[Mesa-dev] [PATCH 10/11] mesa: expose EXT_texture_buffer_object

Dylan Baker dylan at pnwbakers.com
Wed Aug 8 16:23:57 UTC 2018


Quoting Emil Velikov (2018-08-08 04:04:51)
> On 8 August 2018 at 06:42, Marek Olšák <maraeo at gmail.com> wrote:
> > From: Marek Olšák <marek.olsak at amd.com>
> >
> > This is needed for exposing the samplerBuffer functions under
> > EXT_gpu_shader4.
> >
> > glTexBufferEXT is defined in glapi, but "make check" fails.
> > What am I doing wrong?
> There should be one in src/mapi/glapi/gen/
> One of these days we should stop rolling our own and use the canonical
> registry/gl.xlm
> 
> Until then, make a separate xml file - see for example
> a0d6732182ee62834993187e8cbd84fa4e03d786
> 
> HTH
> Emil

I have a branch where I started using the Khronos XML that has a few of the
generators converted, just in case there's someone out there who really wants to
work on that :)

Dylan
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