[Mesa-dev] [Bug 93551] Divinity: Original Sin Enhanced Edition(Native) crash on start

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Sun Feb 18 15:56:21 UTC 2018


--- Comment #50 from Yegor Timoshenko <yegortimoshenko at riseup.net> ---
This is definitely now an issue on Intel HD 4000. Workaround shim works fine
for 14.1.x and doesn't work starting from 14.2.0. What I've tried:

* building master

* reverting 6177d60a374a3d48969fcb062ac1d82465850cb4

* returning NULL on glCompileShaderIncludeARB (part of unsupported
ARB_shading_language_include extension, see

No luck so far. I'll probably have to bisect it, but it would be great if
someone more knowledgeable on topic of OpenGL steps in.

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