[Mesa-dev] [PATCH mesa] egl/main: fix indentation
Eric Engestrom
eric.engestrom at intel.com
Thu Aug 2 11:03:05 UTC 2018
Signed-off-by: Eric Engestrom <eric.engestrom at intel.com>
---
egl platforms are full of randomly-indented lines, so I won't bother
to avoid rebase conflicts and blurring the history.
---
src/egl/main/eglconfig.c | 2 +-
src/egl/main/egldisplay.c | 2 +-
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index 2d3b3ddd90894a083459..461feb06423f3ee8eba2 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -538,7 +538,7 @@ _eglParseConfigAttribList(_EGLConfig *conf, _EGLDisplay *dpy,
val = attrib_list[i + 1];
if (!_eglIsConfigAttribValid(conf, attr))
- return EGL_FALSE;
+ return EGL_FALSE;
_eglSetConfigKey(conf, attr, val);
}
diff --git a/src/egl/main/egldisplay.c b/src/egl/main/egldisplay.c
index fe963c805ef366b2c4cd..387df6a66d025aec19fe 100644
--- a/src/egl/main/egldisplay.c
+++ b/src/egl/main/egldisplay.c
@@ -134,7 +134,7 @@ _eglNativePlatformDetectNativeDisplay(void *nativeDisplay)
#endif
#ifdef HAVE_HAIKU_PLATFORM
- return _EGL_PLATFORM_HAIKU;
+ return _EGL_PLATFORM_HAIKU;
#endif
}
--
Cheers,
Eric
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