[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Aug 29 17:39:34 UTC 2018


https://bugs.freedesktop.org/show_bug.cgi?id=107477

--- Comment #15 from Clément Guérin <libcg at protonmail.com> ---
I haven't found the time to test it yet. Is forcing `output_usage_mask` at line
71 intentional?

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