[Mesa-dev] [PATCH] mesa: Tidy up the 4.6 section of GL4x.xml
Neil Roberts
nroberts at igalia.com
Fri Jan 5 10:48:11 UTC 2018
The enums are moved to the top and indented like the rest of the file.
Comments are added to split up the function aliases by corresponding
extension. This should make no functional difference.
---
This was requested by Ian Romanick as part of the review of the patch
to add the aliases for GL_ARB_indirect_parameters.
src/mapi/glapi/gen/GL4x.xml | 15 ++++++++++-----
1 file changed, 10 insertions(+), 5 deletions(-)
diff --git a/src/mapi/glapi/gen/GL4x.xml b/src/mapi/glapi/gen/GL4x.xml
index 4b2703c..cd2e3b8 100644
--- a/src/mapi/glapi/gen/GL4x.xml
+++ b/src/mapi/glapi/gen/GL4x.xml
@@ -67,15 +67,21 @@
</category>
<category name="4.6">
+ <enum name="PARAMETER_BUFFER" value="0x80EE"/>
+ <enum name="PARAMETER_BUFFER_BINDING" value="0x80EF"/>
+ <enum name="POLYGON_OFFSET_CLAMP" value="0x8E1B"/>
+ <enum name="SHADER_BINARY_FORMAT_SPIR_V" value="0x9551"/>
+ <enum name="SPIR_V_BINARY" value="0x9552"/>
+
+ <!-- This function aliases one from GL_EXT_polygon_offset_clamp -->
+
<function name="PolygonOffsetClamp" alias="PolygonOffsetClampEXT">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
<param name="clamp" type="GLfloat"/>
</function>
- <enum name="POLYGON_OFFSET_CLAMP" value="0x8E1B"/>
- <enum name="SHADER_BINARY_FORMAT_SPIR_V" value="0x9551"/>
- <enum name="SPIR_V_BINARY" value="0x9552"/>
+ <!-- This function aliases one from GL_ARB_gl_spirv -->
<function name="SpecializeShader" alias="SpecializeShaderARB">
<param name="shader" type="GLuint"/>
@@ -85,8 +91,7 @@
<param name="pConstantValue" type="const GLuint *"/>
</function>
- <enum name="PARAMETER_BUFFER" value="0x80EE"/>
- <enum name="PARAMETER_BUFFER_BINDING" value="0x80EF"/>
+ <!-- These functions alias ones from GL_ARB_indirect_parameters -->
<function name="MultiDrawArraysIndirectCount"
alias="MultiDrawArraysIndirectCountARB">
--
2.9.5
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