[Mesa-dev] [Bug 105904] Needed to delete mesa shader cache after driver upgrade for 32 bit wine vulkan programs to work.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Thu Aug 23 23:17:14 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=105904

Timothy Arceri <t_arceri at yahoo.com.au> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEEDINFO                    |RESOLVED
         Resolution|---                         |FIXED

--- Comment #6 from Timothy Arceri <t_arceri at yahoo.com.au> ---
Should be fixed by:

commit  356f6673d695eb98c42d80f3c2b30fad746cdbba

radv: place pointer length into cache uuid

Thanks to reproducible builds, binary file timestamps may be identical
for both 32bit and 64bit packages when built from the same source.
This means radv will use the same cache for both 32 and 64 bit
processes, which leads to crashes.

Conveniently there is a spare byte in cache_uuid, let's place the
pointer size there.

Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"

CC: 18.1 18.2 <mesa-stable at lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=107601
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105904
Reviewed-by: Bas Nieuwenhuizen <bas at basnieuwenhuizen.nl>

-- 
You are receiving this mail because:
You are the QA Contact for the bug.
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20180823/858b6acf/attachment-0001.html>


More information about the mesa-dev mailing list