[Mesa-dev] [PATCH] etnaviv: drop redundant ctx function parameter
Christian Gmeiner
christian.gmeiner at gmail.com
Wed Dec 12 13:45:56 UTC 2018
There is no need to have an extra ctx paramter as all the other
parameters carry all the needed information.
Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
---
src/gallium/drivers/etnaviv/etnaviv_shader.c | 7 +++----
1 file changed, 3 insertions(+), 4 deletions(-)
diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
index 27c735b83b..d2d736bdee 100644
--- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
+++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
@@ -230,8 +230,7 @@ etna_shader_link(struct etna_context *ctx)
}
static bool
-etna_shader_update_vs_inputs(struct etna_context *ctx,
- struct compiled_shader_state *cs,
+etna_shader_update_vs_inputs(struct compiled_shader_state *cs,
const struct etna_shader_variant *vs,
const struct compiled_vertex_elements_state *ves)
{
@@ -246,7 +245,7 @@ etna_shader_update_vs_inputs(struct etna_context *ctx,
num_vs_inputs = MAX2(ves->num_elements, vs->infile.num_reg);
if (num_vs_inputs != ves->num_elements) {
BUG("Number of elements %u does not match the number of VS inputs %zu",
- ctx->vertex_elements->num_elements, ctx->shader.vs->infile.num_reg);
+ ves->num_elements, vs->infile.num_reg);
return false;
}
@@ -312,7 +311,7 @@ dump_shader_info(struct etna_shader_variant *v, struct pipe_debug_callback *debu
bool
etna_shader_update_vertex(struct etna_context *ctx)
{
- return etna_shader_update_vs_inputs(ctx, &ctx->shader_state, ctx->shader.vs,
+ return etna_shader_update_vs_inputs(&ctx->shader_state, ctx->shader.vs,
ctx->vertex_elements);
}
--
2.19.2
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