[Mesa-dev] [PATCH 3/8] mesa: expose AMD_multi_draw_indirect
Ian Romanick
idr at freedesktop.org
Wed Aug 15 19:13:18 UTC 2018
This patch is
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
On 08/08/2018 07:12 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
>
> because the closed driver exposes it.
> This is equivalent to the ARB extension.
> ---
> docs/relnotes/18.3.0.html | 1 +
> src/mapi/glapi/gen/ARB_draw_indirect.xml | 20 ++++++++++++++++++++
> src/mesa/main/extensions_table.h | 1 +
> 3 files changed, 22 insertions(+)
>
> diff --git a/docs/relnotes/18.3.0.html b/docs/relnotes/18.3.0.html
> index 840a336d41a..cf3bb80ceae 100644
> --- a/docs/relnotes/18.3.0.html
> +++ b/docs/relnotes/18.3.0.html
> @@ -46,20 +46,21 @@ TBD.
>
> <h2>New features</h2>
>
> <p>
> Note: some of the new features are only available with certain drivers.
> </p>
>
> <ul>
> <li>GL_AMD_framebuffer_multisample_advanced on radeonsi.</li>
> <li>GL_AMD_gpu_shader_int64 on i965, nvc0, radeonsi.</li>
> +<li>GL_AMD_multi_draw_indirect on all GL 4.x drivers.</li>
> <li>GL_EXT_window_rectangles on radeonsi.</li>
> </ul>
>
> <h2>Bug fixes</h2>
>
> <ul>
> <li>TBD</li>
> </ul>
>
> <h2>Changes</h2>
> diff --git a/src/mapi/glapi/gen/ARB_draw_indirect.xml b/src/mapi/glapi/gen/ARB_draw_indirect.xml
> index 3b29d6b8674..b4399f1e8b6 100644
> --- a/src/mapi/glapi/gen/ARB_draw_indirect.xml
> +++ b/src/mapi/glapi/gen/ARB_draw_indirect.xml
> @@ -35,11 +35,31 @@
> <param name="mode" type="GLenum"/>
> <param name="type" type="GLenum"/>
> <param name="indirect" type="const GLvoid *"/>
> <param name="primcount" type="GLsizei"/>
> <param name="stride" type="GLsizei"/>
> </function>
>
> </category>
>
>
> +<category name="GL_AMD_multi_draw_indirect" number="408">
> +
> + <function name="MultiDrawArraysIndirectAMD" exec="dynamic" alias="MultiDrawArraysIndirect">
> + <param name="mode" type="GLenum"/>
> + <param name="indirect" type="const GLvoid *"/>
> + <param name="primcount" type="GLsizei"/>
> + <param name="stride" type="GLsizei"/>
> + </function>
> +
> + <function name="MultiDrawElementsIndirectAMD" exec="dynamic" alias="MultiDrawElementsIndirect">
> + <param name="mode" type="GLenum"/>
> + <param name="type" type="GLenum"/>
> + <param name="indirect" type="const GLvoid *"/>
> + <param name="primcount" type="GLsizei"/>
> + <param name="stride" type="GLsizei"/>
> + </function>
> +
> +</category>
> +
> +
> </OpenGLAPI>
> diff --git a/src/mesa/main/extensions_table.h b/src/mesa/main/extensions_table.h
> index 326fa6dc473..cc996d5d254 100644
> --- a/src/mesa/main/extensions_table.h
> +++ b/src/mesa/main/extensions_table.h
> @@ -5,20 +5,21 @@
> #define ES1 0
> #define ES2 0
> #define x ~0
>
> EXT(3DFX_texture_compression_FXT1 , TDFX_texture_compression_FXT1 , GLL, GLC, x , x , 1999)
>
> EXT(AMD_conservative_depth , ARB_conservative_depth , GLL, GLC, x , x , 2009)
> EXT(AMD_draw_buffers_blend , ARB_draw_buffers_blend , GLL, GLC, x , x , 2009)
> EXT(AMD_framebuffer_multisample_advanced , AMD_framebuffer_multisample_advanced , GLL, GLC, x , ES2, 2018)
> EXT(AMD_gpu_shader_int64 , ARB_gpu_shader_int64 , x , GLC, x , x , 2015)
> +EXT(AMD_multi_draw_indirect , ARB_draw_indirect , GLL, GLC, x , x , 2011)
> EXT(AMD_performance_monitor , AMD_performance_monitor , GLL, GLC, x , ES2, 2007)
> EXT(AMD_pinned_memory , AMD_pinned_memory , GLL, GLC, x , x , 2013)
> EXT(AMD_seamless_cubemap_per_texture , AMD_seamless_cubemap_per_texture , GLL, GLC, x , x , 2009)
> EXT(AMD_shader_stencil_export , ARB_shader_stencil_export , GLL, GLC, x , x , 2009)
> EXT(AMD_shader_trinary_minmax , dummy_true , GLL, GLC, x , x , 2012)
> EXT(AMD_vertex_shader_layer , AMD_vertex_shader_layer , GLL, GLC, x , x , 2012)
> EXT(AMD_vertex_shader_viewport_index , AMD_vertex_shader_viewport_index , GLL, GLC, x , x , 2012)
>
> EXT(ANDROID_extension_pack_es31a , ANDROID_extension_pack_es31a , x , x , x , 31, 2014)
>
>
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