[Mesa-dev] [Bug 107477] [DXVK] Setting high shader quality in GTA V results in LLVM error
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Aug 29 19:15:20 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=107477
--- Comment #16 from Samuel Pitoiset <samuel.pitoiset at gmail.com> ---
Yeah, it was just a workaround for a weird issue but I fixed it since. I'm
improving the patch for supporting cull distances as well.
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