[Mesa-dev] [PATCH 10/11] mesa: expose EXT_texture_buffer_object

Ian Romanick idr at freedesktop.org
Sat Aug 11 01:04:47 UTC 2018


On 08/07/2018 10:42 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> This is needed for exposing the samplerBuffer functions under
> EXT_gpu_shader4.
> 
> glTexBufferEXT is defined in glapi, but "make check" fails.
> What am I doing wrong?
> ---
>  docs/relnotes/18.3.0.html               | 1 +
>  src/mesa/main/extensions_table.h        | 1 +
>  src/mesa/main/tests/dispatch_sanity.cpp | 1 +
>  3 files changed, 3 insertions(+)
> 
> diff --git a/docs/relnotes/18.3.0.html b/docs/relnotes/18.3.0.html
> index 786145ad8da..6274c9147a1 100644
> --- a/docs/relnotes/18.3.0.html
> +++ b/docs/relnotes/18.3.0.html
> @@ -45,20 +45,21 @@ TBD.
>  
>  
>  <h2>New features</h2>
>  
>  <p>
>  Note: some of the new features are only available with certain drivers.
>  </p>
>  
>  <ul>
>  <li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li>
> +<li>GL_EXT_texture_buffer_object on i965, nv50, nvc0, r600, radeonsi.</li>
>  </ul>
>  
>  <h2>Bug fixes</h2>
>  
>  <ul>
>  <li>TBD</li>
>  </ul>
>  
>  <h2>Changes</h2>
>  
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> index bdba49d5380..5eb5c3278e9 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -263,20 +263,21 @@ EXT(EXT_shadow_funcs                        , ARB_shadow
>  EXT(EXT_stencil_two_side                    , EXT_stencil_two_side                   , GLL,  x ,  x ,  x , 2001)
>  EXT(EXT_stencil_wrap                        , dummy_true                             , GLL,  x ,  x ,  x , 2002)
>  EXT(EXT_subtexture                          , dummy_true                             , GLL,  x ,  x ,  x , 1995)
>  EXT(EXT_tessellation_point_size             , ARB_tessellation_shader                ,  x ,  x ,  x ,  31, 2013)
>  EXT(EXT_tessellation_shader                 , ARB_tessellation_shader                ,  x ,  x ,  x ,  31, 2013)
>  EXT(EXT_texture                             , dummy_true                             , GLL,  x ,  x ,  x , 1996)
>  EXT(EXT_texture3D                           , dummy_true                             , GLL,  x ,  x ,  x , 1996)
>  EXT(EXT_texture_array                       , EXT_texture_array                      , GLL, GLC,  x ,  x , 2006)
>  EXT(EXT_texture_border_clamp                , ARB_texture_border_clamp               ,  x ,  x ,  x , ES2, 2014)
>  EXT(EXT_texture_buffer                      , OES_texture_buffer                     ,  x ,  x ,  x ,  31, 2014)
> +EXT(EXT_texture_buffer_object               , ARB_texture_buffer_object              , GLL, GLC,  x ,  x , 2007)

I doubt we want to actually expose this extension or GL_EXT_gpu_shader4
in core profile.  Do you know of any applications on any platform that
need this?  If there are any, I want to shame them. :)

>  EXT(EXT_texture_compression_dxt1            , ANGLE_texture_compression_dxt          , GLL, GLC, ES1, ES2, 2004)
>  EXT(EXT_texture_compression_latc            , EXT_texture_compression_latc           , GLL,  x ,  x ,  x , 2006)
>  EXT(EXT_texture_compression_rgtc            , ARB_texture_compression_rgtc           , GLL, GLC,  x ,  x , 2004)
>  EXT(EXT_texture_compression_s3tc            , EXT_texture_compression_s3tc           , GLL, GLC,  x ,  x , 2000)
>  EXT(EXT_texture_cube_map                    , ARB_texture_cube_map                   , GLL,  x ,  x ,  x , 2001)
>  EXT(EXT_texture_cube_map_array              , OES_texture_cube_map_array             ,  x ,  x ,  x ,  31, 2014)
>  EXT(EXT_texture_edge_clamp                  , dummy_true                             , GLL,  x ,  x ,  x , 1997)
>  EXT(EXT_texture_env_add                     , dummy_true                             , GLL,  x ,  x ,  x , 1999)
>  EXT(EXT_texture_env_combine                 , dummy_true                             , GLL,  x ,  x ,  x , 2000)
>  EXT(EXT_texture_env_dot3                    , EXT_texture_env_dot3                   , GLL,  x ,  x ,  x , 2000)
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index 449dd3652cc..a7562b766f3 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -499,20 +499,21 @@ const struct function common_desktop_functions_possible[] = {
>     { "glClearBufferuiv", 30, -1 },
>     { "glClearBufferfv", 30, -1 },
>     { "glClearBufferfi", 30, -1 },
>     { "glGetStringi", 30, -1 },
>  
>     /* GL 3.1 */
>     { "glDrawArraysInstanced", 31, -1 },
>     { "glDrawElementsInstanced", 31, -1 },
>     { "glPrimitiveRestartIndex", 31, -1 },
>     { "glTexBuffer", 31, -1 },
> +   { "glTexBufferEXT", 31, -1 },
>  
>     /* GL_ARB_texture_buffer_range */
>     { "glTexBufferRange", 43, -1 },
>  
>     /* GL_ARB_shader_objects */
>     { "glDeleteObjectARB", 31, -1 },
>     { "glGetHandleARB", 31, -1 },
>     { "glDetachObjectARB", 31, -1 },
>     { "glCreateShaderObjectARB", 31, -1 },
>     { "glCreateProgramObjectARB", 31, -1 },
> 



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