[Mesa-dev] [1/2] mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering.

Eric Engestrom eric.engestrom at intel.com
Tue Aug 28 17:16:51 UTC 2018

On Tuesday, 2018-08-28 17:59:15 +0100, Rogovin, Kevin wrote:
> Hi,
> Sighs; I missed that warning on the build since there is so much build
> output.

Fair enough; I'll send a few patches to drastically cut the build
warnings later today/tomorrow :)

> I can issue a small patch to handle the missing enum.

Sounds good for now, but you might want to consider Francisco's

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