[Mesa-dev] [PATCH] mesa: remove dd_function_table::GetCompressedTexSubImage and clean it up

Ian Romanick idr at freedesktop.org
Sat Jan 6 05:42:56 UTC 2018


On 01/04/2018 05:42 PM, Marek Olšák wrote:
> On Thu, Jan 4, 2018 at 8:36 PM, Ian Romanick <idr at freedesktop.org> wrote:
>> If nobody uses this method, removing it seems fine.  Does this imply
>> that nobody implements an accelerated glGetCompressedTexSubImage, or is
>> the acceleration just implemented differently (in a way that I don't
>> recall off the top of my head)?
> 
> Driver.MapTextureImage is used to implement accelerated
> GetCompressedTexSubImage.

Ah, right.  This patch is

Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>

> Marek
> 
>>
>> On 01/03/2018 01:50 PM, Marek Olšák wrote:
>>> From: Marek Olšák <marek.olsak at amd.com>
>>>
>>> ---
>>>  src/mesa/drivers/common/driverfuncs.c  |  1 -
>>>  src/mesa/main/dd.h                     | 10 ----------
>>>  src/mesa/main/texgetimage.c            | 23 +++++++++++------------
>>>  src/mesa/main/texgetimage.h            |  8 --------
>>>  src/mesa/state_tracker/st_cb_texture.c |  1 -
>>>  5 files changed, 11 insertions(+), 32 deletions(-)
>>>
>>> diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
>>> index ddb4bb6..94dc0e6 100644
>>> --- a/src/mesa/drivers/common/driverfuncs.c
>>> +++ b/src/mesa/drivers/common/driverfuncs.c
>>> @@ -94,21 +94,20 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
>>>     driver->QueryInternalFormat = _mesa_query_internal_format_default;
>>>     driver->TexImage = _mesa_store_teximage;
>>>     driver->TexSubImage = _mesa_store_texsubimage;
>>>     driver->GetTexSubImage = _mesa_meta_GetTexSubImage;
>>>     driver->ClearTexSubImage = _mesa_meta_ClearTexSubImage;
>>>     driver->CopyTexSubImage = _mesa_meta_CopyTexSubImage;
>>>     driver->GenerateMipmap = _mesa_meta_GenerateMipmap;
>>>     driver->TestProxyTexImage = _mesa_test_proxy_teximage;
>>>     driver->CompressedTexImage = _mesa_store_compressed_teximage;
>>>     driver->CompressedTexSubImage = _mesa_store_compressed_texsubimage;
>>> -   driver->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>>>     driver->BindTexture = NULL;
>>>     driver->NewTextureObject = _mesa_new_texture_object;
>>>     driver->DeleteTexture = _mesa_delete_texture_object;
>>>     driver->NewTextureImage = _swrast_new_texture_image;
>>>     driver->DeleteTextureImage = _swrast_delete_texture_image;
>>>     driver->AllocTextureImageBuffer = _swrast_alloc_texture_image_buffer;
>>>     driver->FreeTextureImageBuffer = _swrast_free_texture_image_buffer;
>>>     driver->MapTextureImage = _swrast_map_teximage;
>>>     driver->UnmapTextureImage = _swrast_unmap_teximage;
>>>     driver->DrawTex = _mesa_meta_DrawTex;
>>> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
>>> index 4e4d2a6..3455ddb 100644
>>> --- a/src/mesa/main/dd.h
>>> +++ b/src/mesa/main/dd.h
>>> @@ -330,30 +330,20 @@ struct dd_function_table {
>>>
>>>     /**
>>>      * Called by glCompressedTexSubImage[123]D().
>>>      */
>>>     void (*CompressedTexSubImage)(struct gl_context *ctx, GLuint dims,
>>>                                   struct gl_texture_image *texImage,
>>>                                   GLint xoffset, GLint yoffset, GLint zoffset,
>>>                                   GLsizei width, GLsizei height, GLsizei depth,
>>>                                   GLenum format,
>>>                                   GLsizei imageSize, const GLvoid *data);
>>> -
>>> -   /**
>>> -    * Called by glGetCompressedTexImage.
>>> -    */
>>> -   void (*GetCompressedTexSubImage)(struct gl_context *ctx,
>>> -                                    struct gl_texture_image *texImage,
>>> -                                    GLint xoffset, GLint yoffset,
>>> -                                    GLint zoffset, GLsizei width,
>>> -                                    GLsizei height, GLsizei depth,
>>> -                                    GLvoid *data);
>>>     /*@}*/
>>>
>>>     /**
>>>      * \name Texture object / image functions
>>>      */
>>>     /*@{*/
>>>
>>>     /**
>>>      * Called by glBindTexture() and glBindTextures().
>>>      */
>>> diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c
>>> index 26cf3e5..c61842e 100644
>>> --- a/src/mesa/main/texgetimage.c
>>> +++ b/src/mesa/main/texgetimage.c
>>> @@ -754,30 +754,29 @@ _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>>>     }
>>>
>>>     if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) {
>>>        ctx->Driver.UnmapBuffer(ctx, ctx->Pack.BufferObj, MAP_INTERNAL);
>>>     }
>>>  }
>>>
>>>
>>>
>>>  /**
>>> - * This is the software fallback for Driver.GetCompressedTexSubImage().
>>> - * All error checking will have been done before this routine is called.
>>> + * This function assumes that all error checking has been done.
>>>   */
>>> -void
>>> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
>>> -                                  struct gl_texture_image *texImage,
>>> -                                  GLint xoffset, GLint yoffset,
>>> -                                  GLint zoffset, GLsizei width,
>>> -                                  GLint height, GLint depth,
>>> -                                  GLvoid *img)
>>> +static void
>>> +get_compressed_texsubimage_sw(struct gl_context *ctx,
>>> +                              struct gl_texture_image *texImage,
>>> +                              GLint xoffset, GLint yoffset,
>>> +                              GLint zoffset, GLsizei width,
>>> +                              GLint height, GLint depth,
>>> +                              GLvoid *img)
>>>  {
>>>     const GLuint dimensions =
>>>        _mesa_get_texture_dimensions(texImage->TexObject->Target);
>>>     struct compressed_pixelstore store;
>>>     GLint slice;
>>>     GLubyte *dest;
>>>
>>>     _mesa_compute_compressed_pixelstore(dimensions, texImage->TexFormat,
>>>                                         width, height, depth,
>>>                                         &ctx->Pack, &store);
>>> @@ -1654,23 +1653,23 @@ get_compressed_texture_image(struct gl_context *ctx,
>>>        firstFace = _mesa_tex_target_to_face(target);
>>>        numFaces = 1;
>>>     }
>>>
>>>     _mesa_lock_texture(ctx, texObj);
>>>
>>>     for (i = 0; i < numFaces; i++) {
>>>        texImage = texObj->Image[firstFace + i][level];
>>>        assert(texImage);
>>>
>>> -      ctx->Driver.GetCompressedTexSubImage(ctx, texImage,
>>> -                                           xoffset, yoffset, zoffset,
>>> -                                           width, height, depth, pixels);
>>> +      get_compressed_texsubimage_sw(ctx, texImage,
>>> +                                    xoffset, yoffset, zoffset,
>>> +                                    width, height, depth, pixels);
>>>
>>>        /* next cube face */
>>>        pixels = (GLubyte *) pixels + imageStride;
>>>     }
>>>
>>>     _mesa_unlock_texture(ctx, texObj);
>>>  }
>>>
>>>
>>>  void GLAPIENTRY
>>> diff --git a/src/mesa/main/texgetimage.h b/src/mesa/main/texgetimage.h
>>> index 63c75eb..3928e7a 100644
>>> --- a/src/mesa/main/texgetimage.h
>>> +++ b/src/mesa/main/texgetimage.h
>>> @@ -37,28 +37,20 @@ extern GLenum
>>>  _mesa_base_pack_format(GLenum format);
>>>
>>>  extern void
>>>  _mesa_GetTexSubImage_sw(struct gl_context *ctx,
>>>                          GLint xoffset, GLint yoffset, GLint zoffset,
>>>                          GLsizei width, GLsizei height, GLint depth,
>>>                          GLenum format, GLenum type, GLvoid *pixels,
>>>                          struct gl_texture_image *texImage);
>>>
>>>  extern void
>>> -_mesa_GetCompressedTexSubImage_sw(struct gl_context *ctx,
>>> -                                  struct gl_texture_image *texImage,
>>> -                                  GLint xoffset, GLint yoffset,
>>> -                                  GLint zoffset, GLsizei width,
>>> -                                  GLint height, GLint depth,
>>> -                                  GLvoid *data);
>>> -
>>> -extern void
>>>  _mesa_get_compressed_texture_image( struct gl_context *ctx,
>>>                                      struct gl_texture_object *texObj,
>>>                                      struct gl_texture_image *texImage,
>>>                                      GLenum target, GLint level,
>>>                                      GLsizei bufSize, GLvoid *pixels,
>>>                                      bool dsa );
>>>
>>>
>>>  extern void GLAPIENTRY
>>>  _mesa_GetTexImage( GLenum target, GLint level,
>>> diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
>>> index 7766273..98f2443 100644
>>> --- a/src/mesa/state_tracker/st_cb_texture.c
>>> +++ b/src/mesa/state_tracker/st_cb_texture.c
>>> @@ -3173,21 +3173,20 @@ st_init_texture_functions(struct dd_function_table *functions)
>>>     functions->TexImage = st_TexImage;
>>>     functions->TexSubImage = st_TexSubImage;
>>>     functions->CompressedTexSubImage = st_CompressedTexSubImage;
>>>     functions->CopyTexSubImage = st_CopyTexSubImage;
>>>     functions->GenerateMipmap = st_generate_mipmap;
>>>
>>>     functions->GetTexSubImage = st_GetTexSubImage;
>>>
>>>     /* compressed texture functions */
>>>     functions->CompressedTexImage = st_CompressedTexImage;
>>> -   functions->GetCompressedTexSubImage = _mesa_GetCompressedTexSubImage_sw;
>>>
>>>     functions->NewTextureObject = st_NewTextureObject;
>>>     functions->NewTextureImage = st_NewTextureImage;
>>>     functions->DeleteTextureImage = st_DeleteTextureImage;
>>>     functions->DeleteTexture = st_DeleteTextureObject;
>>>     functions->AllocTextureImageBuffer = st_AllocTextureImageBuffer;
>>>     functions->FreeTextureImageBuffer = st_FreeTextureImageBuffer;
>>>     functions->MapTextureImage = st_MapTextureImage;
>>>     functions->UnmapTextureImage = st_UnmapTextureImage;
>>>


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