[Mesa-dev] [PATCH] mesa: remove dd_function_table::GetCompressedTexSubImage and clean it up

Ian Romanick idr at freedesktop.org
Thu Jan 4 19:36:14 UTC 2018


If nobody uses this method, removing it seems fine.  Does this imply
that nobody implements an accelerated glGetCompressedTexSubImage, or is
the acceleration just implemented differently (in a way that I don't
recall off the top of my head)?

On 01/03/2018 01:50 PM, Marek Olšák wrote:
> From: Marek Olšák <marek.olsak at amd.com>
> 
> ---
>  src/mesa/drivers/common/driverfuncs.c  |  1 -
>  src/mesa/main/dd.h                     | 10 ----------
>  src/mesa/main/texgetimage.c            | 23 +++++++++++------------
>  src/mesa/main/texgetimage.h            |  8 --------
>  src/mesa/state_tracker/st_cb_texture.c |  1 -
>  5 files changed, 11 insertions(+), 32 deletions(-)
> 
> diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
> index ddb4bb6..94dc0e6 100644
> --- a/src/mesa/drivers/common/driverfuncs.c
> +++ b/src/mesa/drivers/common/driverfuncs.c
> @@ -94,21 +94,20 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
>     driver->QueryInternalFormat = _mesa_query_internal_format_default;
>     driver->TexImage = _mesa_store_teximage;
>     driver->TexSubImage = _mesa_store_texsubimage;
>     driver->GetTexSubImage = _mesa_meta_GetTexSubImage;
>     driver->ClearTexSubImage = _mesa_meta_ClearTexSubImage;
>     driver->CopyTexSubImage = _mesa_meta_CopyTexSubImage;
>     driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
>     driver->TestProxyTexImage = _mesa_test_proxy_teximage;
>     driver->CompressedTexImage = _mesa_store_compressed_teximage;
>     driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage;
> -   driver->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>     driver->BindTexture = NULL;
>     driver->NewTextureObject = _mesa_new_texture_object;
>     driver->DeleteTexture = _mesa_delete_texture_object;
>     driver->NewTextureImage = _swrast_new_texture_image;
>     driver->DeleteTextureImage = _swrast_delete_texture_image;
>     driver->AllocTextureImageBuffer = _swrast_alloc_texture_image_buffer;
>     driver->FreeTextureImageBuffer = _swrast_free_texture_image_buffer;
>     driver->MapTextureImage = _swrast_map_teximage;
>     driver->UnmapTextureImage = _swrast_unmap_teximage;
>     driver->DrawTex = _mesa_meta_DrawTex;
> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
> index 4e4d2a6..3455ddb 100644
> --- a/src/mesa/main/dd.h
> +++ b/src/mesa/main/dd.h
> @@ -330,30 +330,20 @@ struct dd_function_table {
>  
>     /**
>      * Called by glCompressedTexSubImage[123]D().
>      */
>     void (*CompressedTexSubImage)(struct gl_context *ctx, GLuint dims,
>                                   struct gl_texture_image *texImage,
>                                   GLint xoffset, GLint yoffset, GLint zoffset,
>                                   GLsizei width, GLsizei height, GLsizei depth,
>                                   GLenum format,
>                                   GLsizei imageSize, const GLvoid *data);
> -
> -   /**
> -    * Called by glGetCompressedTexImage.
> -    */
> -   void (*GetCompressedTexSubImage)(struct gl_context *ctx,
> -                                    struct gl_texture_image *texImage,
> -                                    GLint xoffset, GLint yoffset,
> -                                    GLint zoffset, GLsizei width,
> -                                    GLsizei height, GLsizei depth,
> -                                    GLvoid *data);
>     /*@}*/
>  
>     /**
>      * \name Texture object / image functions
>      */
>     /*@{*/
>  
>     /**
>      * Called by glBindTexture() and glBindTextures().
>      */
> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
> index 26cf3e5..c61842e 100644
> --- a/src/mesa/main/texgetimage.c
> +++ b/src/mesa/main/texgetimage.c
> @@ -754,30 +754,29 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>     }
>  
>     if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>        ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
>     }
>  }
>  
>  
>  
>  /**
> - * This is the software fallback for Driver.GetCompressedTexSubImage().
> - * All error checking will have been done before this routine is called.
> + * This function assumes that all error checking has been done.
>   */
> -void
> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
> -                                  struct gl_texture_image *texImage,
> -                                  GLint xoffset, GLint yoffset,
> -                                  GLint zoffset, GLsizei width,
> -                                  GLint height, GLint depth,
> -                                  GLvoid *img)
> +static void
> +get_compressed_texsubimage_sw(struct gl_context *ctx,
> +                              struct gl_texture_image *texImage,
> +                              GLint xoffset, GLint yoffset,
> +                              GLint zoffset, GLsizei width,
> +                              GLint height, GLint depth,
> +                              GLvoid *img)
>  {
>     const GLuint dimensions =
>        _mesa_get_texture_dimensions(texImage->TexObject->Target);
>     struct compressed_pixelstore store;
>     GLint slice;
>     GLubyte *dest;
>  
>     _mesa_compute_compressed_pixelstore(dimensions, texImage->TexFormat,
>                                         width, height, depth,
>                                         &ctx->Pack, &store);
> @@ -1654,23 +1653,23 @@ get_compressed_texture_image(struct gl_context *ctx,
>        firstFace = _mesa_tex_target_to_face(target);
>        numFaces = 1;
>     }
>  
>     _mesa_lock_texture(ctx, texObj);
>  
>     for (i = 0; i < numFaces; i++) {
>        texImage = texObj->Image[firstFace + i][level];
>        assert(texImage);
>  
> -      ctx->Driver.GetCompressedTexSubImage(ctx, texImage,
> -                                           xoffset, yoffset, zoffset,
> -                                           width, height, depth, pixels);
> +      get_compressed_texsubimage_sw(ctx, texImage,
> +                                    xoffset, yoffset, zoffset,
> +                                    width, height, depth, pixels);
>  
>        /* next cube face */
>        pixels = (GLubyte *) pixels + imageStride;
>     }
>  
>     _mesa_unlock_texture(ctx, texObj);
>  }
>  
>  
>  void GLAPIENTRY
> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
> index 63c75eb..3928e7a 100644
> --- a/src/mesa/main/texgetimage.h
> +++ b/src/mesa/main/texgetimage.h
> @@ -37,28 +37,20 @@ extern GLenum
>  _mesa_base_pack_format(GLenum format);
>  
>  extern void
>  _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>                          GLint xoffset, GLint yoffset, GLint zoffset,
>                          GLsizei width, GLsizei height, GLint depth,
>                          GLenum format, GLenum type, GLvoid *pixels,
>                          struct gl_texture_image *texImage);
>  
>  extern void
> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
> -                                  struct gl_texture_image *texImage,
> -                                  GLint xoffset, GLint yoffset,
> -                                  GLint zoffset, GLsizei width,
> -                                  GLint height, GLint depth,
> -                                  GLvoid *data);
> -
> -extern void
>  _mesa_get_compressed_texture_image( struct gl_context *ctx,
>                                      struct gl_texture_object *texObj,
>                                      struct gl_texture_image *texImage,
>                                      GLenum target, GLint level,
>                                      GLsizei bufSize, GLvoid *pixels,
>                                      bool dsa );
>  
>  
>  extern void GLAPIENTRY
>  _mesa_GetTexImage( GLenum target, GLint level,
> diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
> index 7766273..98f2443 100644
> --- a/src/mesa/state_tracker/st_cb_texture.c
> +++ b/src/mesa/state_tracker/st_cb_texture.c
> @@ -3173,21 +3173,20 @@ st_init_texture_functions(struct dd_function_table *functions)
>     functions->TexImage = st_TexImage;
>     functions->TexSubImage = st_TexSubImage;
>     functions->CompressedTexSubImage = st_CompressedTexSubImage;
>     functions->CopyTexSubImage = st_CopyTexSubImage;
>     functions->GenerateMipmap = st_generate_mipmap;
>  
>     functions->GetTexSubImage = st_GetTexSubImage;
>  
>     /* compressed texture functions */
>     functions->CompressedTexImage = st_CompressedTexImage;
> -   functions->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>  
>     functions->NewTextureObject = st_NewTextureObject;
>     functions->NewTextureImage = st_NewTextureImage;
>     functions->DeleteTextureImage = st_DeleteTextureImage;
>     functions->DeleteTexture = st_DeleteTextureObject;
>     functions->AllocTextureImageBuffer = st_AllocTextureImageBuffer;
>     functions->FreeTextureImageBuffer = st_FreeTextureImageBuffer;
>     functions->MapTextureImage = st_MapTextureImage;
>     functions->UnmapTextureImage = st_UnmapTextureImage;
>  
> 



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