[Mesa-dev] [PATCH] mesa: Update vertex processing mode on _mesa_UseProgram.
Mark Janes
mark.a.janes at intel.com
Fri Feb 23 21:24:48 UTC 2018
<Mathias.Froehlich at gmx.net> writes:
> From: Mathias Fröhlich <mathias.froehlich at web.de>
>
> Hi Clayton,
>
> The following change fixes the reported problem on my site.
> Please test/review!!
>
> best
>
> Mathias
>
>
> The change is a bug fix for 92d76a169:
> mesa: Provide an alternative to get_vp_mode()
> that actually got exposed through 4562a7b0:
> vbo: Make use of _DrawVAO from the dlist code.
>
> Fixes: KHR-GLES31.core.shader_image_load_store.advanced-sso-simple
The "Fixes:" tag is supposed to indicate the git commit which regresses
Mesa. Release automation processes it when preparing branches for the
stable release.
https://www.mesa3d.org/submittingpatches.html#formatting
In this case, the patch doesn't need to be applied to a stable branch.
However, it may confuse the automation.
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105229
> Signed-off-by: Mathias Fröhlich <Mathias.Froehlich at web.de>
> ---
> src/mesa/main/shaderapi.c | 2 ++
> 1 file changed, 2 insertions(+)
>
> diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
> index d8a3031a38..b7bd7167e1 100644
> --- a/src/mesa/main/shaderapi.c
> +++ b/src/mesa/main/shaderapi.c
> @@ -2069,6 +2069,8 @@ use_program(GLuint program, bool no_error)
> _mesa_BindProgramPipeline(ctx->Pipeline.Current->Name);
> }
> }
> +
> + _mesa_update_vertex_processing_mode(ctx);
> }
>
>
> --
> 2.14.3
>
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