[Mesa-dev] [PATCH] st/mesa: Factorize duplicate code for atomic buffer binding

Marek Olšák maraeo at gmail.com
Tue Feb 20 20:13:23 UTC 2018


Pushed, thanks!

Marek

On Tue, Feb 20, 2018 at 12:49 PM, Guillaume Charifi
<guillaume.charifi at sfr.fr> wrote:
> Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
> ---
>  src/mesa/state_tracker/st_atom_atomicbuf.c | 67 +++++++++++++-----------------
>  1 file changed, 29 insertions(+), 38 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_atom_atomicbuf.c b/src/mesa/state_tracker/st_atom_atomicbuf.c
> index eda9e51b58..6907d0064d 100644
> --- a/src/mesa/state_tracker/st_atom_atomicbuf.c
> +++ b/src/mesa/state_tracker/st_atom_atomicbuf.c
> @@ -40,6 +40,30 @@
>  #include "st_atom.h"
>  #include "st_program.h"
>
> +static void
> +st_binding_to_sb(struct gl_buffer_binding *binding,
> +                 struct pipe_shader_buffer *sb)
> +{
> +   struct st_buffer_object *st_obj =
> +      st_buffer_object(binding->BufferObject);
> +
> +   if (st_obj && st_obj->buffer) {
> +     sb->buffer = st_obj->buffer;
> +     sb->buffer_offset = binding->Offset;
> +     sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
> +
> +     /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> +      * Take the minimum just to be sure.
> +      */
> +     if (!binding->AutomaticSize)
> +       sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
> +   } else {
> +     sb->buffer = NULL;
> +     sb->buffer_offset = 0;
> +     sb->buffer_size = 0;
> +   }
> +}
> +
>  static void
>  st_bind_atomics(struct st_context *st, struct gl_program *prog,
>                  enum pipe_shader_type shader_type)
> @@ -52,23 +76,9 @@ st_bind_atomics(struct st_context *st, struct gl_program *prog,
>     for (i = 0; i < prog->sh.data->NumAtomicBuffers; i++) {
>        struct gl_active_atomic_buffer *atomic =
>           &prog->sh.data->AtomicBuffers[i];
> -      struct gl_buffer_binding *binding =
> -         &st->ctx->AtomicBufferBindings[atomic->Binding];
> -      struct st_buffer_object *st_obj =
> -         st_buffer_object(binding->BufferObject);
> -      struct pipe_shader_buffer sb = { 0 };
> -
> -      if (st_obj && st_obj->buffer) {
> -         sb.buffer = st_obj->buffer;
> -         sb.buffer_offset = binding->Offset;
> -         sb.buffer_size = st_obj->buffer->width0 - binding->Offset;
> -
> -         /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> -          * Take the minimum just to be sure.
> -          */
> -         if (!binding->AutomaticSize)
> -            sb.buffer_size = MIN2(sb.buffer_size, (unsigned) binding->Size);
> -      }
> +      struct pipe_shader_buffer sb;
> +
> +      st_binding_to_sb(&st->ctx->AtomicBufferBindings[atomic->Binding], &sb);
>
>        st->pipe->set_shader_buffers(st->pipe, shader_type,
>                                     atomic->Binding, 1, &sb);
> @@ -142,27 +152,8 @@ st_bind_hw_atomic_buffers(struct st_context *st)
>     if (!st->has_hw_atomics)
>        return;
>
> -   for (i = 0; i < st->ctx->Const.MaxAtomicBufferBindings; i++) {
> -      struct gl_buffer_binding *binding = &st->ctx->AtomicBufferBindings[i];
> -      struct st_buffer_object *st_obj = st_buffer_object(binding->BufferObject);
> -      struct pipe_shader_buffer *sb = &buffers[i];
> -
> -      if (st_obj && st_obj->buffer) {
> -        sb->buffer = st_obj->buffer;
> -        sb->buffer_offset = binding->Offset;
> -        sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
> -
> -        /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> -         * Take the minimum just to be sure.
> -         */
> -        if (!binding->AutomaticSize)
> -          sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
> -      } else {
> -        sb->buffer = NULL;
> -        sb->buffer_offset = 0;
> -        sb->buffer_size = 0;
> -      }
> -   }
> +   for (i = 0; i < st->ctx->Const.MaxAtomicBufferBindings; i++)
> +      st_binding_to_sb(&st->ctx->AtomicBufferBindings[i], &buffers[i]);
>
>     st->pipe->set_hw_atomic_buffers(st->pipe, 0, st->ctx->Const.MaxAtomicBufferBindings, buffers);
>  }
> --
> 2.14.1
>


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