[Mesa-dev] [Bug 107547] shader crashing glsl_compiler (uniform block assigned to vec2, then component substraced by 1)

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sat Aug 11 18:29:40 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107547

--- Comment #2 from Karol Herbst <karolherbst at gmail.com> ---
crashes only with "-Dbuildtype=release"

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