[Mesa-dev] [PATCH] r600: fix VERTEX_ATTRIB_STRIDE to be 2048

Dave Airlie airlied at gmail.com
Sun Feb 4 19:13:33 UTC 2018

On 2 February 2018 at 18:02, Roland Scheidegger <sroland at vmware.com> wrote:
> Are you sure of that? You only get 11 stride bits to program, and they
> are in bytes. Therefore I can't see how you could program 2048 (unless
> the hw would interpet 0 as 2048 but I think stride 0 is valid there?).

Hmm so GL 4.4 defines the minimum for this to be 2048.

Could be a bit of a blocker :-)


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