[Mesa-dev] [PATCH 4/8] st/mesa: expose GL_NV_shader_atomic_float when ATOMFADD is supported
Marek Olšák
maraeo at gmail.com
Mon Dec 17 03:00:31 UTC 2018
For patches 1-4:
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Marek
On Wed, Dec 5, 2018 at 12:29 AM Ilia Mirkin <imirkin at alum.mit.edu> wrote:
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> src/mesa/state_tracker/st_extensions.c | 1 +
> 1 file changed, 1 insertion(+)
>
> diff --git a/src/mesa/state_tracker/st_extensions.c
> b/src/mesa/state_tracker/st_extensions.c
> index 002866d4cdb..8d0e8e0292f 100644
> --- a/src/mesa/state_tracker/st_extensions.c
> +++ b/src/mesa/state_tracker/st_extensions.c
> @@ -759,6 +759,7 @@ void st_init_extensions(struct pipe_screen *screen,
> { o(NV_conditional_render), PIPE_CAP_CONDITIONAL_RENDER
> },
> { o(NV_fill_rectangle),
> PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE },
> { o(NV_primitive_restart), PIPE_CAP_PRIMITIVE_RESTART
> },
> + { o(NV_shader_atomic_float), PIPE_CAP_TGSI_ATOMFADD
> },
> { o(NV_texture_barrier), PIPE_CAP_TEXTURE_BARRIER
> },
> { o(NVX_gpu_memory_info), PIPE_CAP_QUERY_MEMORY_INFO
> },
> /* GL_NV_point_sprite is not supported by gallium because we don't
> --
> 2.18.1
>
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>
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