[Mesa-dev] [PATCH] mesa: Update vertex processing mode on _mesa_UseProgram.

Ilia Mirkin imirkin at alum.mit.edu
Fri Feb 23 21:26:21 UTC 2018


On Fri, Feb 23, 2018 at 4:24 PM, Mark Janes <mark.a.janes at intel.com> wrote:
> <Mathias.Froehlich at gmx.net> writes:
>
>> From: Mathias Fröhlich <mathias.froehlich at web.de>
>>
>> Hi Clayton,
>>
>> The following change fixes the reported problem on my site.
>> Please test/review!!
>>
>> best
>>
>> Mathias
>>
>>
>> The change is a bug fix for 92d76a169:
>>   mesa: Provide an alternative to get_vp_mode()
>> that actually got exposed through 4562a7b0:
>>   vbo: Make use of _DrawVAO from the dlist code.
>>
>> Fixes: KHR-GLES31.core.shader_image_load_store.advanced-sso-simple
>
> The "Fixes:" tag is supposed to indicate the git commit which regresses
> Mesa.  Release automation processes it when preparing branches for the
> stable release.
>
> https://www.mesa3d.org/submittingpatches.html#formatting
>
> In this case, the patch doesn't need to be applied to a stable branch.
> However, it may confuse the automation.

It's pretty common practice to do this... should be easy enough to
teach automation to skip if it's not a hash-looking thing.


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