[Mesa-dev] [PATCH 04/11] st/mesa: Use Array._DrawVAO in st_atom_array.c.
Erik Faye-Lund
erik.faye-lund at collabora.com
Tue Dec 11 09:19:47 UTC 2018
On Mon, 2018-12-10 at 18:23 +0100, Mathias Fröhlich wrote:
> Hi Erik,
>
> Not sure if this is our problem as I think that I only saw simple
> bindings with a zero instance divisor while debugging supertux kart.
>
> But at least I think that this is a problem in virglrenderer. The
> glVertexBindingDivisor is per binding and not per vertex attribute
> in OpenGL.
> ... you probably want to solve that differently, but for now this
> should
> quick band aid to pinpoint the problem that we observe.
>
> Does the attached patch to virglrenderer fix our problem?
>
It does! Thanks a lot :)
I'll find out what the proper fix is, and submit a patch in your name!
Again, thanks a lot :)
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