[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Sun Feb 18 15:56:21 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=93551
--- Comment #50 from Yegor Timoshenko <yegortimoshenko at riseup.net> ---
This is definitely now an issue on Intel HD 4000. Workaround shim works fine
for 14.1.x and doesn't work starting from 14.2.0. What I've tried:
* building master
* reverting 6177d60a374a3d48969fcb062ac1d82465850cb4
* returning NULL on glCompileShaderIncludeARB (part of unsupported
ARB_shading_language_include extension, see
https://www.khronos.org/registry/OpenGL/extensions/ARB/ARB_shading_language_include.txt)
No luck so far. I'll probably have to bisect it, but it would be great if
someone more knowledgeable on topic of OpenGL steps in.
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