[Mesa-dev] [PATCH 4/4] vbo: change an argument in vbo_draw_indirect_prims()
Brian Paul
brianp at vmware.com
Thu Feb 1 03:39:43 UTC 2018
In vbo_draw_indirect_prims() pass the 'indirect_data' argument to
vbo->draw_prims(). All the callers are passing ctx->DrawIndirectBuffer
so this should be no functional change. Add a (temporary) assertion to
be sure.
---
src/mesa/vbo/vbo_context.c | 17 ++++++++++++-----
1 file changed, 12 insertions(+), 5 deletions(-)
diff --git a/src/mesa/vbo/vbo_context.c b/src/mesa/vbo/vbo_context.c
index fe1d0f5..5bc6bf0 100644
--- a/src/mesa/vbo/vbo_context.c
+++ b/src/mesa/vbo/vbo_context.c
@@ -140,15 +140,19 @@ init_mat_currval(struct gl_context *ctx)
}
}
+
+/**
+ * Fallback for when a driver does not call vbo_set_indirect_draw_func().
+ */
static void
vbo_draw_indirect_prims(struct gl_context *ctx,
GLuint mode,
- struct gl_buffer_object *indirect_data,
+ struct gl_buffer_object *indirect_buffer,
GLsizeiptr indirect_offset,
unsigned draw_count,
unsigned stride,
- struct gl_buffer_object *indirect_params,
- GLsizeiptr indirect_params_offset,
+ struct gl_buffer_object *indirect_draw_count_buffer,
+ GLsizeiptr indirect_draw_count_offset,
const struct _mesa_index_buffer *ib)
{
struct vbo_context *vbo = vbo_context(ctx);
@@ -160,7 +164,7 @@ vbo_draw_indirect_prims(struct gl_context *ctx,
_mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s",
(draw_count > 1) ? "Multi" : "",
ib ? "Elements" : "Arrays",
- indirect_params ? "CountARB" : "");
+ indirect_buffer ? "CountARB" : "");
return;
}
@@ -174,10 +178,13 @@ vbo_draw_indirect_prims(struct gl_context *ctx,
prim[i].draw_id = i;
}
+ /* This should always be true at this time */
+ assert(indirect_buffer == ctx->DrawIndirectBuffer);
+
vbo->draw_prims(ctx, prim, draw_count,
ib, false, 0, ~0,
NULL, 0,
- ctx->DrawIndirectBuffer);
+ indirect_buffer);
free(prim);
}
--
2.7.4
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