[Mesa-dev] [PATCH 01/10] spirv: fill info.gs.input_primitive too
Alejandro PiƱeiro
apinheiro at igalia.com
Thu Aug 9 13:43:43 UTC 2018
info.gs.output_primitive was already being filled. Not sure why this
is not needed on Vulkan, but we found to be needed for
ARB_gl_spirv. Specifically, this is needed to get the following test
passing:
KHR-GL45.gl_spirv.spirv_validation_builtin_variable_decorations_test
---
src/compiler/spirv/spirv_to_nir.c | 2 ++
1 file changed, 2 insertions(+)
diff --git a/src/compiler/spirv/spirv_to_nir.c b/src/compiler/spirv/spirv_to_nir.c
index 32ebdd78a1f..b5ec2de7bf9 100644
--- a/src/compiler/spirv/spirv_to_nir.c
+++ b/src/compiler/spirv/spirv_to_nir.c
@@ -3690,6 +3690,8 @@ vtn_handle_execution_mode(struct vtn_builder *b, struct vtn_value *entry_point,
vtn_assert(b->shader->info.stage == MESA_SHADER_GEOMETRY);
b->shader->info.gs.vertices_in =
vertices_in_from_spv_execution_mode(b, mode->exec_mode);
+ b->shader->info.gs.input_primitive =
+ gl_primitive_from_spv_execution_mode(b, mode->exec_mode);
}
break;
--
2.14.1
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