[Mesa-dev] [PATCH] radv: add Doom workaround
Mike Lothian
mike at fireburn.co.uk
Wed Aug 15 11:16:46 UTC 2018
Do you need the game name here, isn't that set in driconf?
On Wed, 15 Aug 2018 at 12:12 Timothy Arceri <tarceri at itsqueeze.com> wrote:
> Cc: <mesa-stable at lists.freedesktop.org>
> ---
> src/amd/vulkan/radv_device.c | 3 +++
> 1 file changed, 3 insertions(+)
>
> diff --git a/src/amd/vulkan/radv_device.c b/src/amd/vulkan/radv_device.c
> index 33f24b9d302..cc88abb57a8 100644
> --- a/src/amd/vulkan/radv_device.c
> +++ b/src/amd/vulkan/radv_device.c
> @@ -480,6 +480,9 @@ radv_handle_per_app_options(struct radv_instance
> *instance,
> */
> instance->perftest_flags |= RADV_PERFTEST_SISCHED;
> }
> + } else if (!strcmp(name, "DOOM_VFR")) {
> + /* Work around a Doom VFR game bug */
> + instance->debug_flags |= RADV_DEBUG_NO_DYNAMIC_BOUNDS;
> }
> }
>
> --
> 2.17.1
>
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> mesa-dev at lists.freedesktop.org
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>
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