[Mesa-dev] [PATCH v2 1/6] mesa: wire up InvalidateFramebuffer

Rob Clark robdclark at gmail.com
Wed Dec 12 15:48:38 UTC 2018


And before someone actually starts implementing DiscardFramebuffer()
lets rework the interface to something that is actually usable.

Signed-off-by: Rob Clark <robdclark at gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mesa/main/dd.h       |  5 ++-
 src/mesa/main/fbobject.c | 77 +++++++++++++++++++++++++++++++++++++---
 2 files changed, 75 insertions(+), 7 deletions(-)

diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index f14c3e04e91..1214eeaa474 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -784,9 +784,8 @@ struct dd_function_table {
                            GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
                            GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
                            GLbitfield mask, GLenum filter);
-   void (*DiscardFramebuffer)(struct gl_context *ctx,
-                              GLenum target, GLsizei numAttachments,
-                              const GLenum *attachments);
+   void (*DiscardFramebuffer)(struct gl_context *ctx, struct gl_framebuffer *fb,
+                              struct gl_renderbuffer_attachment *att);
 
    /**
     * \name Functions for GL_ARB_sample_locations
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index 23e49396199..442435655fa 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -4637,6 +4637,65 @@ invalid_enum:
    return;
 }
 
+static struct gl_renderbuffer_attachment *
+get_fb_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
+                  const GLenum attachment)
+{
+   int idx;
+
+   switch (attachment) {
+   case GL_COLOR:
+   case GL_COLOR_ATTACHMENT0:
+   case GL_COLOR_ATTACHMENT1:
+   case GL_COLOR_ATTACHMENT2:
+   case GL_COLOR_ATTACHMENT3:
+   case GL_COLOR_ATTACHMENT4:
+   case GL_COLOR_ATTACHMENT5:
+   case GL_COLOR_ATTACHMENT6:
+   case GL_COLOR_ATTACHMENT7:
+   case GL_COLOR_ATTACHMENT8:
+   case GL_COLOR_ATTACHMENT9:
+   case GL_COLOR_ATTACHMENT10:
+   case GL_COLOR_ATTACHMENT11:
+   case GL_COLOR_ATTACHMENT12:
+   case GL_COLOR_ATTACHMENT13:
+   case GL_COLOR_ATTACHMENT14:
+   case GL_COLOR_ATTACHMENT15:
+      if (attachment == GL_COLOR) {
+         idx = 0;
+      } else {
+         idx = attachment - GL_COLOR_ATTACHMENT0;
+      }
+      return &fb->Attachment[BUFFER_COLOR0 + idx];
+   case GL_DEPTH:
+   case GL_DEPTH_ATTACHMENT:
+   case GL_DEPTH_STENCIL_ATTACHMENT:
+      return &fb->Attachment[BUFFER_DEPTH];
+   case GL_STENCIL:
+   case GL_STENCIL_ATTACHMENT:
+      return &fb->Attachment[BUFFER_STENCIL];
+   default:
+      return NULL;
+   }
+}
+
+static void
+discard_framebuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
+                    GLsizei numAttachments, const GLenum *attachments)
+{
+   if (!ctx->Driver.DiscardFramebuffer)
+      return;
+
+   for (int i = 0; i < numAttachments; i++) {
+      struct gl_renderbuffer_attachment *att =
+            get_fb_attachment(ctx, fb, attachments[i]);
+
+      if (!att)
+         continue;
+
+      ctx->Driver.DiscardFramebuffer(ctx, fb, att);
+   }
+}
 
 void GLAPIENTRY
 _mesa_InvalidateSubFramebuffer_no_error(GLenum target, GLsizei numAttachments,
@@ -4695,14 +4754,23 @@ _mesa_InvalidateNamedFramebufferSubData(GLuint framebuffer,
    invalidate_framebuffer_storage(ctx, fb, numAttachments, attachments,
                                   x, y, width, height,
                                   "glInvalidateNamedFramebufferSubData");
-}
 
+   discard_sub_framebuffer(ctx, fb, numAttachments, attachments,
+                           x, y, width, height);
+}
 
 void GLAPIENTRY
 _mesa_InvalidateFramebuffer_no_error(GLenum target, GLsizei numAttachments,
                                      const GLenum *attachments)
 {
-   /* no-op */
+   struct gl_framebuffer *fb;
+   GET_CURRENT_CONTEXT(ctx);
+
+   fb = get_framebuffer_target(ctx, target);
+   if (!fb)
+      return;
+
+   discard_framebuffer(ctx, fb, numAttachments, attachments);
 }
 
 
@@ -4738,6 +4806,8 @@ _mesa_InvalidateFramebuffer(GLenum target, GLsizei numAttachments,
                                   ctx->Const.MaxViewportWidth,
                                   ctx->Const.MaxViewportHeight,
                                   "glInvalidateFramebuffer");
+
+   discard_framebuffer(ctx, fb, numAttachments, attachments);
 }
 
 
@@ -4824,8 +4894,7 @@ _mesa_DiscardFramebufferEXT(GLenum target, GLsizei numAttachments,
       }
    }
 
-   if (ctx->Driver.DiscardFramebuffer)
-      ctx->Driver.DiscardFramebuffer(ctx, target, numAttachments, attachments);
+   discard_framebuffer(ctx, fb, numAttachments, attachments);
 
    return;
 
-- 
2.19.2



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