[Mesa-dev] [Mesa-stable] [PATCH] mesa: Revert INTEL_fragment_shader_ordering support

Ian Romanick idr at freedesktop.org
Mon Dec 3 19:42:56 UTC 2018


On 12/03/2018 08:10 AM, Emil Velikov wrote:
> On Thu, 29 Nov 2018 at 23:54, Matt Turner <mattst88 at gmail.com> wrote:
>>
>> This extension is not properly tested (testing for
>> GL_ARB_fragment_shader_interlock is not sufficient), and since this was
>> noted in review on August 28th no tests have been sent.
>>
>> Revert "i965: Add INTEL_fragment_shader_ordering support."
>> Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering"
>>
>> This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.
>> This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60.
>>
> Kind of unfortunate but I can see where you're coming from.
> No tests, thus one cannot verify the extension works correctly and
> ensures it stays OK.
> 
> Fwiw I couldn't spot any dEQP tests either :-(
> 
>> Cc: mesa-stable at lists.freedesktop.org
>> ---
>> Emil: I just noticed that this was never reverted from master (and it
>> needs to be removed before the 18.3 release)
>>
> Are you planning to push this to master? Or you'd like it reverted
> only for the 18.3 branch?

master and 18.3.

> Thanks
> Emil
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