[Mesa-dev] [PATCH 04/11] st/mesa: Use Array._DrawVAO in st_atom_array.c.

Mathias Fröhlich Mathias.Froehlich at gmx.net
Mon Dec 10 17:23:12 UTC 2018


Hi Erik,

Not sure if this is our problem as I think that I only saw simple
bindings with a zero instance divisor while debugging supertux kart.

But at least I think that this is a problem in virglrenderer. The
glVertexBindingDivisor is per binding and not per vertex attribute
in OpenGL.
... you probably want to solve that differently, but for now this should
quick band aid to pinpoint the problem that we observe.

Does the attached patch to virglrenderer fix our problem?

best

Mathias
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