[Mesa-dev] [PATCH] st/mesa: Factorize duplicate code for atomic buffer binding
Marek Olšák
maraeo at gmail.com
Tue Feb 20 20:13:23 UTC 2018
Pushed, thanks!
Marek
On Tue, Feb 20, 2018 at 12:49 PM, Guillaume Charifi
<guillaume.charifi at sfr.fr> wrote:
> Signed-off-by: Guillaume Charifi <guillaume.charifi at sfr.fr>
> ---
> src/mesa/state_tracker/st_atom_atomicbuf.c | 67 +++++++++++++-----------------
> 1 file changed, 29 insertions(+), 38 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_atom_atomicbuf.c b/src/mesa/state_tracker/st_atom_atomicbuf.c
> index eda9e51b58..6907d0064d 100644
> --- a/src/mesa/state_tracker/st_atom_atomicbuf.c
> +++ b/src/mesa/state_tracker/st_atom_atomicbuf.c
> @@ -40,6 +40,30 @@
> #include "st_atom.h"
> #include "st_program.h"
>
> +static void
> +st_binding_to_sb(struct gl_buffer_binding *binding,
> + struct pipe_shader_buffer *sb)
> +{
> + struct st_buffer_object *st_obj =
> + st_buffer_object(binding->BufferObject);
> +
> + if (st_obj && st_obj->buffer) {
> + sb->buffer = st_obj->buffer;
> + sb->buffer_offset = binding->Offset;
> + sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
> +
> + /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> + * Take the minimum just to be sure.
> + */
> + if (!binding->AutomaticSize)
> + sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
> + } else {
> + sb->buffer = NULL;
> + sb->buffer_offset = 0;
> + sb->buffer_size = 0;
> + }
> +}
> +
> static void
> st_bind_atomics(struct st_context *st, struct gl_program *prog,
> enum pipe_shader_type shader_type)
> @@ -52,23 +76,9 @@ st_bind_atomics(struct st_context *st, struct gl_program *prog,
> for (i = 0; i < prog->sh.data->NumAtomicBuffers; i++) {
> struct gl_active_atomic_buffer *atomic =
> &prog->sh.data->AtomicBuffers[i];
> - struct gl_buffer_binding *binding =
> - &st->ctx->AtomicBufferBindings[atomic->Binding];
> - struct st_buffer_object *st_obj =
> - st_buffer_object(binding->BufferObject);
> - struct pipe_shader_buffer sb = { 0 };
> -
> - if (st_obj && st_obj->buffer) {
> - sb.buffer = st_obj->buffer;
> - sb.buffer_offset = binding->Offset;
> - sb.buffer_size = st_obj->buffer->width0 - binding->Offset;
> -
> - /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> - * Take the minimum just to be sure.
> - */
> - if (!binding->AutomaticSize)
> - sb.buffer_size = MIN2(sb.buffer_size, (unsigned) binding->Size);
> - }
> + struct pipe_shader_buffer sb;
> +
> + st_binding_to_sb(&st->ctx->AtomicBufferBindings[atomic->Binding], &sb);
>
> st->pipe->set_shader_buffers(st->pipe, shader_type,
> atomic->Binding, 1, &sb);
> @@ -142,27 +152,8 @@ st_bind_hw_atomic_buffers(struct st_context *st)
> if (!st->has_hw_atomics)
> return;
>
> - for (i = 0; i < st->ctx->Const.MaxAtomicBufferBindings; i++) {
> - struct gl_buffer_binding *binding = &st->ctx->AtomicBufferBindings[i];
> - struct st_buffer_object *st_obj = st_buffer_object(binding->BufferObject);
> - struct pipe_shader_buffer *sb = &buffers[i];
> -
> - if (st_obj && st_obj->buffer) {
> - sb->buffer = st_obj->buffer;
> - sb->buffer_offset = binding->Offset;
> - sb->buffer_size = st_obj->buffer->width0 - binding->Offset;
> -
> - /* AutomaticSize is FALSE if the buffer was set with BindBufferRange.
> - * Take the minimum just to be sure.
> - */
> - if (!binding->AutomaticSize)
> - sb->buffer_size = MIN2(sb->buffer_size, (unsigned) binding->Size);
> - } else {
> - sb->buffer = NULL;
> - sb->buffer_offset = 0;
> - sb->buffer_size = 0;
> - }
> - }
> + for (i = 0; i < st->ctx->Const.MaxAtomicBufferBindings; i++)
> + st_binding_to_sb(&st->ctx->AtomicBufferBindings[i], &buffers[i]);
>
> st->pipe->set_hw_atomic_buffers(st->pipe, 0, st->ctx->Const.MaxAtomicBufferBindings, buffers);
> }
> --
> 2.14.1
>
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