[Mesa-dev] [PATCH 1/7] nir: add bindless to nir data

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Feb 20 22:36:41 UTC 2018


Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

On 02/20/2018 04:42 AM, Timothy Arceri wrote:
> ---
>   src/compiler/glsl/glsl_to_nir.cpp | 1 +
>   src/compiler/nir/nir.h            | 6 ++++++
>   2 files changed, 7 insertions(+)
> 
> diff --git a/src/compiler/glsl/glsl_to_nir.cpp b/src/compiler/glsl/glsl_to_nir.cpp
> index 7a9d15015e..49d66c173c 100644
> --- a/src/compiler/glsl/glsl_to_nir.cpp
> +++ b/src/compiler/glsl/glsl_to_nir.cpp
> @@ -434,6 +434,7 @@ nir_visitor::visit(ir_variable *ir)
>      var->data.index = ir->data.index;
>      var->data.descriptor_set = 0;
>      var->data.binding = ir->data.binding;
> +   var->data.bindless = ir->data.bindless;
>      var->data.offset = ir->data.offset;
>      var->data.image.read_only = ir->data.memory_read_only;
>      var->data.image.write_only = ir->data.memory_write_only;
> diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
> index 2acd9511f5..c6541f0a6f 100644
> --- a/src/compiler/nir/nir.h
> +++ b/src/compiler/nir/nir.h
> @@ -249,6 +249,12 @@ typedef struct nir_variable {
>          */
>         unsigned fb_fetch_output:1;
>   
> +      /**
> +       * Non-zero if this variable is considered bindless as defined by
> +       * ARB_bindless_texture.
> +       */
> +      unsigned bindless:1;
> +
>         /**
>          * \brief Layout qualifier for gl_FragDepth.
>          *
> 


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