[Mesa-dev] [Mesa-stable] [PATCH] mesa: Revert INTEL_fragment_shader_ordering support
Matt Turner
mattst88 at gmail.com
Mon Dec 3 23:38:33 UTC 2018
On Mon, Dec 3, 2018 at 8:12 AM Emil Velikov <emil.l.velikov at gmail.com> wrote:
>
> On Thu, 29 Nov 2018 at 23:54, Matt Turner <mattst88 at gmail.com> wrote:
> >
> > This extension is not properly tested (testing for
> > GL_ARB_fragment_shader_interlock is not sufficient), and since this was
> > noted in review on August 28th no tests have been sent.
> >
> > Revert "i965: Add INTEL_fragment_shader_ordering support."
> > Revert "mesa: Add GL/GLSL plumbing for INTEL_fragment_shader_ordering"
> >
> > This reverts commit 03ecec9ed2099f6e2b62994b33dc948dc731e7b8.
> > This reverts commit 119435c8778dd26cb7c8bcde9f04b3982239fe60.
> >
> Kind of unfortunate but I can see where you're coming from.
> No tests, thus one cannot verify the extension works correctly and
> ensures it stays OK.
>
> Fwiw I couldn't spot any dEQP tests either :-(
>
> > Cc: mesa-stable at lists.freedesktop.org
> > ---
> > Emil: I just noticed that this was never reverted from master (and it
> > needs to be removed before the 18.3 release)
> >
> Are you planning to push this to master? Or you'd like it reverted
> only for the 18.3 branch?
Just pushed to master. Please include in 18.3.
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