[Mesa-dev] [Bug 105161] Validation of KHR_blend_equation_advanced stricter than NVidia
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Feb 21 18:51:38 UTC 2018
https://bugs.freedesktop.org/show_bug.cgi?id=105161
--- Comment #6 from Allan Sandfeld Jensen <kde at carewolf.com> ---
Right. I think NVidia can get away with it because this requirement is new in
the KHR version, they also implement the original NV version which doesnt have
it (and like is OpenGL norm, they share the same GL defines).
Anyway since you are actually using the declaration and it has significant
impact in compile time of the shader, I withdraw my complaint and suggestion.
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