[Mesa-dev] [PATCH 12/14] build: new tool option for intel ui tools

Rafael Antognolli rafael.antognolli at intel.com
Mon Aug 6 18:22:18 UTC 2018


Ugh, I just replied with the whole message without cutting it out, so in
case it doesn't reach the ML, this is what I wanted to say:

On Mon, Aug 06, 2018 at 11:19:20AM -0700, Rafael Antognolli wrote:
> I would change the commit summary line to make it clear we are importing
> imgui code, instead of just adding a build option.
> 
> With that,
> 
> Acked-by: Rafael Antognolli <rafael.antognolli at intel.com>
> 
> On Thu, Aug 02, 2018 at 10:39:24AM +0100, Lionel Landwerlin wrote:
> > We want to add a new UI tool to decode aub files. This will use the
> > Dear ImGui library to render its interface.
> > 
> > The main way to use ImGui is to embed its source code at a particular
> > revision. Most embedding projects have to do a bit of integration
> > which is really specific to one's project. In our case the only
> > modification is to include libepoxy instead of gl3w.
> > 
> > The import was done at this commit (https://github.com/ocornut/imgui) :
> > 
> > commit 6211f40f3d903dd9df961256e044029c49793aa3
> > Author: omar <omarcornut at gmail.com>
> > Date:   Fri Jul 27 12:29:33 2018 +0200
> > 
> >     Internals: Drag and Drop: default drop preview use a narrower clipping rectangle (no effect here, but other branches uses a narrow clipping rectangle that was too small so this is a fix for it) + Comments
> > 
> > Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin at intel.com>


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