[Mesa-dev] [PATCH 2/2] glxinfo/wglinfo: print list of 4.3 shading language versions
Brian Paul
brianp at vmware.com
Fri Feb 23 16:32:09 UTC 2018
On 02/23/2018 03:06 AM, Mike Lothian wrote:
> This still looks wrong, there's now two 4.3 sections:
Yeah, but I guess I don't see it as a big deal. Fixing it would involve
a bit of a hack. While processing the big list of queries, I'd have to
check for extension=="4.3" and call a function to query/print the GLSL
versions.
What do you think?
-Brian
>
> 4.3:
> GL_MAX_ELEMENT_INDEX = 2147483647
> GL_MAX_COMPUTE_UNIFORM_BLOCKS = 14
> GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 32
> GL_MAX_COMPUTE_IMAGE_UNIFORMS = 32
> GL_MAX_COMPUTE_SHARED_MEMORY_SIZE = 65536
> GL_MAX_COMPUTE_UNIFORM_COMPONENTS = 16384
> GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 16
> GL_MAX_COMPUTE_ATOMIC_COUNTERS = 4096
> GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 245760
> GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 1792
> GL_MAX_DEBUG_MESSAGE_LENGTH = 4096
> GL_MAX_DEBUG_LOGGED_MESSAGES = 10
> GL_MAX_DEBUG_GROUP_STACK_DEPTH = 64
> GL_MAX_LABEL_LENGTH = 256
> GL_MAX_UNIFORM_LOCATIONS = 98304
> GL_MAX_FRAMEBUFFER_WIDTH = 16384
> GL_MAX_FRAMEBUFFER_HEIGHT = 16384
> GL_MAX_FRAMEBUFFER_LAYERS = 2048
> GL_MAX_FRAMEBUFFER_SAMPLES = 16
> GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 12
> GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 12
> GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 12
> GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 12
> GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 12
> GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 12
> GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 72
> GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 72
> GL_MAX_SHADER_STORAGE_BLOCK_SIZE = 134217728
> GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 200
> GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 2047
> GL_MAX_VERTEX_ATTRIB_BINDINGS = 16
> 4.4:
> GL_MAX_VERTEX_ATTRIB_STRIDE = 2048
> 4.5:
> GL_MAX_CULL_DISTANCES = 8
> GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 8
> GL_ARB_transform_feedback3:
> GL_MAX_TRANSFORM_FEEDBACK_BUFFERS = 4
> GL_MAX_VERTEX_STREAMS = 4
> 4.3:
> GL_NUM_SHADING_LANGUAGE_VERSIONS = 16
> 450
> 440
> 430
> 420
> 410
> 400
> 330
> 150
> 140
> 130
> 120
>
> 320 es
> 310 es
> 300 es
> 100
>
More information about the mesa-dev
mailing list