[Mesa-dev] [PATCH 10/11] mesa: expose EXT_texture_buffer_object
Ian Romanick
idr at freedesktop.org
Sat Aug 11 01:04:47 UTC 2018
On 08/07/2018 10:42 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> This is needed for exposing the samplerBuffer functions under
> EXT_gpu_shader4.
>
> glTexBufferEXT is defined in glapi, but "make check" fails.
> What am I doing wrong?
> ---
> docs/relnotes/18.3.0.html | 1 +
> src/mesa/main/extensions_table.h | 1 +
> src/mesa/main/tests/dispatch_sanity.cpp | 1 +
> 3 files changed, 3 insertions(+)
>
> diff --git a/docs/relnotes/18.3.0.html b/docs/relnotes/18.3.0.html
> index 786145ad8da..6274c9147a1 100644
> --- a/docs/relnotes/18.3.0.html
> +++ b/docs/relnotes/18.3.0.html
> @@ -45,20 +45,21 @@ TBD.
>
>
> <h2>New features</h2>
>
> <p>
> Note: some of the new features are only available with certain drivers.
> </p>
>
> <ul>
> <li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li>
> +<li>GL_EXT_texture_buffer_object on i965, nv50, nvc0, r600, radeonsi.</li>
> </ul>
>
> <h2>Bug fixes</h2>
>
> <ul>
> <li>TBD</li>
> </ul>
>
> <h2>Changes</h2>
>
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> index bdba49d5380..5eb5c3278e9 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -263,20 +263,21 @@ EXT(EXT_shadow_funcs , ARB_shadow
> EXT(EXT_stencil_two_side , EXT_stencil_two_side , GLL, x , x , x , 2001)
> EXT(EXT_stencil_wrap , dummy_true , GLL, x , x , x , 2002)
> EXT(EXT_subtexture , dummy_true , GLL, x , x , x , 1995)
> EXT(EXT_tessellation_point_size , ARB_tessellation_shader , x , x , x , 31, 2013)
> EXT(EXT_tessellation_shader , ARB_tessellation_shader , x , x , x , 31, 2013)
> EXT(EXT_texture , dummy_true , GLL, x , x , x , 1996)
> EXT(EXT_texture3D , dummy_true , GLL, x , x , x , 1996)
> EXT(EXT_texture_array , EXT_texture_array , GLL, GLC, x , x , 2006)
> EXT(EXT_texture_border_clamp , ARB_texture_border_clamp , x , x , x , ES2, 2014)
> EXT(EXT_texture_buffer , OES_texture_buffer , x , x , x , 31, 2014)
> +EXT(EXT_texture_buffer_object , ARB_texture_buffer_object , GLL, GLC, x , x , 2007)
I doubt we want to actually expose this extension or GL_EXT_gpu_shader4
in core profile. Do you know of any applications on any platform that
need this? If there are any, I want to shame them. :)
> EXT(EXT_texture_compression_dxt1 , ANGLE_texture_compression_dxt , GLL, GLC, ES1, ES2, 2004)
> EXT(EXT_texture_compression_latc , EXT_texture_compression_latc , GLL, x , x , x , 2006)
> EXT(EXT_texture_compression_rgtc , ARB_texture_compression_rgtc , GLL, GLC, x , x , 2004)
> EXT(EXT_texture_compression_s3tc , EXT_texture_compression_s3tc , GLL, GLC, x , x , 2000)
> EXT(EXT_texture_cube_map , ARB_texture_cube_map , GLL, x , x , x , 2001)
> EXT(EXT_texture_cube_map_array , OES_texture_cube_map_array , x , x , x , 31, 2014)
> EXT(EXT_texture_edge_clamp , dummy_true , GLL, x , x , x , 1997)
> EXT(EXT_texture_env_add , dummy_true , GLL, x , x , x , 1999)
> EXT(EXT_texture_env_combine , dummy_true , GLL, x , x , x , 2000)
> EXT(EXT_texture_env_dot3 , EXT_texture_env_dot3 , GLL, x , x , x , 2000)
> diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
> index 449dd3652cc..a7562b766f3 100644
> --- a/src/mesa/main/tests/dispatch_sanity.cpp
> +++ b/src/mesa/main/tests/dispatch_sanity.cpp
> @@ -499,20 +499,21 @@ const struct function common_desktop_functions_possible[] = {
> { "glClearBufferuiv", 30, -1 },
> { "glClearBufferfv", 30, -1 },
> { "glClearBufferfi", 30, -1 },
> { "glGetStringi", 30, -1 },
>
> /* GL 3.1 */
> { "glDrawArraysInstanced", 31, -1 },
> { "glDrawElementsInstanced", 31, -1 },
> { "glPrimitiveRestartIndex", 31, -1 },
> { "glTexBuffer", 31, -1 },
> + { "glTexBufferEXT", 31, -1 },
>
> /* GL_ARB_texture_buffer_range */
> { "glTexBufferRange", 43, -1 },
>
> /* GL_ARB_shader_objects */
> { "glDeleteObjectARB", 31, -1 },
> { "glGetHandleARB", 31, -1 },
> { "glDetachObjectARB", 31, -1 },
> { "glCreateShaderObjectARB", 31, -1 },
> { "glCreateProgramObjectARB", 31, -1 },
>
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