[Mesa-dev] [Mesa-stable] [PATCH] mesa: Revert INTEL_fragment_shader_ordering support
Emil Velikov
emil.l.velikov at gmail.com
Mon Dec 3 16:10:00 UTC 2018
On Thu, 29 Nov 2018 at 23:54, Matt Turner <mattst88 at gmail.com> wrote:
>
> This extension is not properly tested (testing for
> GL_ARB_fragment_shader_interlock is not sufficient), and since this was
> noted in review on August 28th no tests have been sent.
>
> Revert "i965: Add INTEL_fragment_shader_ordering support."
> Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering"
>
> This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.
> This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60.
>
Kind of unfortunate but I can see where you're coming from.
No tests, thus one cannot verify the extension works correctly and
ensures it stays OK.
Fwiw I couldn't spot any dEQP tests either :-(
> Cc: mesa-stable at lists.freedesktop.org
> ---
> Emil: I just noticed that this was never reverted from master (and it
> needs to be removed before the 18.3 release)
>
Are you planning to push this to master? Or you'd like it reverted
only for the 18.3 branch?
Thanks
Emil
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