[Mesa-dev] [PATCH] etnaviv: drop redundant ctx function parameter
Lucas Stach
l.stach at pengutronix.de
Fri Dec 14 09:45:06 UTC 2018
Am Mittwoch, den 12.12.2018, 14:45 +0100 schrieb Christian Gmeiner:
> There is no need to have an extra ctx paramter as all the other
> parameters carry all the needed information.
>
> Signed-off-by: Christian Gmeiner <christian.gmeiner at gmail.com>
Reviewed-by: Lucas Stach <l.stach at pengutronix.de>
> ---
> src/gallium/drivers/etnaviv/etnaviv_shader.c | 7 +++----
> 1 file changed, 3 insertions(+), 4 deletions(-)
>
> diff --git a/src/gallium/drivers/etnaviv/etnaviv_shader.c b/src/gallium/drivers/etnaviv/etnaviv_shader.c
> index 27c735b83b..d2d736bdee 100644
> --- a/src/gallium/drivers/etnaviv/etnaviv_shader.c
> +++ b/src/gallium/drivers/etnaviv/etnaviv_shader.c
> @@ -230,8 +230,7 @@ etna_shader_link(struct etna_context *ctx)
> }
>
> static bool
> -etna_shader_update_vs_inputs(struct etna_context *ctx,
> - struct compiled_shader_state *cs,
> +etna_shader_update_vs_inputs(struct compiled_shader_state *cs,
> const struct etna_shader_variant *vs,
> const struct compiled_vertex_elements_state *ves)
> {
> @@ -246,7 +245,7 @@ etna_shader_update_vs_inputs(struct etna_context *ctx,
> num_vs_inputs = MAX2(ves->num_elements, vs->infile.num_reg);
> if (num_vs_inputs != ves->num_elements) {
> BUG("Number of elements %u does not match the number of VS inputs %zu",
> - ctx->vertex_elements->num_elements, ctx->shader.vs->infile.num_reg);
> + ves->num_elements, vs->infile.num_reg);
> return false;
> }
>
> @@ -312,7 +311,7 @@ dump_shader_info(struct etna_shader_variant *v, struct pipe_debug_callback *debu
> bool
> etna_shader_update_vertex(struct etna_context *ctx)
> {
> - return etna_shader_update_vs_inputs(ctx, &ctx->shader_state, ctx->shader.vs,
> + return etna_shader_update_vs_inputs(&ctx->shader_state, ctx->shader.vs,
> ctx->vertex_elements);
> }
>
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