[Mesa-dev] [PATCH v3] radv: make sure to emit cache flushes before starting a query
Samuel Pitoiset
samuel.pitoiset at gmail.com
Wed Feb 28 20:47:11 UTC 2018
If the query pool has been previously resetted using the compute
shader path.
v3: set pending_reset_query only for the compute shader path
v2: handle multiple commands buffers with same pool
Fixes: a41e2e9cf5 ("radv: allow to use a compute shader for resetting the query pool")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105292
Cc: "18.0" <mesa-stable at lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
src/amd/vulkan/radv_cmd_buffer.c | 7 +++++++
src/amd/vulkan/radv_private.h | 5 +++++
src/amd/vulkan/radv_query.c | 28 +++++++++++++++++++++-------
3 files changed, 33 insertions(+), 7 deletions(-)
diff --git a/src/amd/vulkan/radv_cmd_buffer.c b/src/amd/vulkan/radv_cmd_buffer.c
index 2b41baea3d..cfdc531acd 100644
--- a/src/amd/vulkan/radv_cmd_buffer.c
+++ b/src/amd/vulkan/radv_cmd_buffer.c
@@ -1930,6 +1930,13 @@ VkResult radv_BeginCommandBuffer(
cmd_buffer->status = RADV_CMD_BUFFER_STATUS_RECORDING;
+ /* Force cache flushes before starting a new query in case the
+ * corresponding pool has been resetted from a different command
+ * buffer. This is because we have to flush caches between reset and
+ * begin if the compute shader path has been used.
+ */
+ cmd_buffer->pending_reset_query = true;
+
return result;
}
diff --git a/src/amd/vulkan/radv_private.h b/src/amd/vulkan/radv_private.h
index c72df5a737..b76d2eb5cb 100644
--- a/src/amd/vulkan/radv_private.h
+++ b/src/amd/vulkan/radv_private.h
@@ -1003,6 +1003,11 @@ struct radv_cmd_buffer {
uint32_t gfx9_fence_offset;
struct radeon_winsys_bo *gfx9_fence_bo;
uint32_t gfx9_fence_idx;
+
+ /**
+ * Whether a query pool has been resetted and we have to flush caches.
+ */
+ bool pending_reset_query;
};
struct radv_image;
diff --git a/src/amd/vulkan/radv_query.c b/src/amd/vulkan/radv_query.c
index ace745e4e6..b1393a2ec7 100644
--- a/src/amd/vulkan/radv_query.c
+++ b/src/amd/vulkan/radv_query.c
@@ -1058,17 +1058,23 @@ void radv_CmdResetQueryPool(
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
RADV_FROM_HANDLE(radv_query_pool, pool, queryPool);
- struct radv_cmd_state *state = &cmd_buffer->state;
+ uint32_t flush_bits = 0;
- state->flush_bits |= radv_fill_buffer(cmd_buffer, pool->bo,
- firstQuery * pool->stride,
- queryCount * pool->stride, 0);
+ flush_bits |= radv_fill_buffer(cmd_buffer, pool->bo,
+ firstQuery * pool->stride,
+ queryCount * pool->stride, 0);
if (pool->type == VK_QUERY_TYPE_TIMESTAMP ||
pool->type == VK_QUERY_TYPE_PIPELINE_STATISTICS) {
- state->flush_bits |= radv_fill_buffer(cmd_buffer, pool->bo,
- pool->availability_offset + firstQuery * 4,
- queryCount * 4, 0);
+ flush_bits |= radv_fill_buffer(cmd_buffer, pool->bo,
+ pool->availability_offset + firstQuery * 4,
+ queryCount * 4, 0);
+ }
+
+ if (flush_bits) {
+ /* Only need to flush caches for the compute shader path. */
+ cmd_buffer->pending_reset_query = true;
+ cmd_buffer->state.flush_bits |= flush_bits;
}
}
@@ -1086,6 +1092,14 @@ void radv_CmdBeginQuery(
radv_cs_add_buffer(cmd_buffer->device->ws, cs, pool->bo, 8);
+ if (cmd_buffer->pending_reset_query) {
+ /* Make sure to flush caches if the query pool has been
+ * previously resetted using the compute shader path.
+ */
+ si_emit_cache_flush(cmd_buffer);
+ cmd_buffer->pending_reset_query = false;
+ }
+
switch (pool->type) {
case VK_QUERY_TYPE_OCCLUSION:
radeon_check_space(cmd_buffer->device->ws, cs, 7);
--
2.16.2
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