[Mesa-dev] [PATCH 04/11] st/mesa: Use Array._DrawVAO in st_atom_array.c.

Mathias Fröhlich Mathias.Froehlich at gmx.net
Mon Dec 10 06:56:40 UTC 2018


Good Morning,

On Tuesday, 4 December 2018 13:33:29 CET Gert Wollny wrote:
> Am Dienstag, den 04.12.2018, 10:35 +0100 schrieb Erik Faye-Lund:
> > 
> > But looking through both virgl and virglrenderer, I can't spot
> > anything obviously wrong with the way inputs are being set up...
> > 
> > > May be you can observe the same type of VAO in Serious Sam 3?
> > 
> > I don't have Serious Sam 3 running myself. Gert?
> 
> I have not yet looked in detail, but disabling ARB_draw_indirect
> doesn't help neither with SS3 nor with Shadow Warrior - at least the
> latter renders fine on the r600 host, the SS3 doesn't properly start
> currently, but the Talos Principle runs fine on the host (takes forever
> to load in the guest so I didn't check with virgl) and this is more or
> less the same engine.

So, that means it's not just happening with indirect draws.
Hmm ...

best
Mathias




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