[Mesa-dev] [PATCH 30/38] ac/nir: add 8-bit and 16-bit types to glsl_base_to_llvm_type

Rhys Perry pendingchaos02 at gmail.com
Fri Dec 7 17:22:23 UTC 2018


Signed-off-by: Rhys Perry <pendingchaos02 at gmail.com>
---
 src/amd/common/ac_nir_to_llvm.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c
index d69135cc25..e4ae85a1ae 100644
--- a/src/amd/common/ac_nir_to_llvm.c
+++ b/src/amd/common/ac_nir_to_llvm.c
@@ -3961,11 +3961,19 @@ glsl_base_to_llvm_type(struct ac_llvm_context *ac,
 		       enum glsl_base_type type)
 {
 	switch (type) {
+	case GLSL_TYPE_INT8:
+	case GLSL_TYPE_UINT8:
+		return ac->i8;
+	case GLSL_TYPE_INT16:
+	case GLSL_TYPE_UINT16:
+		return ac->i16;
 	case GLSL_TYPE_INT:
 	case GLSL_TYPE_UINT:
 	case GLSL_TYPE_BOOL:
 	case GLSL_TYPE_SUBROUTINE:
 		return ac->i32;
+	case GLSL_TYPE_FLOAT16:
+		return ac->f16;
 	case GLSL_TYPE_FLOAT: /* TODO handle mediump */
 		return ac->f32;
 	case GLSL_TYPE_INT64:
-- 
2.19.2



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