[Mesa-dev] [PATCH] mesa: remove dd_function_table::GetCompressedTexSubImage and clean it up

Marek Olšák maraeo at gmail.com
Fri Jan 5 01:42:31 UTC 2018


On Thu, Jan 4, 2018 at 8:36 PM, Ian Romanick <idr at freedesktop.org> wrote:
> If nobody uses this method, removing it seems fine.  Does this imply
> that nobody implements an accelerated glGetCompressedTexSubImage, or is
> the acceleration just implemented differently (in a way that I don't
> recall off the top of my head)?

Driver.MapTextureImage is used to implement accelerated
GetCompressedTexSubImage.

Marek

>
> On 01/03/2018 01:50 PM, Marek Olšák wrote:
>> From: Marek Olšák <marek.olsak at amd.com>
>>
>> ---
>>  src/mesa/drivers/common/driverfuncs.c  |  1 -
>>  src/mesa/main/dd.h                     | 10 ----------
>>  src/mesa/main/texgetimage.c            | 23 +++++++++++------------
>>  src/mesa/main/texgetimage.h            |  8 --------
>>  src/mesa/state_tracker/st_cb_texture.c |  1 -
>>  5 files changed, 11 insertions(+), 32 deletions(-)
>>
>> diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
>> index ddb4bb6..94dc0e6 100644
>> --- a/src/mesa/drivers/common/driverfuncs.c
>> +++ b/src/mesa/drivers/common/driverfuncs.c
>> @@ -94,21 +94,20 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
>>     driver->QueryInternalFormat = _mesa_query_internal_format_default;
>>     driver->TexImage = _mesa_store_teximage;
>>     driver->TexSubImage = _mesa_store_texsubimage;
>>     driver->GetTexSubImage = _mesa_meta_GetTexSubImage;
>>     driver->ClearTexSubImage = _mesa_meta_ClearTexSubImage;
>>     driver->CopyTexSubImage = _mesa_meta_CopyTexSubImage;
>>     driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
>>     driver->TestProxyTexImage = _mesa_test_proxy_teximage;
>>     driver->CompressedTexImage = _mesa_store_compressed_teximage;
>>     driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage;
>> -   driver->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>>     driver->BindTexture = NULL;
>>     driver->NewTextureObject = _mesa_new_texture_object;
>>     driver->DeleteTexture = _mesa_delete_texture_object;
>>     driver->NewTextureImage = _swrast_new_texture_image;
>>     driver->DeleteTextureImage = _swrast_delete_texture_image;
>>     driver->AllocTextureImageBuffer = _swrast_alloc_texture_image_buffer;
>>     driver->FreeTextureImageBuffer = _swrast_free_texture_image_buffer;
>>     driver->MapTextureImage = _swrast_map_teximage;
>>     driver->UnmapTextureImage = _swrast_unmap_teximage;
>>     driver->DrawTex = _mesa_meta_DrawTex;
>> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
>> index 4e4d2a6..3455ddb 100644
>> --- a/src/mesa/main/dd.h
>> +++ b/src/mesa/main/dd.h
>> @@ -330,30 +330,20 @@ struct dd_function_table {
>>
>>     /**
>>      * Called by glCompressedTexSubImage[123]D().
>>      */
>>     void (*CompressedTexSubImage)(struct gl_context *ctx, GLuint dims,
>>                                   struct gl_texture_image *texImage,
>>                                   GLint xoffset, GLint yoffset, GLint zoffset,
>>                                   GLsizei width, GLsizei height, GLsizei depth,
>>                                   GLenum format,
>>                                   GLsizei imageSize, const GLvoid *data);
>> -
>> -   /**
>> -    * Called by glGetCompressedTexImage.
>> -    */
>> -   void (*GetCompressedTexSubImage)(struct gl_context *ctx,
>> -                                    struct gl_texture_image *texImage,
>> -                                    GLint xoffset, GLint yoffset,
>> -                                    GLint zoffset, GLsizei width,
>> -                                    GLsizei height, GLsizei depth,
>> -                                    GLvoid *data);
>>     /*@}*/
>>
>>     /**
>>      * \name Texture object / image functions
>>      */
>>     /*@{*/
>>
>>     /**
>>      * Called by glBindTexture() and glBindTextures().
>>      */
>> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
>> index 26cf3e5..c61842e 100644
>> --- a/src/mesa/main/texgetimage.c
>> +++ b/src/mesa/main/texgetimage.c
>> @@ -754,30 +754,29 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>>     }
>>
>>     if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>>        ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
>>     }
>>  }
>>
>>
>>
>>  /**
>> - * This is the software fallback for Driver.GetCompressedTexSubImage().
>> - * All error checking will have been done before this routine is called.
>> + * This function assumes that all error checking has been done.
>>   */
>> -void
>> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
>> -                                  struct gl_texture_image *texImage,
>> -                                  GLint xoffset, GLint yoffset,
>> -                                  GLint zoffset, GLsizei width,
>> -                                  GLint height, GLint depth,
>> -                                  GLvoid *img)
>> +static void
>> +get_compressed_texsubimage_sw(struct gl_context *ctx,
>> +                              struct gl_texture_image *texImage,
>> +                              GLint xoffset, GLint yoffset,
>> +                              GLint zoffset, GLsizei width,
>> +                              GLint height, GLint depth,
>> +                              GLvoid *img)
>>  {
>>     const GLuint dimensions =
>>        _mesa_get_texture_dimensions(texImage->TexObject->Target);
>>     struct compressed_pixelstore store;
>>     GLint slice;
>>     GLubyte *dest;
>>
>>     _mesa_compute_compressed_pixelstore(dimensions, texImage->TexFormat,
>>                                         width, height, depth,
>>                                         &ctx->Pack, &store);
>> @@ -1654,23 +1653,23 @@ get_compressed_texture_image(struct gl_context *ctx,
>>        firstFace = _mesa_tex_target_to_face(target);
>>        numFaces = 1;
>>     }
>>
>>     _mesa_lock_texture(ctx, texObj);
>>
>>     for (i = 0; i < numFaces; i++) {
>>        texImage = texObj->Image[firstFace + i][level];
>>        assert(texImage);
>>
>> -      ctx->Driver.GetCompressedTexSubImage(ctx, texImage,
>> -                                           xoffset, yoffset, zoffset,
>> -                                           width, height, depth, pixels);
>> +      get_compressed_texsubimage_sw(ctx, texImage,
>> +                                    xoffset, yoffset, zoffset,
>> +                                    width, height, depth, pixels);
>>
>>        /* next cube face */
>>        pixels = (GLubyte *) pixels + imageStride;
>>     }
>>
>>     _mesa_unlock_texture(ctx, texObj);
>>  }
>>
>>
>>  void GLAPIENTRY
>> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
>> index 63c75eb..3928e7a 100644
>> --- a/src/mesa/main/texgetimage.h
>> +++ b/src/mesa/main/texgetimage.h
>> @@ -37,28 +37,20 @@ extern GLenum
>>  _mesa_base_pack_format(GLenum format);
>>
>>  extern void
>>  _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>>                          GLint xoffset, GLint yoffset, GLint zoffset,
>>                          GLsizei width, GLsizei height, GLint depth,
>>                          GLenum format, GLenum type, GLvoid *pixels,
>>                          struct gl_texture_image *texImage);
>>
>>  extern void
>> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
>> -                                  struct gl_texture_image *texImage,
>> -                                  GLint xoffset, GLint yoffset,
>> -                                  GLint zoffset, GLsizei width,
>> -                                  GLint height, GLint depth,
>> -                                  GLvoid *data);
>> -
>> -extern void
>>  _mesa_get_compressed_texture_image( struct gl_context *ctx,
>>                                      struct gl_texture_object *texObj,
>>                                      struct gl_texture_image *texImage,
>>                                      GLenum target, GLint level,
>>                                      GLsizei bufSize, GLvoid *pixels,
>>                                      bool dsa );
>>
>>
>>  extern void GLAPIENTRY
>>  _mesa_GetTexImage( GLenum target, GLint level,
>> diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
>> index 7766273..98f2443 100644
>> --- a/src/mesa/state_tracker/st_cb_texture.c
>> +++ b/src/mesa/state_tracker/st_cb_texture.c
>> @@ -3173,21 +3173,20 @@ st_init_texture_functions(struct dd_function_table *functions)
>>     functions->TexImage = st_TexImage;
>>     functions->TexSubImage = st_TexSubImage;
>>     functions->CompressedTexSubImage = st_CompressedTexSubImage;
>>     functions->CopyTexSubImage = st_CopyTexSubImage;
>>     functions->GenerateMipmap = st_generate_mipmap;
>>
>>     functions->GetTexSubImage = st_GetTexSubImage;
>>
>>     /* compressed texture functions */
>>     functions->CompressedTexImage = st_CompressedTexImage;
>> -   functions->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>>
>>     functions->NewTextureObject = st_NewTextureObject;
>>     functions->NewTextureImage = st_NewTextureImage;
>>     functions->DeleteTextureImage = st_DeleteTextureImage;
>>     functions->DeleteTexture = st_DeleteTextureObject;
>>     functions->AllocTextureImageBuffer = st_AllocTextureImageBuffer;
>>     functions->FreeTextureImageBuffer = st_FreeTextureImageBuffer;
>>     functions->MapTextureImage = st_MapTextureImage;
>>     functions->UnmapTextureImage = st_UnmapTextureImage;
>>
>>
>


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