[Mesa-dev] [PATCH 1/2] spirv: Add SpvCapabilityShaderViewportIndexLayerEXT
Iago Toral
itoral at igalia.com
Fri Feb 9 08:23:09 UTC 2018
On Fri, 2018-02-09 at 09:08 +0100, Iago Toral wrote:
> On Sat, 2018-01-27 at 18:58 -0800, Caio Marcelo de Oliveira Filho
> wrote:
> > ---
> >
> > In the last chunk of the diff, should accepting stage of vertex
> > shader
> > should be conditioned on shader_viewport_index_layer?
>
> I was going to say that we should assert that
> shader_viewport_index_layer is supported, but looking at the code, if
> we make it conditional on shader_viewport_index_layer it should
> suffice, since in that case if the implementation doesn't support it
> we
> will hit the vtn_fail fallback and report the error.
>
> With that change, this patch is:
> Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>
Sorry, but I have to withdraw the Rb :), I looked at the specs more
carefully now and realized there are things that we are missing here:
this extension also permits gl_Layer to be exported by Vertex and
Tessellation shaders (which is missing in this patch), and
ViewportIndex is also allowed in the Tessellation stage besides the
Vertex stage.
>
> Iago
>
> > src/compiler/shader_info.h | 1 +
> > src/compiler/spirv/spirv_to_nir.c | 4 ++++
> > src/compiler/spirv/vtn_variables.c | 2 +-
> > 3 files changed, 6 insertions(+), 1 deletion(-)
> >
> > diff --git a/src/compiler/shader_info.h
> > b/src/compiler/shader_info.h
> > index 4492cad0e8..9cc68740d4 100644
> > --- a/src/compiler/shader_info.h
> > +++ b/src/compiler/shader_info.h
> > @@ -43,6 +43,7 @@ struct spirv_supported_capabilities {
> > bool multiview;
> > bool variable_pointers;
> > bool storage_16bit;
> > + bool shader_viewport_index_layer;
> > };
> >
> > typedef struct shader_info {
> > diff --git a/src/compiler/spirv/spirv_to_nir.c
> > b/src/compiler/spirv/spirv_to_nir.c
> > index c6df764682..fdb2993db5 100644
> > --- a/src/compiler/spirv/spirv_to_nir.c
> > +++ b/src/compiler/spirv/spirv_to_nir.c
> > @@ -3203,6 +3203,10 @@ vtn_handle_preamble_instruction(struct
> > vtn_builder *b, SpvOp opcode,
> > spv_check_supported(storage_16bit, cap);
> > break;
> >
> > + case SpvCapabilityShaderViewportIndexLayerEXT:
> > + spv_check_supported(shader_viewport_index_layer, cap);
> > + break;
> > +
> > default:
> > vtn_fail("Unhandled capability");
> > }
> > diff --git a/src/compiler/spirv/vtn_variables.c
> > b/src/compiler/spirv/vtn_variables.c
> > index eb306d0c4a..889a9b3c10 100644
> > --- a/src/compiler/spirv/vtn_variables.c
> > +++ b/src/compiler/spirv/vtn_variables.c
> > @@ -1197,7 +1197,7 @@ vtn_get_builtin_location(struct vtn_builder
> > *b,
> > break;
> > case SpvBuiltInViewportIndex:
> > *location = VARYING_SLOT_VIEWPORT;
> > - if (b->shader->info.stage == MESA_SHADER_GEOMETRY)
> > + if (b->shader->info.stage == MESA_SHADER_GEOMETRY || b-
> > > shader->info.stage == MESA_SHADER_VERTEX)
> >
> > *mode = nir_var_shader_out;
> > else if (b->shader->info.stage == MESA_SHADER_FRAGMENT)
> > *mode = nir_var_shader_in;
>
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