[Mesa-dev] [PATCH v2 21.5/22 (was 18/22)] intel: Use TXS for image_size when we have a typed surface

Jason Ekstrand jason at jlekstrand.net
Wed Aug 29 17:12:59 UTC 2018


---
 src/intel/compiler/brw_eu_defines.h           |  2 ++
 src/intel/compiler/brw_fs_generator.cpp       | 23 +++++++++---
 src/intel/compiler/brw_fs_nir.cpp             | 35 +++++++++++++++++++
 .../compiler/brw_nir_lower_image_load_store.c | 15 ++++++++
 src/intel/compiler/brw_shader.cpp             |  3 ++
 5 files changed, 74 insertions(+), 4 deletions(-)

diff --git a/src/intel/compiler/brw_eu_defines.h b/src/intel/compiler/brw_eu_defines.h
index 883616d6bab..52957882b10 100644
--- a/src/intel/compiler/brw_eu_defines.h
+++ b/src/intel/compiler/brw_eu_defines.h
@@ -354,6 +354,8 @@ enum opcode {
    SHADER_OPCODE_SAMPLEINFO,
    SHADER_OPCODE_SAMPLEINFO_LOGICAL,
 
+   SHADER_OPCODE_IMAGE_SIZE,
+
    /**
     * Combines multiple sources of size 1 into a larger virtual GRF.
     * For example, parameters for a send-from-GRF message.  Or, updating
diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp
index d40ce2ce0d7..cb402cd4e75 100644
--- a/src/intel/compiler/brw_fs_generator.cpp
+++ b/src/intel/compiler/brw_fs_generator.cpp
@@ -958,6 +958,7 @@ fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src
          }
          break;
       case SHADER_OPCODE_TXS:
+      case SHADER_OPCODE_IMAGE_SIZE:
 	 msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO;
 	 break;
       case SHADER_OPCODE_TXD:
@@ -1126,10 +1127,19 @@ fs_generator::generate_tex(fs_inst *inst, struct brw_reg dst, struct brw_reg src
       }
    }
 
-   uint32_t base_binding_table_index = (inst->opcode == SHADER_OPCODE_TG4 ||
-         inst->opcode == SHADER_OPCODE_TG4_OFFSET)
-         ? prog_data->binding_table.gather_texture_start
-         : prog_data->binding_table.texture_start;
+   uint32_t base_binding_table_index;
+   switch (inst->opcode) {
+   case SHADER_OPCODE_TG4:
+   case SHADER_OPCODE_TG4_OFFSET:
+      base_binding_table_index = prog_data->binding_table.gather_texture_start;
+      break;
+   case SHADER_OPCODE_IMAGE_SIZE:
+      base_binding_table_index = prog_data->binding_table.image_start;
+      break;
+   default:
+      base_binding_table_index = prog_data->binding_table.texture_start;
+      break;
+   }
 
    if (surface_index.file == BRW_IMMEDIATE_VALUE &&
        sampler_index.file == BRW_IMMEDIATE_VALUE) {
@@ -2114,6 +2124,11 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
       case SHADER_OPCODE_SAMPLEINFO:
 	 generate_tex(inst, dst, src[0], src[1], src[2]);
 	 break;
+
+      case SHADER_OPCODE_IMAGE_SIZE:
+         generate_tex(inst, dst, src[0], src[1], brw_imm_ud(0));
+         break;
+
       case FS_OPCODE_DDX_COARSE:
       case FS_OPCODE_DDX_FINE:
          generate_ddx(inst, dst, src[0]);
diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp
index aaba0e2a693..2fef050f81a 100644
--- a/src/intel/compiler/brw_fs_nir.cpp
+++ b/src/intel/compiler/brw_fs_nir.cpp
@@ -3918,6 +3918,41 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr
       break;
    }
 
+   case nir_intrinsic_image_size: {
+      /* Unlike the [un]typed load and store opcodes, the TXS that this turns
+       * into will handle the binding table index for us in the geneerator.
+       */
+      fs_reg image = retype(get_nir_src_imm(instr->src[0]),
+                            BRW_REGISTER_TYPE_UD);
+      image = bld.emit_uniformize(image);
+
+      /* Since the image size is always uniform, we can just emit a SIMD8
+       * query instruction and splat the result out.
+       */
+      const fs_builder ubld = bld.exec_all().group(8, 0);
+
+      /* The LOD also serves as the message payload */
+      fs_reg lod = ubld.vgrf(BRW_REGISTER_TYPE_UD);
+      ubld.MOV(lod, brw_imm_ud(0));
+
+      fs_reg tmp = ubld.vgrf(BRW_REGISTER_TYPE_UD, 4);
+      fs_inst *inst = ubld.emit(SHADER_OPCODE_IMAGE_SIZE, tmp, lod, image);
+      inst->mlen = 1;
+      inst->size_written = 4 * REG_SIZE;
+
+      for (unsigned c = 0; c < instr->dest.ssa.num_components; ++c) {
+         if (c == 2 && nir_intrinsic_image_dim(instr) == GLSL_SAMPLER_DIM_CUBE) {
+            bld.emit(SHADER_OPCODE_INT_QUOTIENT,
+                     offset(retype(dest, tmp.type), bld, c),
+                     component(offset(tmp, ubld, c), 0), brw_imm_ud(6));
+         } else {
+            bld.MOV(offset(retype(dest, tmp.type), bld, c),
+                    component(offset(tmp, ubld, c), 0));
+         }
+      }
+      break;
+   }
+
    case nir_intrinsic_image_load_raw_intel: {
       const fs_reg image = get_nir_image_intrinsic_image(bld, instr);
       const fs_reg addr = retype(get_nir_src(instr->src[1]),
diff --git a/src/intel/compiler/brw_nir_lower_image_load_store.c b/src/intel/compiler/brw_nir_lower_image_load_store.c
index 5eba9ddabd3..e8e00e1aa19 100644
--- a/src/intel/compiler/brw_nir_lower_image_load_store.c
+++ b/src/intel/compiler/brw_nir_lower_image_load_store.c
@@ -725,6 +725,21 @@ lower_image_size_instr(nir_builder *b,
                        nir_intrinsic_instr *intrin)
 {
    nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]);
+   nir_variable *var = nir_deref_instr_get_variable(deref);
+
+   /* For write-only images, we have an actual image surface so we fall back
+    * and let the back-end emit a TXS for this.
+    */
+   if (var->data.image.access & ACCESS_NON_READABLE)
+      return false;
+
+   /* If we have a matching typed format, then we have an actual image surface
+    * so we fall back and let the back-end emit a TXS for this.
+    */
+   const enum isl_format image_fmt =
+      isl_format_for_gl_format(var->data.image.format);
+   if (isl_has_matching_typed_storage_image_format(devinfo, image_fmt))
+      return false;
 
    b->cursor = nir_instr_remove(&intrin->instr);
 
diff --git a/src/intel/compiler/brw_shader.cpp b/src/intel/compiler/brw_shader.cpp
index 27de7c49776..798c799a828 100644
--- a/src/intel/compiler/brw_shader.cpp
+++ b/src/intel/compiler/brw_shader.cpp
@@ -267,6 +267,9 @@ brw_instruction_name(const struct gen_device_info *devinfo, enum opcode op)
    case SHADER_OPCODE_SAMPLEINFO_LOGICAL:
       return "sampleinfo_logical";
 
+   case SHADER_OPCODE_IMAGE_SIZE:
+      return "image_size";
+
    case SHADER_OPCODE_SHADER_TIME_ADD:
       return "shader_time_add";
 
-- 
2.17.1



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