[Mesa-dev] [PATCH] mesa: remove dd_function_table::GetCompressedTexSubImage and clean it up
Marek Olšák
maraeo at gmail.com
Fri Jan 5 01:42:31 UTC 2018
On Thu, Jan 4, 2018 at 8:36 PM, Ian Romanick <idr at freedesktop.org> wrote:
> If nobody uses this method, removing it seems fine. Does this imply
> that nobody implements an accelerated glGetCompressedTexSubImage, or is
> the acceleration just implemented differently (in a way that I don't
> recall off the top of my head)?
Driver.MapTextureImage is used to implement accelerated
GetCompressedTexSubImage.
Marek
>
> On 01/03/2018 01:50 PM, Marek Olšák wrote:
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> ---
>> src/mesa/drivers/common/driverfuncs.c | 1 -
>> src/mesa/main/dd.h | 10 ----------
>> src/mesa/main/texgetimage.c | 23 +++++++++++------------
>> src/mesa/main/texgetimage.h | 8 --------
>> src/mesa/state_tracker/st_cb_texture.c | 1 -
>> 5 files changed, 11 insertions(+), 32 deletions(-)
>>
>> diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
>> index ddb4bb6..94dc0e6 100644
>> --- a/src/mesa/drivers/common/driverfuncs.c
>> +++ b/src/mesa/drivers/common/driverfuncs.c
>> @@ -94,21 +94,20 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
>> driver->QueryInternalFormat = _mesa_query_internal_format_default;
>> driver->TexImage = _mesa_store_teximage;
>> driver->TexSubImage = _mesa_store_texsubimage;
>> driver->GetTexSubImage = _mesa_meta_GetTexSubImage;
>> driver->ClearTexSubImage = _mesa_meta_ClearTexSubImage;
>> driver->CopyTexSubImage = _mesa_meta_CopyTexSubImage;
>> driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
>> driver->TestProxyTexImage = _mesa_test_proxy_teximage;
>> driver->CompressedTexImage = _mesa_store_compressed_teximage;
>> driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage;
>> - driver->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>> driver->BindTexture = NULL;
>> driver->NewTextureObject = _mesa_new_texture_object;
>> driver->DeleteTexture = _mesa_delete_texture_object;
>> driver->NewTextureImage = _swrast_new_texture_image;
>> driver->DeleteTextureImage = _swrast_delete_texture_image;
>> driver->AllocTextureImageBuffer = _swrast_alloc_texture_image_buffer;
>> driver->FreeTextureImageBuffer = _swrast_free_texture_image_buffer;
>> driver->MapTextureImage = _swrast_map_teximage;
>> driver->UnmapTextureImage = _swrast_unmap_teximage;
>> driver->DrawTex = _mesa_meta_DrawTex;
>> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
>> index 4e4d2a6..3455ddb 100644
>> --- a/src/mesa/main/dd.h
>> +++ b/src/mesa/main/dd.h
>> @@ -330,30 +330,20 @@ struct dd_function_table {
>>
>> /**
>> * Called by glCompressedTexSubImage[123]D().
>> */
>> void (*CompressedTexSubImage)(struct gl_context *ctx, GLuint dims,
>> struct gl_texture_image *texImage,
>> GLint xoffset, GLint yoffset, GLint zoffset,
>> GLsizei width, GLsizei height, GLsizei depth,
>> GLenum format,
>> GLsizei imageSize, const GLvoid *data);
>> -
>> - /**
>> - * Called by glGetCompressedTexImage.
>> - */
>> - void (*GetCompressedTexSubImage)(struct gl_context *ctx,
>> - struct gl_texture_image *texImage,
>> - GLint xoffset, GLint yoffset,
>> - GLint zoffset, GLsizei width,
>> - GLsizei height, GLsizei depth,
>> - GLvoid *data);
>> /*@}*/
>>
>> /**
>> * \name Texture object / image functions
>> */
>> /*@{*/
>>
>> /**
>> * Called by glBindTexture() and glBindTextures().
>> */
>> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
>> index 26cf3e5..c61842e 100644
>> --- a/src/mesa/main/texgetimage.c
>> +++ b/src/mesa/main/texgetimage.c
>> @@ -754,30 +754,29 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>> }
>>
>> if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>> ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
>> }
>> }
>>
>>
>>
>> /**
>> - * This is the software fallback for Driver.GetCompressedTexSubImage().
>> - * All error checking will have been done before this routine is called.
>> + * This function assumes that all error checking has been done.
>> */
>> -void
>> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
>> - struct gl_texture_image *texImage,
>> - GLint xoffset, GLint yoffset,
>> - GLint zoffset, GLsizei width,
>> - GLint height, GLint depth,
>> - GLvoid *img)
>> +static void
>> +get_compressed_texsubimage_sw(struct gl_context *ctx,
>> + struct gl_texture_image *texImage,
>> + GLint xoffset, GLint yoffset,
>> + GLint zoffset, GLsizei width,
>> + GLint height, GLint depth,
>> + GLvoid *img)
>> {
>> const GLuint dimensions =
>> _mesa_get_texture_dimensions(texImage->TexObject->Target);
>> struct compressed_pixelstore store;
>> GLint slice;
>> GLubyte *dest;
>>
>> _mesa_compute_compressed_pixelstore(dimensions, texImage->TexFormat,
>> width, height, depth,
>> &ctx->Pack, &store);
>> @@ -1654,23 +1653,23 @@ get_compressed_texture_image(struct gl_context *ctx,
>> firstFace = _mesa_tex_target_to_face(target);
>> numFaces = 1;
>> }
>>
>> _mesa_lock_texture(ctx, texObj);
>>
>> for (i = 0; i < numFaces; i++) {
>> texImage = texObj->Image[firstFace + i][level];
>> assert(texImage);
>>
>> - ctx->Driver.GetCompressedTexSubImage(ctx, texImage,
>> - xoffset, yoffset, zoffset,
>> - width, height, depth, pixels);
>> + get_compressed_texsubimage_sw(ctx, texImage,
>> + xoffset, yoffset, zoffset,
>> + width, height, depth, pixels);
>>
>> /* next cube face */
>> pixels = (GLubyte *) pixels + imageStride;
>> }
>>
>> _mesa_unlock_texture(ctx, texObj);
>> }
>>
>>
>> void GLAPIENTRY
>> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
>> index 63c75eb..3928e7a 100644
>> --- a/src/mesa/main/texgetimage.h
>> +++ b/src/mesa/main/texgetimage.h
>> @@ -37,28 +37,20 @@ extern GLenum
>> _mesa_base_pack_format(GLenum format);
>>
>> extern void
>> _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>> GLint xoffset, GLint yoffset, GLint zoffset,
>> GLsizei width, GLsizei height, GLint depth,
>> GLenum format, GLenum type, GLvoid *pixels,
>> struct gl_texture_image *texImage);
>>
>> extern void
>> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
>> - struct gl_texture_image *texImage,
>> - GLint xoffset, GLint yoffset,
>> - GLint zoffset, GLsizei width,
>> - GLint height, GLint depth,
>> - GLvoid *data);
>> -
>> -extern void
>> _mesa_get_compressed_texture_image( struct gl_context *ctx,
>> struct gl_texture_object *texObj,
>> struct gl_texture_image *texImage,
>> GLenum target, GLint level,
>> GLsizei bufSize, GLvoid *pixels,
>> bool dsa );
>>
>>
>> extern void GLAPIENTRY
>> _mesa_GetTexImage( GLenum target, GLint level,
>> diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
>> index 7766273..98f2443 100644
>> --- a/src/mesa/state_tracker/st_cb_texture.c
>> +++ b/src/mesa/state_tracker/st_cb_texture.c
>> @@ -3173,21 +3173,20 @@ st_init_texture_functions(struct dd_function_table *functions)
>> functions->TexImage = st_TexImage;
>> functions->TexSubImage = st_TexSubImage;
>> functions->CompressedTexSubImage = st_CompressedTexSubImage;
>> functions->CopyTexSubImage = st_CopyTexSubImage;
>> functions->GenerateMipmap = st_generate_mipmap;
>>
>> functions->GetTexSubImage = st_GetTexSubImage;
>>
>> /* compressed texture functions */
>> functions->CompressedTexImage = st_CompressedTexImage;
>> - functions->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>>
>> functions->NewTextureObject = st_NewTextureObject;
>> functions->NewTextureImage = st_NewTextureImage;
>> functions->DeleteTextureImage = st_DeleteTextureImage;
>> functions->DeleteTexture = st_DeleteTextureObject;
>> functions->AllocTextureImageBuffer = st_AllocTextureImageBuffer;
>> functions->FreeTextureImageBuffer = st_FreeTextureImageBuffer;
>> functions->MapTextureImage = st_MapTextureImage;
>> functions->UnmapTextureImage = st_UnmapTextureImage;
>>
>>
>
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