addr);
+         } else if (strcmp(vbs_iter.name, "Buffer Size") == 0) {
+            vb_size = vbs_iter.raw_value;
+            ready = true;
+         } else if (strcmp(vbs_iter.name, "End Address") == 0) {
+            if (vb.map && vbs_iter.raw_value >= vb.addr)
+               vb_size = vbs_iter.raw_value - vb.addr;
+            else
+               vb_size = 0;
+            ready = true;
+         }
+
+         if (!ready)
+            continue;
+
+         ImGui::Text("vertex buffer %d, size %d", index, vb_size);
+
+         if (vb.map == NULL) {
+            ImGui::TextColored(ctx->cfg->missing_color,
+                               "buffer contents unavailable addr=0x%08" PRIx64, buffer_addr);
+            continue;
+         }
+
+         if (vb.map == 0 || vb_size == 0)
+            continue;
+
+         vb.map = NULL;
+         vb_size = 0;
+         index = -1;
+         pitch = -1;
+         ready = false;
+      }
+   }
+}
+
+static void
+handle_3dstate_index_buffer(struct aub_viewer_decode_ctx *ctx,
+                            const uint32_t *p)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+
+   struct gen_batch_decode_bo ib = {};
+   uint64_t buffer_addr = 0;
+   uint32_t ib_size = 0;
+   uint32_t format = 0;
+
+   struct gen_field_iterator iter;
+   gen_field_iterator_init(&iter, inst, p, 0, false);
+   while (gen_field_iterator_next(&iter)) {
+      if (strcmp(iter.name, "Index Format") == 0) {
+         format = iter.raw_value;
+      } else if (strcmp(iter.name, "Buffer Starting Address") == 0) {
+         buffer_addr = iter.raw_value;
+         ib = ctx_get_bo(ctx, buffer_addr);
+      } else if (strcmp(iter.name, "Buffer Size") == 0) {
+         ib_size = iter.raw_value;
+      }
+   }
+
+   if (ib.map == NULL) {
+      ImGui::TextColored(ctx->cfg->missing_color,
+                         "buffer contents unavailable addr=0x%08" PRIx64,
+                         buffer_addr);
+      return;
+   }
+
+   const uint8_t *m = (const uint8_t *) ib.map;
+   const uint8_t *ib_end = m + MIN2(ib.size, ib_size);
+   for (int i = 0; m < ib_end && i < 10; i++) {
+      switch (format) {
+      case 0:
+         m += 1;
+         break;
+      case 1:
+         m += 2;
+         break;
+      case 2:
+         m += 4;
+         break;
+      }
+   }
+}
+
+static void
+decode_single_ksp(struct aub_viewer_decode_ctx *ctx, const uint32_t *p)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+
+   uint64_t ksp = 0;
+   bool is_simd8 = false; /* vertex shaders on Gen8+ only */
+   bool is_enabled = true;
+
+   struct gen_field_iterator iter;
+   gen_field_iterator_init(&iter, inst, p, 0, false);
+   while (gen_field_iterator_next(&iter)) {
+      if (strcmp(iter.name, "Kernel Start Pointer") == 0) {
+         ksp = iter.raw_value;
+      } else if (strcmp(iter.name, "SIMD8 Dispatch Enable") == 0) {
+         is_simd8 = iter.raw_value;
+      } else if (strcmp(iter.name, "Dispatch Mode") == 0) {
+         is_simd8 = strcmp(iter.value, "SIMD8") == 0;
+      } else if (strcmp(iter.name, "Dispatch Enable") == 0) {
+         is_simd8 = strcmp(iter.value, "SIMD8") == 0;
+      } else if (strcmp(iter.name, "Enable") == 0) {
+         is_enabled = iter.raw_value;
+      }
+   }
+
+   const char *type =
+      strcmp(inst->name,   "VS_STATE") == 0 ? "vertex shader" :
+      strcmp(inst->name,   "GS_STATE") == 0 ? "geometry shader" :
+      strcmp(inst->name,   "SF_STATE") == 0 ? "strips and fans shader" :
+      strcmp(inst->name, "CLIP_STATE") == 0 ? "clip shader" :
+      strcmp(inst->name, "3DSTATE_DS") == 0 ? "tessellation evaluation shader" :
+      strcmp(inst->name, "3DSTATE_HS") == 0 ? "tessellation control shader" :
+      strcmp(inst->name, "3DSTATE_VS") == 0 ? (is_simd8 ? "SIMD8 vertex shader" : "vec4 vertex shader") :
+      strcmp(inst->name, "3DSTATE_GS") == 0 ? (is_simd8 ? "SIMD8 geometry shader" : "vec4 geometry shader") :
+      NULL;
+
+   if (is_enabled)
+      ctx_disassemble_program(ctx, ksp, type);
+}
+
+static void
+decode_ps_kernels(struct aub_viewer_decode_ctx *ctx, const uint32_t *p)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+
+   uint64_t ksp[3] = {0, 0, 0};
+   bool enabled[3] = {false, false, false};
+
+   struct gen_field_iterator iter;
+   gen_field_iterator_init(&iter, inst, p, 0, false);
+   while (gen_field_iterator_next(&iter)) {
+      if (strncmp(iter.name, "Kernel Start Pointer ",
+                  strlen("Kernel Start Pointer ")) == 0) {
+         int idx = iter.name[strlen("Kernel Start Pointer ")] - '0';
+         ksp[idx] = strtol(iter.value, NULL, 16);
+      } else if (strcmp(iter.name, "8 Pixel Dispatch Enable") == 0) {
+         enabled[0] = strcmp(iter.value, "true") == 0;
+      } else if (strcmp(iter.name, "16 Pixel Dispatch Enable") == 0) {
+         enabled[1] = strcmp(iter.value, "true") == 0;
+      } else if (strcmp(iter.name, "32 Pixel Dispatch Enable") == 0) {
+         enabled[2] = strcmp(iter.value, "true") == 0;
+      }
+   }
+
+   /* Reorder KSPs to be [8, 16, 32] instead of the hardware order. */
+   if (enabled[0] + enabled[1] + enabled[2] == 1) {
+      if (enabled[1]) {
+         ksp[1] = ksp[0];
+         ksp[0] = 0;
+      } else if (enabled[2]) {
+         ksp[2] = ksp[0];
+         ksp[0] = 0;
+      }
+   } else {
+      uint64_t tmp = ksp[1];
+      ksp[1] = ksp[2];
+      ksp[2] = tmp;
+   }
+
+   if (enabled[0])
+      ctx_disassemble_program(ctx, ksp[0], "SIMD8 fragment shader");
+   if (enabled[1])
+      ctx_disassemble_program(ctx, ksp[1], "SIMD16 fragment shader");
+   if (enabled[2])
+      ctx_disassemble_program(ctx, ksp[2], "SIMD32 fragment shader");
+}
+
+static void
+decode_3dstate_constant(struct aub_viewer_decode_ctx *ctx, const uint32_t *p)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+   struct gen_group *body =
+      gen_spec_find_struct(ctx->spec, "3DSTATE_CONSTANT_BODY");
+
+   uint32_t read_length[4] = {0};
+   uint64_t read_addr[4];
+
+   struct gen_field_iterator outer;
+   gen_field_iterator_init(&outer, inst, p, 0, false);
+   while (gen_field_iterator_next(&outer)) {
+      if (outer.struct_desc != body)
+         continue;
+
+      struct gen_field_iterator iter;
+      gen_field_iterator_init(&iter, body, &outer.p[outer.start_bit / 32],
+                              0, false);
+
+      while (gen_field_iterator_next(&iter)) {
+         int idx;
+         if (sscanf(iter.name, "Read Length[%d]", &idx) == 1) {
+            read_length[idx] = iter.raw_value;
+         } else if (sscanf(iter.name, "Buffer[%d]", &idx) == 1) {
+            read_addr[idx] = iter.raw_value;
+         }
+      }
+
+      for (int i = 0; i < 4; i++) {
+         if (read_length[i] == 0)
+            continue;
+
+         struct gen_batch_decode_bo buffer = ctx_get_bo(ctx, read_addr[i]);
+         if (!buffer.map) {
+            ImGui::TextColored(ctx->cfg->missing_color,
+                               "constant buffer %d unavailable addr=0x%08" PRIx64,
+                               i, read_addr[i]);
+            continue;
+         }
+
+         unsigned size = read_length[i] * 32;
+         ImGui::Text("constant buffer %d, size %u", i, size);
+
+         if (ctx->edit_address) {
+            if (ImGui::Button("Show/Edit buffer"))
+               ctx->edit_address(ctx->user_data, read_addr[i], size);
+         }
+      }
+   }
+}
+
+static void
+decode_3dstate_binding_table_pointers(struct aub_viewer_decode_ctx *ctx,
+                                      const uint32_t *p)
+{
+   dump_binding_table(ctx, p[1], -1);
+}
+
+static void
+decode_3dstate_sampler_state_pointers(struct aub_viewer_decode_ctx *ctx,
+                                      const uint32_t *p)
+{
+   dump_samplers(ctx, p[1], -1);
+}
+
+static void
+decode_3dstate_sampler_state_pointers_gen6(struct aub_viewer_decode_ctx *ctx,
+                                           const uint32_t *p)
+{
+   dump_samplers(ctx, p[1], -1);
+   dump_samplers(ctx, p[2], -1);
+   dump_samplers(ctx, p[3], -1);
+}
+
+static bool
+str_ends_with(const char *str, const char *end)
+{
+   int offset = strlen(str) - strlen(end);
+   if (offset < 0)
+      return false;
+
+   return strcmp(str + offset, end) == 0;
+}
+
+static void
+decode_dynamic_state_pointers(struct aub_viewer_decode_ctx *ctx,
+                              const char *struct_type, const uint32_t *p,
+                              int count)
+{
+   struct gen_group *inst = gen_spec_find_instruction(ctx->spec, p);
+   struct gen_group *state = gen_spec_find_struct(ctx->spec, struct_type);
+
+   uint32_t state_offset = 0;
+
+   struct gen_field_iterator iter;
+   gen_field_iterator_init(&iter, inst, p, 0, false);
+   while (gen_field_iterator_next(&iter)) {
+      if (str_ends_with(iter.name, "Pointer")) {
+         state_offset = iter.raw_value;
+         break;
+      }
+   }
+
+   uint64_t state_addr = ctx->dynamic_base + state_offset;
+   struct gen_batch_decode_bo bo = ctx_get_bo(ctx, state_addr);
+   const uint8_t *state_map = (const uint8_t *) bo.map;
+
+   if (state_map == NULL) {
+      ImGui::TextColored(ctx->cfg->missing_color,
+                         "dynamic %s state unavailable addr=0x%08" PRIx64,
+                         struct_type, state_addr);
+      return;
+   }
+
+   for (int i = 0; i < count; i++) {
+      ImGui::Text("%s %d", struct_type, i);
+      aub_viewer_print_group(ctx, state, state_offset, state_map);
+
+      state_addr += state->dw_length * 4;
+      state_map += state->dw_length;
+   }
+}
+
+static void
+decode_3dstate_viewport_state_pointers_cc(struct aub_viewer_decode_ctx *ctx,
+                                          const uint32_t *p)
+{
+   decode_dynamic_state_pointers(ctx, "CC_VIEWPORT", p, 4);
+}
+
+static void
+decode_3dstate_viewport_state_pointers_sf_clip(struct aub_viewer_decode_ctx *ctx,
+                                               const uint32_t *p)
+{
+   decode_dynamic_state_pointers(ctx, "SF_CLIP_VIEWPORT", p, 4);
+}
+
+static void
+decode_3dstate_blend_state_pointers(struct aub_viewer_decode_ctx *ctx,
+                                    const uint32_t *p)
+{
+   decode_dynamic_state_pointers(ctx, "BLEND_STATE", p, 1);
+}
+
+static void
+decode_3dstate_cc_state_pointers(struct aub_viewer_decode_ctx *ctx,
+                                 const uint32_t *p)
+{
+   decode_dynamic_state_pointers(ctx, "COLOR_CALC_STATE", p, 1);
+}
+
+static void
+decode_3dstate_scissor_state_pointers(struct aub_viewer_decode_ctx *ctx,
+                                      const uint32_t *p)
+{
+   decode_dynamic_state_pointers(ctx, "SCISSOR_RECT", p, 1);
+}
+
+static void
+decode_load_register_imm(struct aub_viewer_decode_ctx *ctx, const uint32_t *p)
+{
+   struct gen_group *reg = gen_spec_find_register(ctx->spec, p[1]);
+
+   if (reg != NULL) {
+      ImGui::Text("register %s (0x%x): 0x%x",
+                  reg->name, reg->register_offset, p[2]);
+      aub_viewer_print_group(ctx, reg, reg->register_offset, &p[2]);
+   }
+}
+
+struct custom_decoder {
+   const char *cmd_name;
+   void (*decode)(struct aub_viewer_decode_ctx *ctx, const uint32_t *p);
+} display_decoders[] = {
+   { "STATE_BASE_ADDRESS", handle_state_base_address },
+   { "MEDIA_INTERFACE_DESCRIPTOR_LOAD", handle_media_interface_descriptor_load },
+   { "3DSTATE_VERTEX_BUFFERS", handle_3dstate_vertex_buffers },
+   { "3DSTATE_INDEX_BUFFER", handle_3dstate_index_buffer },
+   { "3DSTATE_VS", decode_single_ksp },
+   { "3DSTATE_GS", decode_single_ksp },
+   { "3DSTATE_DS", decode_single_ksp },
+   { "3DSTATE_HS", decode_single_ksp },
+   { "3DSTATE_PS", decode_ps_kernels },
+   { "3DSTATE_CONSTANT_VS", decode_3dstate_constant },
+   { "3DSTATE_CONSTANT_GS", decode_3dstate_constant },
+   { "3DSTATE_CONSTANT_PS", decode_3dstate_constant },
+   { "3DSTATE_CONSTANT_HS", decode_3dstate_constant },
+   { "3DSTATE_CONSTANT_DS", decode_3dstate_constant },
+
+   { "3DSTATE_BINDING_TABLE_POINTERS_VS", decode_3dstate_binding_table_pointers },
+   { "3DSTATE_BINDING_TABLE_POINTERS_HS", decode_3dstate_binding_table_pointers },
+   { "3DSTATE_BINDING_TABLE_POINTERS_DS", decode_3dstate_binding_table_pointers },
+   { "3DSTATE_BINDING_TABLE_POINTERS_GS", decode_3dstate_binding_table_pointers },
+   { "3DSTATE_BINDING_TABLE_POINTERS_PS", decode_3dstate_binding_table_pointers },
+
+   { "3DSTATE_SAMPLER_STATE_POINTERS_VS", decode_3dstate_sampler_state_pointers },
+   { "3DSTATE_SAMPLER_STATE_POINTERS_HS", decode_3dstate_sampler_state_pointers },
+   { "3DSTATE_SAMPLER_STATE_POINTERS_DS", decode_3dstate_sampler_state_pointers },
+   { "3DSTATE_SAMPLER_STATE_POINTERS_GS", decode_3dstate_sampler_state_pointers },
+   { "3DSTATE_SAMPLER_STATE_POINTERS_PS", decode_3dstate_sampler_state_pointers },
+   { "3DSTATE_SAMPLER_STATE_POINTERS", decode_3dstate_sampler_state_pointers_gen6 },
+
+   { "3DSTATE_VIEWPORT_STATE_POINTERS_CC", decode_3dstate_viewport_state_pointers_cc },
+   { "3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP", decode_3dstate_viewport_state_pointers_sf_clip },
+   { "3DSTATE_BLEND_STATE_POINTERS", decode_3dstate_blend_state_pointers },
+   { "3DSTATE_CC_STATE_POINTERS", decode_3dstate_cc_state_pointers },
+   { "3DSTATE_SCISSOR_STATE_POINTERS", decode_3dstate_scissor_state_pointers },
+   { "MI_LOAD_REGISTER_IMM", decode_load_register_imm }
+};
+
+struct custom_decoder info_decoders[] = {
+   { "STATE_BASE_ADDRESS", handle_state_base_address },
+};
+
+static inline uint64_t
+get_address(struct gen_spec *spec, const uint32_t *p)
+{
+   /* Addresses are always guaranteed to be page-aligned and sometimes
+    * hardware packets have extra stuff stuffed in the bottom 12 bits.
+    */
+   uint64_t addr = p[0] & ~0xfffu;
+
+   if (gen_spec_get_gen(spec) >= gen_make_gen(8,0)) {
+      /* On Broadwell and above, we have 48-bit addresses which consume two
+       * dwords.  Some packets require that these get stored in a "canonical
+       * form" which means that bit 47 is sign-extended through the upper
+       * bits. In order to correctly handle those aub dumps, we need to mask
+       * off the top 16 bits.
+       */
+      addr |= ((uint64_t)p[1] & 0xffff) << 32;
+   }
+
+   return addr;
+}
+
+void
+aub_viewer_render_batch(struct aub_viewer_decode_ctx *ctx,
+                        const void *_batch, uint32_t batch_size,
+                        uint64_t batch_addr)
+{
+   struct gen_group *inst;
+   const uint32_t *p, *batch = (const uint32_t *) _batch, *end = batch + batch_size;
+   int length;
+
+   for (p = batch; p < end; p += length) {
+      inst = gen_spec_find_instruction(ctx->spec, p);
+      length = gen_group_get_length(inst, p);
+      assert(inst == NULL || length > 0);
+      length = MAX2(1, length);
+
+      uint64_t offset = batch_addr + ((char *)p - (char *)batch);
+
+      if (inst == NULL) {
+         ImGui::TextColored(ctx->cfg->error_color,
+                            "x%08" PRIx64 ": unknown instruction %08x",
+                            offset, p[0]);
+         continue;
+      }
+
+      const char *inst_name = gen_group_get_name(inst);
+
+      if (ctx->decode_cfg->command_filter.PassFilter(inst->name) &&
+          ImGui::TreeNodeEx((void *) offset,
+                            ImGuiTreeNodeFlags_Framed,
+                            "0x%08" PRIx64 ":  %s",
+                            offset, inst->name)) {
+         aub_viewer_print_group(ctx, inst, offset, p);
+
+         for (unsigned i = 0; i < ARRAY_SIZE(display_decoders); i++) {
+            if (strcmp(inst_name, display_decoders[i].cmd_name) == 0) {
+               display_decoders[i].decode(ctx, p);
+               break;
+            }
+         }
+
+         if (ctx->edit_address) {
+            if (ImGui::Button("Edit instruction"))
+               ctx->edit_address(ctx->user_data, offset, length * 4);
+         }
+
+         ImGui::TreePop();
+      } else {
+         for (unsigned i = 0; i < ARRAY_SIZE(info_decoders); i++) {
+            if (strcmp(inst_name, info_decoders[i].cmd_name) == 0) {
+               info_decoders[i].decode(ctx, p);
+               break;
+            }
+         }
+      }
+
+      if (strcmp(inst_name, "MI_BATCH_BUFFER_START") == 0) {
+         struct gen_batch_decode_bo next_batch = {};
+         bool second_level;
+         struct gen_field_iterator iter;
+         gen_field_iterator_init(&iter, inst, p, 0, false);
+         while (gen_field_iterator_next(&iter)) {
+            if (strcmp(iter.name, "Batch Buffer Start Address") == 0) {
+               next_batch = ctx_get_bo(ctx, iter.raw_value);
+            } else if (strcmp(iter.name, "Second Level Batch Buffer") == 0) {
+               second_level = iter.raw_value;
+            }
+         }
+
+         if (next_batch.map == NULL) {
+            ImGui::TextColored(ctx->cfg->missing_color,
+                               "Secondary batch at 0x%08" PRIx64 " unavailable",
+                               next_batch.addr);
+         } else {
+            aub_viewer_render_batch(ctx, next_batch.map, next_batch.size,
+                                    next_batch.addr);
+         }
+         if (second_level) {
+            /* MI_BATCH_BUFFER_START with "2nd Level Batch Buffer" set acts
+             * like a subroutine call.  Commands that come afterwards get
+             * processed once the 2nd level batch buffer returns with
+             * MI_BATCH_BUFFER_END.
+             */
+            continue;
+         } else {
+            /* MI_BATCH_BUFFER_START with "2nd Level Batch Buffer" unset acts
+             * like a goto.  Nothing after it will ever get processed.  In
+             * order to prevent the recursion from growing, we just reset the
+             * loop and continue;
+             */
+            break;
+         }
+      } else if (strcmp(inst_name, "MI_BATCH_BUFFER_END") == 0) {
+         break;
+      }
+   }
+}
diff --git a/src/intel/tools/imgui/imgui_memory_editor.h b/src/intel/tools/imgui/imgui_memory_editor.h
new file mode 100644
index 00000000000..914f03bb8bb
--- /dev/null
+++ b/src/intel/tools/imgui/imgui_memory_editor.h
@@ -0,0 +1,426 @@
+// Mini memory editor for Dear ImGui (to embed in your game/tools)
+// Animated GIF: https://twitter.com/ocornut/status/894242704317530112
+// Get latest version at http://www.github.com/ocornut/imgui_club
+//
+// You can adjust the keyboard repeat delay/rate in ImGuiIO.
+// The code assume a mono-space font for simplicity! If you don't use the default font, use ImGui::PushFont()/PopFont() to switch to a mono-space font before caling this.
+//
+// Usage:
+//   static MemoryEditor mem_edit_1;                                            // store your state somewhere
+//   mem_edit_1.DrawWindow("Memory Editor", mem_block, mem_block_size, 0x0000); // create a window and draw memory editor (if you already have a window, use DrawContents())
+//
+// Usage:
+//   static MemoryEditor mem_edit_2;
+//   ImGui::Begin("MyWindow")
+//   mem_edit_2.DrawContents(this, sizeof(*this), (size_t)this);
+//   ImGui::End();
+//
+// Changelog:
+// - v0.10: initial version
+// - v0.11: always refresh active text input with the latest byte from source memory if it's not being edited.
+// - v0.12: added OptMidRowsCount to allow extra spacing every XX rows.
+// - v0.13: added optional ReadFn/WriteFn handlers to access memory via a function. various warning fixes for 64-bits.
+// - v0.14: added GotoAddr member, added GotoAddrAndHighlight() and highlighting. fixed minor scrollbar glitch when resizing.
+// - v0.15: added maximum window width. minor optimization.
+// - v0.16: added OptGreyOutZeroes option. various sizing fixes when resizing using the "Rows" drag.
+// - v0.17: added HighlightFn handler for optional non-contiguous highlighting.
+// - v0.18: fixes for displaying 64-bits addresses, fixed mouse click gaps introduced in recent changes, cursor tracking scrolling fixes.
+// - v0.19: fixed auto-focus of next byte leaving WantCaptureKeyboard=false for one frame. we now capture the keyboard during that transition.
+// - v0.20: added options menu. added OptShowAscii checkbox. added optional HexII display. split Draw() in DrawWindow()/DrawContents(). fixing glyph width. refactoring/cleaning code.
+// - v0.21: fixes for using DrawContents() in our own window. fixed HexII to actually be useful and not on the wrong side.
+// - v0.22: clicking Ascii view select the byte in the Hex view. Ascii view highlight selection.
+// - v0.23: fixed right-arrow triggering a byte write.
+// - v0.24: changed DragInt("Rows" to use a %d data format (which is desirable since imgui 1.61).
+// - v0.25: fixed wording: all occurrences of "Rows" renamed to "Columns".
+//
+// Todo/Bugs:
+// - Arrows are being sent to the InputText() about to disappear which for LeftArrow makes the text cursor appear at position 1 for one frame.
+// - Using InputText() is awkward and maybe overkill here, consider implementing something custom.
+
+#pragma once
+#include <stdio.h>  // sprintf, scanf
+
+struct MemoryEditor
+{
+    typedef unsigned char u8;
+
+    // Settings
+    bool            Open;                                   // = true   // set to false when DrawWindow() was closed. ignore if not using DrawWindow
+    bool            ReadOnly;                               // = false  // set to true to disable any editing
+    int             Cols;                                   // = 16     //
+    bool            OptShowAscii;                           // = true   //
+    bool            OptShowHexII;                           // = false  //
+    bool            OptGreyOutZeroes;                       // = true   //
+    int             OptMidColsCount;                        // = 8      // set to 0 to disable extra spacing between every mid-cols
+    int             OptAddrDigitsCount;                     // = 0      // number of addr digits to display (default calculated based on maximum displayed addr)
+    ImU32           HighlightColor;                         //          // color of highlight
+    u8              (*ReadFn)(u8* data, size_t off);        // = NULL   // optional handler to read bytes
+    void            (*WriteFn)(u8* data, size_t off, u8 d); // = NULL   // optional handler to write bytes
+    bool            (*HighlightFn)(u8* data, size_t off);   // = NULL   // optional handler to return Highlight property (to support non-contiguous highlighting)
+
+    // State/Internals
+    bool            ContentsWidthChanged;
+    size_t          DataEditingAddr;
+    bool            DataEditingTakeFocus;
+    char            DataInputBuf[32];
+    char            AddrInputBuf[32];
+    size_t          GotoAddr;
+    size_t          HighlightMin, HighlightMax;
+
+    MemoryEditor()
+    {
+        // Settings
+        Open = true;
+        ReadOnly = false;
+        Cols = 16;
+        OptShowAscii = true;
+        OptShowHexII = false;
+        OptGreyOutZeroes = true;
+        OptMidColsCount = 8;
+        OptAddrDigitsCount = 0;
+        HighlightColor = IM_COL32(255, 255, 255, 40);
+        ReadFn = NULL;
+        WriteFn = NULL;
+        HighlightFn = NULL;
+
+        // State/Internals
+        ContentsWidthChanged = false;
+        DataEditingAddr = (size_t)-1;
+        DataEditingTakeFocus = false;
+        memset(DataInputBuf, 0, sizeof(DataInputBuf));
+        memset(AddrInputBuf, 0, sizeof(AddrInputBuf));
+        GotoAddr = (size_t)-1;
+        HighlightMin = HighlightMax = (size_t)-1;
+    }
+
+    void GotoAddrAndHighlight(size_t addr_min, size_t addr_max)
+    {
+        GotoAddr = addr_min;
+        HighlightMin = addr_min;
+        HighlightMax = addr_max;
+    }
+
+    struct Sizes
+    {
+        int     AddrDigitsCount;
+        float   LineHeight;
+        float   GlyphWidth;
+        float   HexCellWidth;
+        float   SpacingBetweenMidCols;
+        float   PosHexStart;
+        float   PosHexEnd;
+        float   PosAsciiStart;
+        float   PosAsciiEnd;
+        float   WindowWidth;
+    };
+
+    void CalcSizes(Sizes& s, size_t mem_size, size_t base_display_addr)
+    {
+        ImGuiStyle& style = ImGui::GetStyle();
+        s.AddrDigitsCount = OptAddrDigitsCount;
+        if (s.AddrDigitsCount == 0)
+            for (size_t n = base_display_addr + mem_size - 1; n > 0; n >>= 4)
+                s.AddrDigitsCount++;
+        s.LineHeight = ImGui::GetTextLineHeight();
+        s.GlyphWidth = ImGui::CalcTextSize("F").x + 1;                  // We assume the font is mono-space
+        s.HexCellWidth = (float)(int)(s.GlyphWidth * 2.5f);             // "FF " we include trailing space in the width to easily catch clicks everywhere
+        s.SpacingBetweenMidCols = (float)(int)(s.HexCellWidth * 0.25f); // Every OptMidColsCount columns we add a bit of extra spacing
+        s.PosHexStart = (s.AddrDigitsCount + 2) * s.GlyphWidth;
+        s.PosHexEnd = s.PosHexStart + (s.HexCellWidth * Cols);
+        s.PosAsciiStart = s.PosAsciiEnd = s.PosHexEnd;
+        if (OptShowAscii)
+        {
+            s.PosAsciiStart = s.PosHexEnd + s.GlyphWidth * 1;
+            if (OptMidColsCount > 0)
+                s.PosAsciiStart += ((Cols + OptMidColsCount - 1) / OptMidColsCount) * s.SpacingBetweenMidCols;
+            s.PosAsciiEnd = s.PosAsciiStart + Cols * s.GlyphWidth;
+        }
+        s.WindowWidth = s.PosAsciiEnd + style.ScrollbarSize + style.WindowPadding.x * 2 + s.GlyphWidth;
+    }
+
+#ifdef _MSC_VER
+#define _PRISizeT   "IX"
+#else
+#define _PRISizeT   "zX"
+#endif
+
+    // Standalone Memory Editor window
+    void DrawWindow(const char* title, u8* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
+    {
+        Sizes s;
+        CalcSizes(s, mem_size, base_display_addr);
+        ImGui::SetNextWindowSizeConstraints(ImVec2(0.0f, 0.0f), ImVec2(s.WindowWidth, FLT_MAX));
+
+        Open = true;
+        if (ImGui::Begin(title, &Open, ImGuiWindowFlags_NoScrollbar))
+        {
+            if (ImGui::IsWindowHovered(ImGuiHoveredFlags_RootAndChildWindows) && ImGui::IsMouseClicked(1))
+                ImGui::OpenPopup("context");
+            DrawContents(mem_data, mem_size, base_display_addr);
+            if (ContentsWidthChanged)
+            {
+                CalcSizes(s, mem_size, base_display_addr);
+                ImGui::SetWindowSize(ImVec2(s.WindowWidth, ImGui::GetWindowSize().y));
+            }
+        }
+        ImGui::End();
+    }
+
+    // Memory Editor contents only
+    void DrawContents(u8* mem_data, size_t mem_size, size_t base_display_addr = 0x0000)
+    {
+        Sizes s;
+        CalcSizes(s, mem_size, base_display_addr);
+        ImGuiStyle& style = ImGui::GetStyle();
+
+        const float footer_height_to_reserve = ImGui::GetStyle().ItemSpacing.y + ImGui::GetFrameHeightWithSpacing(); // 1 separator, 1 input text
+        ImGui::BeginChild("##scrolling", ImVec2(0, -footer_height_to_reserve));
+        ImDrawList* draw_list = ImGui::GetWindowDrawList();
+
+        ImGui::PushStyleVar(ImGuiStyleVar_FramePadding, ImVec2(0, 0));
+        ImGui::PushStyleVar(ImGuiStyleVar_ItemSpacing, ImVec2(0, 0));
+
+        const int line_total_count = (int)((mem_size + Cols - 1) / Cols);
+        ImGuiListClipper clipper(line_total_count, s.LineHeight);
+        const size_t visible_start_addr = clipper.DisplayStart * Cols;
+        const size_t visible_end_addr = clipper.DisplayEnd * Cols;
+
+        bool data_next = false;
+
+        if (ReadOnly || DataEditingAddr >= mem_size)
+            DataEditingAddr = (size_t)-1;
+
+        size_t data_editing_addr_backup = DataEditingAddr;
+        size_t data_editing_addr_next = (size_t)-1;
+        if (DataEditingAddr != (size_t)-1)
+        {
+            // Move cursor but only apply on next frame so scrolling with be synchronized (because currently we can't change the scrolling while the window is being rendered)
+            if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_UpArrow)) && DataEditingAddr >= (size_t)Cols)          { data_editing_addr_next = DataEditingAddr - Cols; DataEditingTakeFocus = true; }
+            else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_DownArrow)) && DataEditingAddr < mem_size - Cols) { data_editing_addr_next = DataEditingAddr + Cols; DataEditingTakeFocus = true; }
+            else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_LeftArrow)) && DataEditingAddr > 0)               { data_editing_addr_next = DataEditingAddr - 1; DataEditingTakeFocus = true; }
+            else if (ImGui::IsKeyPressed(ImGui::GetKeyIndex(ImGuiKey_RightArrow)) && DataEditingAddr < mem_size - 1)   { data_editing_addr_next = DataEditingAddr + 1; DataEditingTakeFocus = true; }
+        }
+        if (data_editing_addr_next != (size_t)-1 && (data_editing_addr_next / Cols) != (data_editing_addr_backup / Cols))
+        {
+            // Track cursor movements
+            const int scroll_offset = ((int)(data_editing_addr_next / Cols) - (int)(data_editing_addr_backup / Cols));
+            const bool scroll_desired = (scroll_offset < 0 && data_editing_addr_next < visible_start_addr + Cols * 2) || (scroll_offset > 0 && data_editing_addr_next > visible_end_addr - Cols * 2);
+            if (scroll_desired)
+                ImGui::SetScrollY(ImGui::GetScrollY() + scroll_offset * s.LineHeight);
+        }
+
+        // Draw vertical separator
+        ImVec2 window_pos = ImGui::GetWindowPos();
+        if (OptShowAscii)
+            draw_list->AddLine(ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y), ImVec2(window_pos.x + s.PosAsciiStart - s.GlyphWidth, window_pos.y + 9999), ImGui::GetColorU32(ImGuiCol_Border));
+
+        const ImU32 color_text = ImGui::GetColorU32(ImGuiCol_Text);
+        const ImU32 color_disabled = OptGreyOutZeroes ? ImGui::GetColorU32(ImGuiCol_TextDisabled) : color_text;
+
+        for (int line_i = clipper.DisplayStart; line_i < clipper.DisplayEnd; line_i++) // display only visible lines
+        {
+            size_t addr = (size_t)(line_i * Cols);
+            ImGui::Text("%0*" _PRISizeT ": ", s.AddrDigitsCount, base_display_addr + addr);
+
+            // Draw Hexadecimal
+            for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
+            {
+                float byte_pos_x = s.PosHexStart + s.HexCellWidth * n;
+                if (OptMidColsCount > 0)
+                    byte_pos_x += (n / OptMidColsCount) * s.SpacingBetweenMidCols;
+                ImGui::SameLine(byte_pos_x);
+
+                // Draw highlight
+                if ((addr >= HighlightMin && addr < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr)))
+                {
+                    ImVec2 pos = ImGui::GetCursorScreenPos();
+                    float highlight_width = s.GlyphWidth * 2;
+                    bool is_next_byte_highlighted =  (addr + 1 < mem_size) && ((HighlightMax != (size_t)-1 && addr + 1 < HighlightMax) || (HighlightFn && HighlightFn(mem_data, addr + 1)));
+                    if (is_next_byte_highlighted || (n + 1 == Cols))
+                    {
+                        highlight_width = s.HexCellWidth;
+                        if (OptMidColsCount > 0 && n > 0 && (n + 1) < Cols && ((n + 1) % OptMidColsCount) == 0)
+                            highlight_width += s.SpacingBetweenMidCols;
+                    }
+                    draw_list->AddRectFilled(pos, ImVec2(pos.x + highlight_width, pos.y + s.LineHeight), HighlightColor);
+                }
+
+                if (DataEditingAddr == addr)
+                {
+                    // Display text input on current byte
+                    bool data_write = false;
+                    ImGui::PushID((void*)addr);
+                    if (DataEditingTakeFocus)
+                    {
+                        ImGui::SetKeyboardFocusHere();
+                        ImGui::CaptureKeyboardFromApp(true);
+                        sprintf(AddrInputBuf, "%0*" _PRISizeT, s.AddrDigitsCount, base_display_addr + addr);
+                        sprintf(DataInputBuf, "%02X", ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
+                    }
+                    ImGui::PushItemWidth(s.GlyphWidth * 2);
+                    struct UserData
+                    {
+                        // FIXME: We should have a way to retrieve the text edit cursor position more easily in the API, this is rather tedious. This is such a ugly mess we may be better off not using InputText() at all here.
+                        static int Callback(ImGuiTextEditCallbackData* data)
+                        {
+                            UserData* user_data = (UserData*)data->UserData;
+                            if (!data->HasSelection())
+                                user_data->CursorPos = data->CursorPos;
+                            if (data->SelectionStart == 0 && data->SelectionEnd == data->BufTextLen)
+                            {
+                                // When not editing a byte, always rewrite its content (this is a bit tricky, since InputText technically "owns" the master copy of the buffer we edit it in there)
+                                data->DeleteChars(0, data->BufTextLen);
+                                data->InsertChars(0, user_data->CurrentBufOverwrite);
+                                data->SelectionStart = 0;
+                                data->SelectionEnd = data->CursorPos = 2;
+                            }
+                            return 0;
+                        }
+                        char   CurrentBufOverwrite[3];  // Input
+                        int    CursorPos;               // Output
+                    };
+                    UserData user_data;
+                    user_data.CursorPos = -1;
+                    sprintf(user_data.CurrentBufOverwrite, "%02X", ReadFn ? ReadFn(mem_data, addr) : mem_data[addr]);
+                    ImGuiInputTextFlags flags = ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_AutoSelectAll | ImGuiInputTextFlags_NoHorizontalScroll | ImGuiInputTextFlags_AlwaysInsertMode | ImGuiInputTextFlags_CallbackAlways;
+                    if (ImGui::InputText("##data", DataInputBuf, 32, flags, UserData::Callback, &user_data))
+                        data_write = data_next = true;
+                    else if (!DataEditingTakeFocus && !ImGui::IsItemActive())
+                        DataEditingAddr = data_editing_addr_next = (size_t)-1;
+                    DataEditingTakeFocus = false;
+                    ImGui::PopItemWidth();
+                    if (user_data.CursorPos >= 2)
+                        data_write = data_next = true;
+                    if (data_editing_addr_next != (size_t)-1)
+                        data_write = data_next = false;
+                    int data_input_value;
+                    if (data_write && sscanf(DataInputBuf, "%X", &data_input_value) == 1)
+                    {
+                        if (WriteFn)
+                            WriteFn(mem_data, addr, (u8)data_input_value);
+                        else
+                            mem_data[addr] = (u8)data_input_value;
+                    }
+                    ImGui::PopID();
+                }
+                else
+                {
+                    // NB: The trailing space is not visible but ensure there's no gap that the mouse cannot click on.
+                    u8 b = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
+
+                    if (OptShowHexII)
+                    {
+                        if ((b >= 32 && b < 128))
+                            ImGui::Text(".%c ", b);
+                        else if (b == 0xFF && OptGreyOutZeroes)
+                            ImGui::TextDisabled("## ");
+                        else if (b == 0x00)
+                            ImGui::Text("   ");
+                        else
+                            ImGui::Text("%02X ", b);
+                    }
+                    else
+                    {
+                        if (b == 0 && OptGreyOutZeroes)
+                            ImGui::TextDisabled("00 ");
+                        else
+                            ImGui::Text("%02X ", b);
+                    }
+                    if (!ReadOnly && ImGui::IsItemHovered() && ImGui::IsMouseClicked(0))
+                    {
+                        DataEditingTakeFocus = true;
+                        data_editing_addr_next = addr;
+                    }
+                }
+            }
+
+            if (OptShowAscii)
+            {
+                // Draw ASCII values
+                ImGui::SameLine(s.PosAsciiStart);
+                ImVec2 pos = ImGui::GetCursorScreenPos();
+                addr = line_i * Cols;
+                ImGui::PushID(line_i);
+                if (ImGui::InvisibleButton("ascii", ImVec2(s.PosAsciiEnd - s.PosAsciiStart, s.LineHeight)))
+                {
+                    DataEditingAddr = addr + (size_t)((ImGui::GetIO().MousePos.x - pos.x) / s.GlyphWidth);
+                    DataEditingTakeFocus = true;
+                }
+                ImGui::PopID();
+                for (int n = 0; n < Cols && addr < mem_size; n++, addr++)
+                {
+                    if (addr == DataEditingAddr)
+                    {
+                        draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_FrameBg));
+                        draw_list->AddRectFilled(pos, ImVec2(pos.x + s.GlyphWidth, pos.y + s.LineHeight), ImGui::GetColorU32(ImGuiCol_TextSelectedBg));
+                    }
+                    unsigned char c = ReadFn ? ReadFn(mem_data, addr) : mem_data[addr];
+                    char display_c = (c < 32 || c >= 128) ? '.' : c;
+                    draw_list->AddText(pos, (display_c == '.') ? color_disabled : color_text, &display_c, &display_c + 1);
+                    pos.x += s.GlyphWidth;
+                }
+            }
+        }
+        clipper.End();
+        ImGui::PopStyleVar(2);
+        ImGui::EndChild();
+
+        if (data_next && DataEditingAddr < mem_size)
+        {
+            DataEditingAddr = DataEditingAddr + 1;
+            DataEditingTakeFocus = true;
+        }
+        else if (data_editing_addr_next != (size_t)-1)
+        {
+            DataEditingAddr = data_editing_addr_next;
+        }
+
+        ImGui::Separator();
+
+        // Options menu
+        if (ImGui::Button("Options"))
+            ImGui::OpenPopup("context");
+        if (ImGui::BeginPopup("context"))
+        {
+            ImGui::PushItemWidth(56);
+            if (ImGui::DragInt("##cols", &Cols, 0.2f, 4, 32, "%d cols")) { ContentsWidthChanged = true; }
+            ImGui::PopItemWidth();
+            ImGui::Checkbox("Show HexII", &OptShowHexII);
+            if (ImGui::Checkbox("Show Ascii", &OptShowAscii)) { ContentsWidthChanged = true; }
+            ImGui::Checkbox("Grey out zeroes", &OptGreyOutZeroes);
+            ImGui::EndPopup();
+        }
+
+        ImGui::SameLine();
+        ImGui::Text("Range %0*" _PRISizeT "..%0*" _PRISizeT, s.AddrDigitsCount, base_display_addr, s.AddrDigitsCount, base_display_addr + mem_size - 1);
+        ImGui::SameLine();
+        ImGui::PushItemWidth((s.AddrDigitsCount + 1) * s.GlyphWidth + style.FramePadding.x * 2.0f);
+        if (ImGui::InputText("##addr", AddrInputBuf, 32, ImGuiInputTextFlags_CharsHexadecimal | ImGuiInputTextFlags_EnterReturnsTrue))
+        {
+            size_t goto_addr;
+            if (sscanf(AddrInputBuf, "%" _PRISizeT, &goto_addr) == 1)
+            {
+                GotoAddr = goto_addr - base_display_addr;
+                HighlightMin = HighlightMax = (size_t)-1;
+            }
+        }
+        ImGui::PopItemWidth();
+
+        if (GotoAddr != (size_t)-1)
+        {
+            if (GotoAddr < mem_size)
+            {
+                ImGui::BeginChild("##scrolling");
+                ImGui::SetScrollFromPosY(ImGui::GetCursorStartPos().y + (GotoAddr / Cols) * ImGui::GetTextLineHeight());
+                ImGui::EndChild();
+                DataEditingAddr = GotoAddr;
+                DataEditingTakeFocus = true;
+            }
+            GotoAddr = (size_t)-1;
+        }
+
+        // Notify the main window of our ideal child content size (FIXME: we are missing an API to get the contents size from the child)
+        ImGui::SetCursorPosX(s.WindowWidth);
+    }
+};
+#undef _PRISizeT
diff --git a/src/intel/tools/meson.build b/src/intel/tools/meson.build
index d831a65e2fb..2f1ad579598 100644
--- a/src/intel/tools/meson.build
+++ b/src/intel/tools/meson.build
@@ -101,3 +101,16 @@ libintel_dump_gpu = shared_library(
 )
 
 subdir('imgui')
+
+aubinator_viewer = executable(
+  'aubinator_viewer',
+  files('aubinator_viewer.cpp', 'aubinator_viewer_decoder.cpp',
+        'aub_mem.c', 'aub_mem.h', 'aub_read.h', 'aub_read.c'),
+  dependencies : [dep_zlib, dep_dl, dep_thread, dep_m, libintel_imgui_dep],
+  include_directories : [inc_common, inc_intel],
+  link_with : [libintel_common, libintel_compiler, libintel_dev, libmesa_util],
+  c_args : [c_vis_args, no_override_init_args],
+  cpp_args : ['-fpermissive', '-std=c++11'],
+  build_by_default : build_intel_ui_tools,
+  install : build_intel_ui_tools
+)
-- 
2.18.0



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