[Mesa-dev] [PATCH 39/59] anv/device: expose support for shaderFloat16 in gen8+

Iago Toral Quiroga itoral at igalia.com
Tue Dec 4 07:17:03 UTC 2018


---
 src/intel/vulkan/anv_device.c | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/src/intel/vulkan/anv_device.c b/src/intel/vulkan/anv_device.c
index 6b5ba25c6bc..caf25ad8a03 100644
--- a/src/intel/vulkan/anv_device.c
+++ b/src/intel/vulkan/anv_device.c
@@ -966,6 +966,15 @@ void anv_GetPhysicalDeviceFeatures2(
          break;
       }
 
+      case VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_FLOAT16_INT8_FEATURES_KHR: {
+         VkPhysicalDeviceFloat16Int8FeaturesKHR *features = (void *)ext;
+         ANV_FROM_HANDLE(anv_physical_device, pdevice, physicalDevice);
+
+         features->shaderFloat16 = pdevice->info.gen >= 8;
+         features->shaderInt8 = false;
+         break;
+      }
+
       default:
          anv_debug_ignored_stype(ext->sType);
          break;
-- 
2.17.1



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