[Mesa-dev] [PATCH] st/mesa: Factorize duplicate code for atomic buffer binding
Guillaume Charifi
guillaume.charifi at sfr.fr
Tue Feb 20 11:49:28 UTC 2018
Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
---
src/mesa/state_tracker/st_atom_atomicbuf.c | 67 +++++++++++++-----------------
1 file changed, 29 insertions(+), 38 deletions(-)
diff --git a/src/mesa/state_tracker/st_atom_atomicbuf.c b/src/mesa/state_tracker/st_atom_atomicbuf.c
index eda9e51b58..6907d0064d 100644
--- a/src/mesa/state_tracker/st_atom_atomicbuf.c
+++ b/src/mesa/state_tracker/st_atom_atomicbuf.c
@@ -40,6 +40,30 @@
#include "st_atom.h"
#include "st_program.h"
+static void
+st_binding_to_sb(struct gl_buffer_binding *binding,
+ struct pipe_shader_buffer *sb)
+{
+ struct st_buffer_object *st_obj =
+ st_buffer_object(binding->BufferObject);
+
+ if (st_obj && st_obj->buffer) {
+ sb->buffer = st_obj->buffer;
+ sb->buffer_offset = binding->Offset;
+ sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
+
+ /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
+ * Take the minimum just to be sure.
+ */
+ if (!binding->AutomaticSize)
+ sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
+ } else {
+ sb->buffer = NULL;
+ sb->buffer_offset = 0;
+ sb->buffer_size = 0;
+ }
+}
+
static void
st_bind_atomics(struct st_context *st, struct gl_program *prog,
enum pipe_shader_type shader_type)
@@ -52,23 +76,9 @@ st_bind_atomics(struct st_context *st, struct gl_program *prog,
for (i = 0; i < prog->sh.data->NumAtomicBuffers; i++) {
struct gl_active_atomic_buffer *atomic =
&prog->sh.data->AtomicBuffers[i];
- struct gl_buffer_binding *binding =
- &st->ctx->AtomicBufferBindings[atomic->Binding];
- struct st_buffer_object *st_obj =
- st_buffer_object(binding->BufferObject);
- struct pipe_shader_buffer sb = { 0 };
-
- if (st_obj && st_obj->buffer) {
- sb.buffer = st_obj->buffer;
- sb.buffer_offset = binding->Offset;
- sb.buffer_size = st_obj->buffer->width0 - binding->Offset;
-
- /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
- * Take the minimum just to be sure.
- */
- if (!binding->AutomaticSize)
- sb.buffer_size = MIN2(sb.buffer_size, (unsigned) binding->Size);
- }
+ struct pipe_shader_buffer sb;
+
+ st_binding_to_sb(&st->ctx->AtomicBufferBindings[atomic->Binding], &sb);
st->pipe->set_shader_buffers(st->pipe, shader_type,
atomic->Binding, 1, &sb);
@@ -142,27 +152,8 @@ st_bind_hw_atomic_buffers(struct st_context *st)
if (!st->has_hw_atomics)
return;
- for (i = 0; i < st->ctx->Const.MaxAtomicBufferBindings; i++) {
- struct gl_buffer_binding *binding = &st->ctx->AtomicBufferBindings[i];
- struct st_buffer_object *st_obj = st_buffer_object(binding->BufferObject);
- struct pipe_shader_buffer *sb = &buffers[i];
-
- if (st_obj && st_obj->buffer) {
- sb->buffer = st_obj->buffer;
- sb->buffer_offset = binding->Offset;
- sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
-
- /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
- * Take the minimum just to be sure.
- */
- if (!binding->AutomaticSize)
- sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
- } else {
- sb->buffer = NULL;
- sb->buffer_offset = 0;
- sb->buffer_size = 0;
- }
- }
+ for (i = 0; i < st->ctx->Const.MaxAtomicBufferBindings; i++)
+ st_binding_to_sb(&st->ctx->AtomicBufferBindings[i], &buffers[i]);
st->pipe->set_hw_atomic_buffers(st->pipe, 0, st->ctx->Const.MaxAtomicBufferBindings, buffers);
}
--
2.14.1
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