[Mesa-dev] [PATCH v2 1/6] mesa: wire up InvalidateFramebuffer
Rob Clark
robdclark at gmail.com
Wed Dec 12 15:48:38 UTC 2018
And before someone actually starts implementing DiscardFramebuffer()
lets rework the interface to something that is actually usable.
Signed-off-by: Rob Clark <robdclark at gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/dd.h | 5 ++-
src/mesa/main/fbobject.c | 77 +++++++++++++++++++++++++++++++++++++---
2 files changed, 75 insertions(+), 7 deletions(-)
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index f14c3e04e91..1214eeaa474 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -784,9 +784,8 @@ struct dd_function_table {
GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
GLbitfield mask, GLenum filter);
- void (*DiscardFramebuffer)(struct gl_context *ctx,
- GLenum target, GLsizei numAttachments,
- const GLenum *attachments);
+ void (*DiscardFramebuffer)(struct gl_context *ctx, struct gl_framebuffer *fb,
+ struct gl_renderbuffer_attachment *att);
/**
* \name Functions for GL_ARB_sample_locations
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 23e49396199..442435655fa 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -4637,6 +4637,65 @@ invalid_enum:
return;
}
+static struct gl_renderbuffer_attachment *
+get_fb_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+ const GLenum attachment)
+{
+ int idx;
+
+ switch (attachment) {
+ case GL_COLOR:
+ case GL_COLOR_ATTACHMENT0:
+ case GL_COLOR_ATTACHMENT1:
+ case GL_COLOR_ATTACHMENT2:
+ case GL_COLOR_ATTACHMENT3:
+ case GL_COLOR_ATTACHMENT4:
+ case GL_COLOR_ATTACHMENT5:
+ case GL_COLOR_ATTACHMENT6:
+ case GL_COLOR_ATTACHMENT7:
+ case GL_COLOR_ATTACHMENT8:
+ case GL_COLOR_ATTACHMENT9:
+ case GL_COLOR_ATTACHMENT10:
+ case GL_COLOR_ATTACHMENT11:
+ case GL_COLOR_ATTACHMENT12:
+ case GL_COLOR_ATTACHMENT13:
+ case GL_COLOR_ATTACHMENT14:
+ case GL_COLOR_ATTACHMENT15:
+ if (attachment == GL_COLOR) {
+ idx = 0;
+ } else {
+ idx = attachment - GL_COLOR_ATTACHMENT0;
+ }
+ return &fb->Attachment[BUFFER_COLOR0 + idx];
+ case GL_DEPTH:
+ case GL_DEPTH_ATTACHMENT:
+ case GL_DEPTH_STENCIL_ATTACHMENT:
+ return &fb->Attachment[BUFFER_DEPTH];
+ case GL_STENCIL:
+ case GL_STENCIL_ATTACHMENT:
+ return &fb->Attachment[BUFFER_STENCIL];
+ default:
+ return NULL;
+ }
+}
+
+static void
+discard_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+ GLsizei numAttachments, const GLenum *attachments)
+{
+ if (!ctx->Driver.DiscardFramebuffer)
+ return;
+
+ for (int i = 0; i < numAttachments; i++) {
+ struct gl_renderbuffer_attachment *att =
+ get_fb_attachment(ctx, fb, attachments[i]);
+
+ if (!att)
+ continue;
+
+ ctx->Driver.DiscardFramebuffer(ctx, fb, att);
+ }
+}
void GLAPIENTRY
_mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei numAttachments,
@@ -4695,14 +4754,23 @@ _mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer,
invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
x, y, width, height,
"glInvalidateNamedFramebufferSubData");
-}
+ discard_sub_framebuffer(ctx, fb, numAttachments, attachments,
+ x, y, width, height);
+}
void GLAPIENTRY
_mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments,
const GLenum *attachments)
{
- /* no-op */
+ struct gl_framebuffer *fb;
+ GET_CURRENT_CONTEXT(ctx);
+
+ fb = get_framebuffer_target(ctx, target);
+ if (!fb)
+ return;
+
+ discard_framebuffer(ctx, fb, numAttachments, attachments);
}
@@ -4738,6 +4806,8 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
ctx->Const.MaxViewportWidth,
ctx->Const.MaxViewportHeight,
"glInvalidateFramebuffer");
+
+ discard_framebuffer(ctx, fb, numAttachments, attachments);
}
@@ -4824,8 +4894,7 @@ _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
}
}
- if (ctx->Driver.DiscardFramebuffer)
- ctx->Driver.DiscardFramebuffer(ctx, target, numAttachments, attachments);
+ discard_framebuffer(ctx, fb, numAttachments, attachments);
return;
--
2.19.2
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